Player Matchup

Amaterasu
Amaterasu
Horanghaaee
Amaterasu
Level 149
God Stats
2W - 0L
1,697 SR
Queue Stats
137W - 140L
1,457 Elo+
Solo
Sol
Sol
JEZSRLY
Sol
Level 135
God Stats
33W - 13L
1,640 SR
Queue Stats
756W - 686L
1,504 Elo+
Solo
Ishtar
Ishtar
LuxBrumaIis
Ishtar
Level 84
God Stats
1W - 6L
1,018 SR
Queue Stats
53W - 50L
1,468 Elo+
Party 2
Charon
Charon
PresidentDenver
Charon
Level 148
God Stats
5W - 3L
1,523 SR
Queue Stats
211W - 203L
1,520 Elo+
Party 2
Thanatos
Thanatos
estaQ
Thanatos
Level 97
God Stats
17W - 14L
1,674 SR
Queue Stats
424W - 392L
1,489 Elo+
Solo
Team Averages
Level 123
1,511 SR
1,488 Elo+

VS

Team Averages
Level 142
1,584 SR
1,552 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Enn3612
Charon
Level 125
God Stats
8W - 7L
1,683 SR
Queue Stats
66W - 62L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Rizu7912
Danzaburou
Level 156
God Stats
0W - 2L
1,265 SR
Queue Stats
88W - 86L
1,568 Elo+
Party 1
Erlang Shen
Erlang Shen
Vinqxy
Erlang Shen
Level 125
God Stats
5W - 7L
1,770 SR
Queue Stats
390W - 372L
1,568 Elo+
Solo
Hercules
Hercules
asdsdfdfv
Hercules
Level 148
God Stats
1W - 1L
1,703 SR
Queue Stats
97W - 98L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Horanghaaee
Amaterasu
11
0 / 3 / 1
6,411
583
3,759
11,274
6,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
11
4 / 1 / 2
7,197
654
9,039
8,758
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
9
2 / 1 / 0
5,381
489
2,580
6,048
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 1 / 1
5,516
501
5,610
10,521
7,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
estaQ
Thanatos
12
4 / 2 / 3
7,163
651
5,863
11,523
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 4
5,686
517
6,271
7,555
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Enn3612
Charon
8
0 / 0 / 2
5,760
524
3,777
6,012
3,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Rizu7912
Danzaburou
9
0 / 2 / 2
5,135
467
4,267
6,429
2,115
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Vinqxy
Erlang Shen
11
4 / 4 / 1
6,588
599
5,556
11,926
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
asdsdfdfv
Hercules
11
3 / 1 / 0
6,602
600
8,113
8,145
7,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
10
Kills
8
8
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
4
1
L
Charon
Enn3612
Charon
0
0
2
1
W
Amaterasu
Horanghaaee
Amaterasu
0
3
1
0.17
W
Sol
4
1
2
5
W
Ishtar
2
1
0
2
W
0
1
1
0.5
L
Danzaburou
Rizu7912
Danzaburou
0
2
2
0.5
L
Erlang Shen
Vinqxy
Erlang Shen
4
4
1
1.13
L
Hercules
asdsdfdfv
Hercules
3
1
0
3
W
Thanatos
estaQ
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,851
Damage
27,984
48,124
Taken
40,067
24,704
Mitigated
22,620
26,977
Healing
10,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,271
2,231
0
2,488
7,555
2,492
932
5,346
2,209
32,448
0
L
Charon
Enn3612
Charon
3,777
684
1,329
1,430
6,012
3,093
125
2,930
3,082
20,281
0
W
Amaterasu
Horanghaaee
Amaterasu
3,759
1,886
0
4,528
11,274
6,837
0
77
11,197
0
44,533
W
Sol
9,039
3,843
0
4,784
8,758
3,109
2,412
4,046
4,712
55,296
0
W
Ishtar
2,580
1,528
0
1,708
6,048
2,442
172
1,151
4,872
0
27,435
W
5,610
869
1,132
2,450
10,521
7,796
0
3,277
7,183
16,781
0
L
Danzaburou
Rizu7912
Danzaburou
4,267
1,432
0
1,880
6,429
2,115
487
2,887
3,542
0
34,938
L
Erlang Shen
Vinqxy
Erlang Shen
5,556
3,219
0
1,596
11,926
7,363
0
3,580
8,346
0
43,330
L
Hercules
asdsdfdfv
Hercules
8,113
4,074
0
1,486
8,145
7,557
0
0
8,145
0
48,260
W
Thanatos
estaQ
Thanatos
5,863
1,594
0
12,375
11,523
4,520
0
1,530
9,993
0
47,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
29,771
323
Minions Killed
281
0
Camps Cleared
0
1,050,671
Distance Traveled
1,067,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,686
517
54
5
0
222,921
1
L
Charon
5,760
524
27
2
0
217,434
0
W
Amaterasu
6,411
583
81
7
0
201,958
0
W
Sol
7,197
654
83
8
0
206,369
0
W
Ishtar
5,381
489
61
6
0
197,735
0
W
Charon
5,516
501
14
1
0
202,962
0
L
Danzaburou
5,135
467
58
5
0
186,274
0
L
Erlang Shen
6,588
599
70
6
0
253,058
1
L
Hercules
6,602
600
72
7
0
188,145
0
W
Thanatos
7,163
651
84
8
0
241,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role