Player Matchup

Persephone
Persephone
 
Persephone
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
HiDeRevol
Thoth
Level 25
God Stats
0W - 3L
1,225 SR
Queue Stats
207W - 256L
1,383 Elo+
Party 2
Cabrakan
Cabrakan
MityaYS
Cabrakan
Level 145
God Stats
1W - 2L
1,507 SR
Queue Stats
95W - 91L
1,463 Elo+
Party 2
Anhur
Anhur
RiokoMicuki
Anhur
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,568 Elo+
Party 2
Team Averages
Level 134
1,446 SR
1,483 Elo+

VS

Team Averages
Level 123
1,492 SR
1,528 Elo+
Agni
Agni
Drovahk
Agni
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 46L
1,556 Elo+
Solo
Nu Wa
Nu Wa
MarnieCharm
Nu Wa
Level 86
God Stats
1W - 0L
1,464 SR
Queue Stats
43W - 46L
1,469 Elo+
Party 1
Chiron
Chiron
MarnieSimp
Chiron
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 35L
1,534 Elo+
Party 1
Chronos
Chronos
Mintoue
Chronos
Level 205
God Stats
3W - 1L
1,807 SR
Queue Stats
145W - 145L
1,561 Elo+
Solo
Ah Puch
Ah Puch
TheNexius
Ah Puch
Level 147
God Stats
1W - 2L
1,191 SR
Queue Stats
146W - 141L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
2 / 5 / 1
9,516
793
13,175
10,959
5,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
 
Zhong Kui
16
1 / 5 / 5
8,979
748
9,981
14,124
13,942
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
HiDeRevol
Thoth
12
1 / 9 / 3
8,026
669
2,961
13,334
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
MityaYS
Cabrakan
16
2 / 9 / 4
9,576
798
7,736
21,551
35,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 6 / 0
9,124
760
5,939
11,912
5,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Drovahk
Agni
18
6 / 3 / 19
10,473
873
11,203
10,403
5,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 18
10,080
840
12,887
6,635
3,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
MarnieSimp
Chiron
17
11 / 2 / 17
10,576
881
16,845
10,449
6,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Mintoue
Chronos
16
11 / 2 / 15
10,516
876
10,634
14,049
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
TheNexius
Ah Puch
16
2 / 3 / 23
9,479
790
13,611
15,105
14,332
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
126
9
Kills
34
34
Deaths
11
13
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
5
1
0.5
L
Zhong Kui
 
Zhong Kui
1
5
5
0.7
W
Agni
Drovahk
Agni
6
3
19
5.17
L
Thoth
HiDeRevol
Thoth
1
9
3
0.28
W
4
1
18
13
W
Chiron
MarnieSimp
Chiron
11
2
17
9.75
W
Chronos
Mintoue
Chronos
11
2
15
9.25
L
Cabrakan
MityaYS
Cabrakan
2
9
4
0.44
L
3
6
0
0.5
W
Ah Puch
TheNexius
Ah Puch
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,792
Damage
65,180
71,880
Taken
56,641
66,601
Mitigated
37,267
15,932
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,175
751
162
2,739
10,959
5,601
183
8,164
2,710
36,259
0
L
Zhong Kui
 
Zhong Kui
9,981
968
375
3,749
14,124
13,942
1,134
9,810
4,314
22,224
0
W
Agni
Drovahk
Agni
11,203
899
532
1,251
10,403
5,563
335
6,826
3,577
26,817
0
L
Thoth
HiDeRevol
Thoth
2,961
136
505
1,301
13,334
5,445
0
7,617
5,587
12,803
0
W
12,887
2,408
766
169
6,635
3,947
1,521
5,398
1,237
33,101
0
W
Chiron
MarnieSimp
Chiron
16,845
4,965
3,882
3,451
10,449
6,031
3,488
6,915
3,534
0
31,980
W
Chronos
Mintoue
Chronos
10,634
3,039
0
2,522
14,049
7,394
3,021
6,006
8,043
21,254
572
L
Cabrakan
MityaYS
Cabrakan
7,736
648
1,201
3,217
21,551
35,796
304
14,151
7,255
12,124
0
L
5,939
2,259
910
1,773
11,912
5,817
0
8,054
3,858
0
23,332
W
Ah Puch
TheNexius
Ah Puch
13,611
916
3,047
3,693
15,105
14,332
1,092
8,951
6,059
26,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
51,124
166
Minions Killed
156
0
Camps Cleared
0
978,532
Distance Traveled
1,086,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,516
793
35
3
0
206,056
0
L
Zhong Kui
8,979
748
48
4
0
198,540
0
W
Agni
10,473
873
36
3
0
227,836
0
L
Thoth
8,026
669
21
2
0
188,166
0
W
Nu Wa
10,080
840
56
5
0
219,665
0
W
Chiron
10,576
881
29
2
0
212,180
0
W
Chronos
10,516
876
16
1
0
206,333
0
L
Cabrakan
9,576
798
16
1
0
189,568
0
L
Anhur
9,124
760
46
4
0
196,202
0
W
Ah Puch
9,479
790
19
2
0
220,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role