Player Matchup

Mercury
Mercury
Silver IV
Aly0n
Mercury
Silver IV
Level 90
God Stats
4W - 5L
1,612 SR
Queue Stats
120W - 143L
950 MMR
Solo
Ishtar
Ishtar
Silver III
JeVeux1
Ishtar
Silver III
Level 91
God Stats
5W - 5L
1,541 SR
Queue Stats
336W - 354L
963 MMR
Solo
Discordia
Discordia
Silver II
MajinVampir3
Discordia
Silver II
Level 68
God Stats
3W - 2L
1,594 SR
Queue Stats
133W - 153L
958 MMR
Solo
Ymir
Ymir
Silver V
mjooheonx1
Ymir
Silver V
Level 89
God Stats
0W - 1L
1,309 SR
Queue Stats
13W - 30L
905 MMR
Solo
Ra
Ra
Silver II
sploouuchh
Ra
Silver II
Level 194
God Stats
1W - 1L
1,798 SR
Queue Stats
382W - 405L
877 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,571 SR
931 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,437 SR
930 MMR
Janus
Janus
Silver III
Cyclope12
Janus
Silver III
Level 91
God Stats
3W - 4L
1,500 SR
Queue Stats
64W - 78L
852 MMR
Solo
Artemis
Artemis
Silver III
DeadMagicc
Artemis
Silver III
Level 59
God Stats
1W - 1L
1,398 SR
Queue Stats
36W - 52L
1,037 MMR
Solo
Freya
Freya
Silver III
Viablevelea
Freya
Silver III
Level 168
God Stats
158W - 179L
1,484 SR
Queue Stats
241W - 283L
863 MMR
Solo
Anubis
Anubis
Silver III
darkmania_19
Anubis
Silver III
Level 129
God Stats
14W - 19L
1,352 SR
Queue Stats
227W - 257L
931 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
simzy007
Kuzenbo
Silver II
Level 127
God Stats
10W - 15L
1,450 SR
Queue Stats
371W - 408L
965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aly0n
Mercury
7
2 / 6 / 0
4,856
486
3,765
8,370
2,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
JeVeux1
Ishtar
9
0 / 3 / 1
5,413
541
5,360
7,400
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MajinVampir3
Discordia
9
0 / 1 / 0
5,561
556
3,065
5,444
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,517
452
615
6,940
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,314
531
1,091
4,018
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
RavanaIzanamiThor

VS

Bans
MartichorasKaliNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cyclope12
Janus
10
2 / 0 / 1
5,980
598
2,741
4,260
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
DeadMagicc
Artemis
10
1 / 0 / 2
5,749
575
3,652
5,182
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 3
6,111
611
6,980
8,131
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
9
2 / 1 / 3
5,075
508
3,841
4,619
1,892
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
simzy007
Kuzenbo
10
1 / 1 / 2
5,298
530
3,876
7,925
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aly0n
Mercury
2
6
0
0.33
W
Janus
Cyclope12
Janus
2
0
1
2.5
W
Artemis
DeadMagicc
Artemis
1
0
2
2
L
Ishtar
JeVeux1
Ishtar
0
3
1
0.17
L
Discordia
MajinVampir3
Discordia
0
1
0
0
W
5
0
3
6.5
W
Anubis
2
1
3
3.5
L
0
2
1
0.25
W
Kuzenbo
simzy007
Kuzenbo
1
1
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,896
Damage
21,090
32,172
Taken
30,117
11,935
Mitigated
15,922
7,329
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aly0n
Mercury
3,765
1,790
0
715
8,370
2,367
43
3,622
4,520
0
20,519
W
Janus
Cyclope12
Janus
2,741
102
0
500
4,260
1,378
0
252
4,008
47,116
0
W
Artemis
DeadMagicc
Artemis
3,652
1,243
0
2,014
5,182
2,114
474
552
4,630
0
37,860
L
Ishtar
JeVeux1
Ishtar
5,360
3,543
0
1,409
7,400
2,150
0
3,381
3,927
0
39,822
L
Discordia
MajinVampir3
Discordia
3,065
417
0
1,342
5,444
1,781
0
3,399
1,537
40,591
0
W
6,980
2,277
0
2,436
8,131
2,902
520
1,442
6,689
32,744
0
W
Anubis
3,841
266
0
2,334
4,619
1,892
0
429
4,190
26,998
0
L
615
159
0
1,401
6,940
4,369
0
3,545
3,351
10,037
0
W
Kuzenbo
simzy007
Kuzenbo
3,876
1,034
0
886
7,925
7,636
6
2,194
5,731
26,017
0
L
1,091
101
0
2,462
4,018
1,268
0
2,625
1,265
46,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
28,213
269
Minions Killed
261
0
Camps Cleared
0
877,492
Distance Traveled
958,707
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,856
486
29
3
0
187,650
0
W
Janus
5,980
598
83
8
0
196,106
3
W
Artemis
5,749
575
67
7
0
183,049
0
L
Ishtar
5,413
541
71
7
0
182,512
2
L
Discordia
5,561
556
71
7
0
187,335
0
W
Freya
6,111
611
48
5
0
206,691
0
W
Anubis
5,075
508
33
3
0
183,010
2
L
Ymir
4,517
452
19
2
0
159,643
0
W
Kuzenbo
5,298
530
30
3
0
189,851
0
L
Ra
5,314
531
79
8
0
160,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role