Player Matchup

Thanatos
Thanatos
Mynine11
Thanatos
Level 67
God Stats
9W - 5L
1,421 SR
Queue Stats
108W - 110L
1,385 Elo+
Solo
Jormungandr
Jormungandr
OpiumV
Jormungandr
Level 27
God Stats
5W - 7L
1,302 SR
Queue Stats
27W - 37L
1,331 Elo+
Party 2
Maui
Maui
icypolarbear
Maui
Level 61
God Stats
6W - 4L
1,655 SR
Queue Stats
50W - 77L
1,336 Elo+
Party 2
The Morrigan
The Morrigan
kayle_85
The Morrigan
Level 159
God Stats
27W - 26L
1,543 SR
Queue Stats
506W - 492L
1,408 Elo+
Solo
Chronos
Chronos
turtelsrgud
Chronos
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 50L
1,321 Elo+
Party 2
Team Averages
Level 71
1,484 SR
1,356 Elo+

VS

Team Averages
Level 58
1,380 SR
1,373 Elo+
Charon
Charon
Ch0c01at3RoN
Charon
Level 60
God Stats
0W - 1L
1,192 SR
Queue Stats
248W - 292L
1,433 Elo+
Solo
Set
Set
SmallWhiteMeat
Set
Level 18
God Stats
1W - 4L
1,369 SR
Queue Stats
7W - 14L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
cumpiras
Sun Wukong
Level 49
God Stats
0W - 2L
1,336 SR
Queue Stats
10W - 13L
1,415 Elo+
Solo
Neith
Neith
taylorbonjovie
Neith
Level 37
God Stats
9W - 15L
1,360 SR
Queue Stats
9W - 15L
1,258 Elo+
Party 1
Baron Samedi
Baron Samedi
奔马扬蹄
Baron Samedi
Level 125
God Stats
12W - 7L
1,640 SR
Queue Stats
158W - 173L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mynine11
Thanatos
14
3 / 2 / 2
8,124
625
3,530
11,613
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
OpiumV
Jormungandr
13
4 / 1 / 1
8,030
618
6,352
8,958
6,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 4
7,062
543
5,647
8,594
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
kayle_85
The Morrigan
13
3 / 0 / 3
8,041
619
2,622
6,049
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
turtelsrgud
Chronos
11
1 / 3 / 2
7,024
540
6,283
8,880
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
3
0 / 2 / 0
4,492
346
579
3,113
1,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 0
5,477
421
2,233
6,486
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
cumpiras
Sun Wukong
11
0 / 4 / 1
6,353
489
4,322
12,271
6,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
5,825
448
3,156
7,879
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
奔马扬蹄
Baron Samedi
11
5 / 4 / 0
6,726
517
8,080
11,587
5,016
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
6
8
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
0
0
W
Thanatos
Mynine11
Thanatos
3
2
2
2
W
Jormungandr
OpiumV
Jormungandr
4
1
1
4.5
L
0
2
0
0
L
Sun Wukong
cumpiras
Sun Wukong
0
4
1
0.13
W
3
2
4
2.5
W
The Morrigan
kayle_85
The Morrigan
3
0
3
4.5
L
1
4
0
0.25
W
Chronos
turtelsrgud
Chronos
1
3
2
0.67
L
Baron Samedi
奔马扬蹄
Baron Samedi
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
18,370
44,094
Taken
41,336
23,535
Mitigated
18,265
12,521
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
579
97
293
235
3,113
1,402
0
908
2,135
4,486
0
W
Thanatos
Mynine11
Thanatos
3,530
1,771
0
7,598
11,613
4,973
255
1,379
10,234
0
62,781
W
Jormungandr
OpiumV
Jormungandr
6,352
1,878
0
620
8,958
6,984
437
0
8,958
50,716
142
L
2,233
1,267
56
331
6,486
2,529
0
1,471
4,976
0
25,119
L
Sun Wukong
cumpiras
Sun Wukong
4,322
677
0
2,682
12,271
6,799
0
6,959
5,220
0
43,396
W
5,647
886
0
598
8,594
5,631
1,039
1,898
6,696
27,753
0
W
The Morrigan
kayle_85
The Morrigan
2,622
1,173
0
2,860
6,049
3,015
2,253
354
5,695
47,888
8,175
L
3,156
1,203
0
1,283
7,879
2,519
0
4,500
2,949
0
29,001
W
Chronos
turtelsrgud
Chronos
6,283
1,155
0
845
8,880
2,932
2,017
5,224
3,656
35,694
0
L
Baron Samedi
奔马扬蹄
Baron Samedi
8,080
408
0
3,453
11,587
5,016
0
5,903
5,523
31,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
28,873
378
Minions Killed
222
0
Camps Cleared
0
1,283,577
Distance Traveled
983,151
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,492
346
7
1
0
84,743
0
W
Thanatos
8,124
625
96
7
0
270,425
0
W
Jormungandr
8,030
618
72
6
0
259,354
0
L
Set
5,477
421
53
4
0
205,715
0
L
Sun Wukong
6,353
489
75
6
0
259,845
1
W
Maui
7,062
543
50
4
0
271,805
5
W
The Morrigan
8,041
619
103
8
0
221,854
0
L
Neith
5,825
448
47
4
0
218,810
0
W
Chronos
7,024
540
57
4
0
260,139
0
L
Baron Samedi
6,726
517
40
3
0
214,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role