Player Matchup

Ymir
Ymir
HEARINGLEMON
Ymir
Level 43
God Stats
3W - 4L
1,482 SR
Queue Stats
13W - 14L
1,434 Elo+
Party 2
Achilles
Achilles
Shukkoku
Achilles
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,444 Elo+
Party 2
Merlin
Merlin
vAshurra
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,431 Elo+
Party 2
Susano
Susano
yourender
Susano
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 64L
1,581 Elo+
Solo
Medusa
Medusa
zSylenc
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Team Averages
Level 75
1,496 SR
1,430 Elo+

VS

Team Averages
Level 85
1,589 SR
1,431 Elo+
Anubis
Anubis
WDK xXGuapozZXx
Anubis
Level 83
God Stats
30W - 38L
1,583 SR
Queue Stats
191W - 172L
1,460 Elo+
Party 1
Yu Huang
Yu Huang
shaggyzilla101
Yu Huang
Level 176
God Stats
16W - 11L
1,531 SR
Queue Stats
629W - 574L
1,447 Elo+
Solo
Ares
Ares
temp-46321948
Ares
Level 46
God Stats
71W - 74L
1,477 SR
Queue Stats
167W - 191L
1,372 Elo+
Solo
Charybdis
Charybdis
vl C4CAS lv
Charybdis
Level 67
God Stats
30W - 30L
1,586 SR
Queue Stats
48W - 63L
1,421 Elo+
Party 1
Nemesis
Nemesis
yggsombf
Nemesis
Level 54
God Stats
6W - 2L
1,770 SR
Queue Stats
240W - 253L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,805
415
1,946
13,751
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Shukkoku
Achilles
12
0 / 4 / 1
6,408
458
3,715
12,056
6,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
vAshurra
Merlin
12
1 / 2 / 1
7,053
504
4,253
6,360
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
yourender
Susano
12
2 / 3 / 1
6,906
493
7,272
13,418
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
zSylenc
Medusa
8
0 / 6 / 0
5,170
369
2,345
7,428
2,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,379
599
6,597
8,466
4,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
14
2 / 1 / 1
8,476
605
4,681
5,413
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 10
7,888
563
7,092
8,114
6,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
vl C4CAS lv
Charybdis
12
8 / 0 / 3
8,048
575
9,633
6,217
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
yggsombf
Nemesis
15
5 / 1 / 6
8,261
590
9,851
13,526
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
19
19
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Achilles
Shukkoku
Achilles
0
4
1
0.13
W
2
1
2
3
W
Yu Huang
2
1
1
2.5
W
2
0
10
7
L
Merlin
vAshurra
Merlin
1
2
1
0.75
W
Charybdis
vl C4CAS lv
Charybdis
8
0
3
9.5
W
Nemesis
yggsombf
Nemesis
5
1
6
8
L
Susano
yourender
Susano
2
3
1
0.83
L
Medusa
zSylenc
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
37,854
53,013
Taken
41,736
25,316
Mitigated
20,439
7,294
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,946
0
0
2,683
13,751
9,018
0
3,128
10,623
21,236
0
L
Achilles
Shukkoku
Achilles
3,715
383
0
1,090
12,056
6,862
0
7,046
4,946
0
40,098
W
6,597
2
0
4,947
8,466
4,005
593
273
8,193
57,819
0
W
Yu Huang
4,681
334
0
1,162
5,413
2,287
408
1,395
4,018
69,058
0
W
7,092
387
0
2,256
8,114
6,146
107
1,366
6,748
24,062
0
L
Merlin
vAshurra
Merlin
4,253
301
0
805
6,360
2,116
0
3,441
2,919
56,957
0
W
Charybdis
vl C4CAS lv
Charybdis
9,633
5,255
0
3,824
6,217
2,457
1,382
933
5,284
0
50,255
W
Nemesis
yggsombf
Nemesis
9,851
5,608
0
3,134
13,526
5,544
0
2,597
10,736
0
70,590
L
Susano
yourender
Susano
7,272
1,484
0
2,020
13,418
4,996
0
2,855
10,563
0
49,148
L
Medusa
zSylenc
Medusa
2,345
1,858
0
696
7,428
2,324
0
1,880
5,548
0
21,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
41,052
280
Minions Killed
429
0
Camps Cleared
0
1,240,505
Distance Traveled
1,351,218
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,805
415
39
3
0
262,004
4
L
Achilles
6,408
458
56
4
0
244,230
1
W
Anubis
8,379
599
89
6
0
245,951
0
W
Yu Huang
8,476
605
131
9
0
252,391
3
W
Ares
7,888
563
32
2
0
275,244
1
L
Merlin
7,053
504
90
6
0
239,651
1
W
Charybdis
8,048
575
74
5
0
260,500
4
W
Nemesis
8,261
590
103
7
0
317,132
0
L
Susano
6,906
493
65
5
0
288,253
0
L
Medusa
5,170
369
30
2
0
206,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role