Player Matchup

Hercules
Hercules
Silver I
PilsberyDoeboy
Hercules
Silver I
Level 88
God Stats
12W - 16L
1,441 SR
Queue Stats
296W - 338L
1,226 MMR
Solo
Chiron
Chiron
Gold V
TheGreatRobino7
Chiron
Gold V
Level 83
God Stats
1W - 2L
1,553 SR
Queue Stats
19W - 29L
1,378 MMR
Solo
Janus
Janus
Silver III
temp-978893
Janus
Silver III
Level 148
God Stats
35W - 49L
1,464 SR
Queue Stats
688W - 810L
1,111 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,486 SR
1,239 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 162
1,579 SR
1,233 MMR
Kukulkan
Kukulkan
Gold V
KarlMarx2024
Kukulkan
Gold V
Level 158
God Stats
6W - 5L
1,695 SR
Queue Stats
276W - 301L
1,387 MMR
Solo
Mercury
Mercury
Gold IV
LeytonLaw
Mercury
Gold IV
Level 142
God Stats
41W - 34L
1,545 SR
Queue Stats
169W - 184L
1,462 MMR
Solo
Chaac
Chaac
Silver III
elmasmejordtos
Chaac
Silver III
Level 185
God Stats
77W - 82L
1,498 SR
Queue Stats
298W - 401L
851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 5 / 2
9,913
661
5,251
18,223
18,740
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 2
10,757
717
9,487
12,808
4,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 2
10,338
689
6,062
12,852
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasOlorunGebKuzenboAres

VS

Bans
CharybdisAchillesBaba YagaCabrakanHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KarlMarx2024
Kukulkan
15
2 / 0 / 7
11,537
769
10,792
4,828
1,929
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
LeytonLaw
Mercury
16
7 / 1 / 6
12,470
831
10,667
8,946
3,637
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 4 / 5
11,302
753
16,747
16,412
18,594
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
KarlMarx2024
Kukulkan
2
0
7
5.5
W
Mercury
LeytonLaw
Mercury
7
1
6
10
L
Hercules
1
5
2
0.4
L
2
3
2
1
W
4
4
5
1.63
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,800
Damage
38,206
43,883
Taken
30,186
27,804
Mitigated
24,160
9,484
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
KarlMarx2024
Kukulkan
10,792
468
0
121
4,828
1,929
1,187
1,477
3,351
61,945
0
W
Mercury
LeytonLaw
Mercury
10,667
5,416
0
2,093
8,946
3,637
1,154
2,241
6,545
0
49,313
L
Hercules
5,251
1,836
182
5,819
18,223
18,740
0
6,440
11,759
0
27,298
L
9,487
4,081
859
1,259
12,808
4,630
324
2,354
10,414
0
42,563
W
16,747
2,152
0
3,446
16,412
18,594
54
2,673
13,739
0
47,426
L
6,062
59
125
1,240
12,852
4,434
0
2,415
10,437
35,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
35,309
159
Minions Killed
184
0
Camps Cleared
0
776,714
Distance Traveled
903,658
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,537
769
90
6
0
281,440
1
W
Mercury
12,470
831
55
4
0
316,758
0
L
Hercules
9,913
661
26
2
0
277,688
3
L
Chiron
10,757
717
80
5
0
243,609
0
W
Chaac
11,302
753
39
3
0
305,460
5
L
Janus
10,338
689
53
4
0
255,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role