Player Matchup

Nike
Nike
Silver III
 
Nike
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Silver III
Mikel21zer
He Bo
Silver III
Level 48
God Stats
10W - 10L
1,451 SR
Queue Stats
140W - 161L
1,001 MMR
Solo
Atlas
Atlas
Silver V
Reva27
Atlas
Silver V
Level 79
God Stats
3W - 3L
1,499 SR
Queue Stats
37W - 59L
803 MMR
Party 1
Nu Wa
Nu Wa
Silver I
YAN8645
Nu Wa
Silver I
Level 126
God Stats
2W - 4L
1,275 SR
Queue Stats
98W - 106L
1,171 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,445 SR
1,195 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,582 SR
978 MMR
Surtr
Surtr
Silver IV
BrannyDann
Surtr
Silver IV
Level 85
God Stats
6W - 11L
1,631 SR
Queue Stats
26W - 43L
920 MMR
Solo
Odin
Odin
Silver IV
Drmazisback
Odin
Silver IV
Level 119
God Stats
68W - 55L
1,503 SR
Queue Stats
285W - 313L
749 MMR
Solo
Martichoras
Martichoras
Silver IV
KarrarAli-W
Martichoras
Silver IV
Level 96
God Stats
19W - 8L
1,618 SR
Queue Stats
304W - 313L
887 MMR
Solo
Pele
Pele
Gold IV
Lokimund
Pele
Gold IV
Level 136
God Stats
69W - 60L
1,558 SR
Queue Stats
292W - 294L
1,203 MMR
Solo
Discordia
Discordia
Silver I
zAdriPow3r
Discordia
Silver I
Level 120
God Stats
7W - 8L
1,599 SR
Queue Stats
176W - 180L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 3 / 1
5,799
644
5,088
6,584
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
 
Medusa
9
2 / 0 / 3
5,053
561
5,436
4,598
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
11
3 / 2 / 0
6,099
678
1,530
6,817
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Reva27
Atlas
8
1 / 0 / 2
5,283
587
2,948
6,268
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
YAN8645
Nu Wa
10
1 / 2 / 5
5,679
631
4,234
5,283
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HerculesAo KuangAphroditeKali

VS

Bans
AchillesHadesKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
4 / 2 / 0
5,960
662
4,213
8,174
4,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 2 / 0
4,578
509
1,309
6,993
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
KarrarAli-W
Martichoras
4
0 / 1 / 0
3,796
422
2,309
2,790
1,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
8
1 / 2 / 3
5,120
569
4,761
6,364
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
zAdriPow3r
Discordia
11
2 / 1 / 1
6,348
705
3,930
4,100
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
7
7
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
1
0.5
W
Medusa
 
Medusa
2
0
3
3.5
L
Surtr
4
2
0
2
L
0
2
0
0
L
Martichoras
KarrarAli-W
Martichoras
0
1
0
0
L
Pele
1
2
3
1.25
W
He Bo
3
2
0
1.5
W
Atlas
Reva27
Atlas
1
0
2
2
W
Nu Wa
YAN8645
Nu Wa
1
2
5
1.75
L
Discordia
zAdriPow3r
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,236
Damage
16,522
29,550
Taken
28,421
12,725
Mitigated
12,733
8,568
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,088
405
0
500
6,584
4,624
0
90
5,988
1,094
39,208
W
Medusa
 
Medusa
5,436
2,733
0
2,311
4,598
1,260
790
0
4,550
0
32,307
L
Surtr
4,213
1,834
0
2,869
8,174
4,593
0
1,176
6,998
587
37,414
L
1,309
187
0
1,734
6,993
3,565
0
2,366
4,627
0
14,254
L
Martichoras
KarrarAli-W
Martichoras
2,309
1,052
0
799
2,790
1,056
0
951
1,839
0
18,002
L
Pele
4,761
830
0
2,325
6,364
2,094
0
2,250
4,040
0
28,564
W
He Bo
1,530
172
0
3,308
6,817
1,791
0
770
5,975
40,465
0
W
Atlas
Reva27
Atlas
2,948
1,551
89
1,570
6,268
3,233
0
0
6,196
15,824
0
W
Nu Wa
YAN8645
Nu Wa
4,234
1,248
0
790
5,283
1,817
0
3,181
2,102
36,657
0
L
Discordia
zAdriPow3r
Discordia
3,930
45
0
750
4,100
1,425
0
2,205
1,895
48,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
25,802
280
Minions Killed
253
0
Camps Cleared
0
936,873
Distance Traveled
738,024
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,799
644
81
9
0
169,828
4
W
Medusa
5,053
561
55
6
0
193,011
3
L
Surtr
5,960
662
67
7
0
160,469
2
L
Odin
4,578
509
23
3
0
160,602
2
L
Martichoras
3,796
422
23
3
0
80,915
0
L
Pele
5,120
569
47
5
0
167,158
0
W
He Bo
6,099
678
76
8
0
210,827
0
W
Atlas
5,283
587
9
1
0
183,872
2
W
Nu Wa
5,679
631
59
7
0
179,335
2
L
Discordia
6,348
705
93
10
0
168,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role