Player Matchup

Lancelot
Lancelot
DalaSrus2
Lancelot
Level 155
God Stats
2W - 6L
1,254 SR
Queue Stats
457W - 455L
1,538 Elo+
Solo
Ganesha
Ganesha
Dragardead
Ganesha
Level 89
God Stats
3W - 1L
1,822 SR
Queue Stats
342W - 351L
1,613 Elo+
Solo
Raijin
Raijin
Nadenet
Raijin
Level 141
God Stats
7W - 0L
1,959 SR
Queue Stats
326W - 332L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
oSteve
Gilgamesh
Level 122
God Stats
8W - 3L
1,622 SR
Queue Stats
400W - 356L
1,545 Elo+
Solo
Hachiman
Hachiman
xXBrunsovsXx
Hachiman
Level 155
God Stats
1W - 1L
1,296 SR
Queue Stats
104W - 98L
1,523 Elo+
Solo
Team Averages
Level 132
1,591 SR
1,547 Elo+

VS

Team Averages
Level 118
1,590 SR
1,528 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Blackgepard
Nike
Level 149
God Stats
2W - 3L
1,527 SR
Queue Stats
220W - 228L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Docogliocoglio
Jing Wei
Level 56
God Stats
2W - 1L
1,780 SR
Queue Stats
71W - 55L
1,561 Elo+
Solo
Charon
Charon
OGErixon
Charon
Level 113
God Stats
7W - 2L
1,699 SR
Queue Stats
264W - 256L
1,552 Elo+
Solo
Fafnir
Fafnir
RevisorySum4
Fafnir
Level 125
God Stats
4W - 3L
1,445 SR
Queue Stats
338W - 323L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DalaSrus2
Lancelot
11
1 / 1 / 6
6,657
832
5,188
8,849
7,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Dragardead
Ganesha
14
0 / 0 / 9
7,657
957
6,622
7,653
6,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Raijin
Nadenet
Raijin
13
2 / 0 / 6
7,303
913
10,775
5,132
2,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
oSteve
Gilgamesh
12
4 / 1 / 5
7,763
970
7,016
10,562
10,542
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
xXBrunsovsXx
Hachiman
13
3 / 1 / 4
7,308
914
5,753
5,884
2,540
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 1 / 0
5,097
637
797
1,651
934
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 1
6,300
788
7,798
10,251
10,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
11
0 / 3 / 3
6,226
778
8,822
7,799
3,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
OGErixon
Charon
12
2 / 3 / 1
7,138
892
7,345
9,009
9,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
13
0 / 1 / 2
6,868
859
6,486
8,993
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
10
Kills
3
3
Deaths
10
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
L
1
2
1
0.75
W
Lancelot
DalaSrus2
Lancelot
1
1
6
4
L
Jing Wei
0
3
3
0.5
W
Ganesha
Dragardead
Ganesha
0
0
9
4.5
W
Raijin
Nadenet
Raijin
2
0
6
5
L
Charon
OGErixon
Charon
2
3
1
0.83
L
Fafnir
0
1
2
1
W
Gilgamesh
oSteve
Gilgamesh
4
1
5
6.5
W
Hachiman
xXBrunsovsXx
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
31,248
38,080
Taken
37,703
30,487
Mitigated
35,499
12,983
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
797
477
97
428
1,651
934
0
235
1,416
0
1,050
L
7,798
724
636
1,981
10,251
10,314
0
4,921
5,221
0
12,555
W
Lancelot
DalaSrus2
Lancelot
5,188
757
1,427
635
8,849
7,695
50
3,188
5,633
0
9,283
L
Jing Wei
8,822
4,029
166
920
7,799
3,288
0
4,957
2,842
0
18,955
W
Ganesha
Dragardead
Ganesha
6,622
431
2,860
3,016
7,653
6,995
0
3,247
4,334
15,034
0
W
Raijin
Nadenet
Raijin
10,775
778
1,950
1,267
5,132
2,715
704
1,381
3,751
24,776
0
L
Charon
OGErixon
Charon
7,345
1,215
1,421
1,101
9,009
9,815
0
4,318
4,691
13,231
0
L
Fafnir
6,486
2,359
156
1,946
8,993
11,148
0
3,630
5,363
17,286
0
W
Gilgamesh
oSteve
Gilgamesh
7,016
1,457
0
662
10,562
10,542
82
4,130
6,372
767
9,448
W
Hachiman
xXBrunsovsXx
Hachiman
5,753
3,338
80
1,086
5,884
2,540
375
2,088
3,796
0
12,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
31,629
94
Minions Killed
73
0
Camps Cleared
0
785,557
Distance Traveled
612,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,097
637
1
0
0
26,385
0
L
Nike
6,300
788
7
1
0
154,239
0
W
Lancelot
6,657
832
13
2
0
159,149
0
L
Jing Wei
6,226
778
30
4
0
138,991
0
W
Ganesha
7,657
957
0
0
0
155,073
0
W
Raijin
7,303
913
55
7
0
136,622
0
L
Charon
7,138
892
14
2
0
140,720
0
L
Fafnir
6,868
859
21
3
0
151,903
0
W
Gilgamesh
7,763
970
11
1
0
181,822
0
W
Hachiman
7,308
914
15
2
0
152,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role