Player Matchup

Charon
Charon
 
Charon
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Moskie420
Hachiman
Level 129
God Stats
10W - 7L
1,533 SR
Queue Stats
153W - 143L
1,476 Elo+
Party 2
Kali
Kali
PnG R4F3
Kali
Level 160
God Stats
11W - 13L
1,480 SR
Queue Stats
258W - 251L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
SwirlyLuck
Cthulhu
Level 124
God Stats
16W - 21L
1,459 SR
Queue Stats
177W - 176L
1,486 Elo+
Party 3
Raijin
Raijin
xXKyraXx2985
Raijin
Level 126
God Stats
3W - 1L
1,673 SR
Queue Stats
117W - 112L
1,479 Elo+
Solo
Team Averages
Level 134
1,529 SR
1,495 Elo+

VS

Team Averages
Level 128
1,404 SR
1,451 Elo+
Geb
Geb
LOCOx DuckFace
Geb
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 242L
1,544 Elo+
Solo
Ravana
Ravana
Madix_62740
Ravana
Level 120
God Stats
0W - 1L
1,217 SR
Queue Stats
4W - 8L
1,352 Elo+
Party 1
Hachiman
Hachiman
Sarox62
Hachiman
Level 47
God Stats
1W - 2L
1,345 SR
Queue Stats
3W - 7L
1,364 Elo+
Party 1
Izanami
Izanami
Sodexou
Izanami
Level 214
God Stats
1W - 3L
1,286 SR
Queue Stats
99W - 99L
1,506 Elo+
Solo
Kukulkan
Kukulkan
VASYAOTP1ZD
Kukulkan
Level 110
God Stats
3W - 2L
1,669 SR
Queue Stats
303W - 269L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 1 / 11
10,165
635
11,728
11,429
8,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Moskie420
Hachiman
16
9 / 1 / 2
10,253
641
16,789
12,993
6,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
17
5 / 1 / 5
10,375
648
4,986
15,679
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SwirlyLuck
Cthulhu
14
0 / 1 / 2
8,910
557
7,907
15,847
12,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
17
8 / 3 / 3
10,925
683
12,547
10,776
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
5,209
326
386
2,515
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
12
3 / 9 / 0
7,831
489
7,070
16,342
7,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Sarox62
Hachiman
11
0 / 9 / 1
6,761
423
9,411
17,081
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Sodexou
Izanami
17
1 / 0 / 0
10,065
629
10,582
14,029
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
VASYAOTP1ZD
Kukulkan
15
3 / 8 / 1
9,450
591
9,085
15,431
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
26
Kills
7
7
Deaths
26
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
11
9.5
L
0
0
0
0
L
Ravana
3
9
0
0.33
W
Hachiman
Moskie420
Hachiman
9
1
2
10
W
Kali
5
1
5
7.5
L
Hachiman
Sarox62
Hachiman
0
9
1
0.06
L
Izanami
Sodexou
Izanami
1
0
0
1
W
Cthulhu
SwirlyLuck
Cthulhu
0
1
2
1
L
Kukulkan
VASYAOTP1ZD
Kukulkan
3
8
1
0.44
W
Raijin
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,957
Damage
36,534
66,724
Taken
65,398
39,659
Mitigated
26,454
18,839
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
11,728
2,329
0
3,677
11,429
8,818
1,763
1,491
9,932
40,890
0
L
386
0
0
782
2,515
1,364
0
1,036
1,479
3,751
0
L
Ravana
7,070
1,356
0
1,488
16,342
7,153
0
8,089
8,005
0
49,505
W
Hachiman
Moskie420
Hachiman
16,789
11,801
0
6,882
12,993
6,024
5,114
232
12,761
0
87,028
W
Kali
4,986
2,794
0
4,593
15,679
7,261
219
2,111
13,544
0
88,012
L
Hachiman
Sarox62
Hachiman
9,411
3,831
0
2,987
17,081
5,560
0
3,126
13,900
0
41,442
L
Izanami
Sodexou
Izanami
10,582
5,935
0
7,386
14,029
5,837
534
7,254
6,027
0
101,783
W
Cthulhu
SwirlyLuck
Cthulhu
7,907
945
0
2,297
15,847
12,595
570
60
15,371
62,915
416
L
Kukulkan
VASYAOTP1ZD
Kukulkan
9,085
796
0
1,000
15,431
6,540
0
10,807
4,168
65,174
0
W
Raijin
12,547
677
0
1,390
10,776
4,961
226
5,659
5,075
82,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,628
Gold Earned
39,316
589
Minions Killed
428
0
Camps Cleared
0
1,638,403
Distance Traveled
1,226,646
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,165
635
30
2
0
343,821
1
L
Geb
5,209
326
6
0
0
39,627
0
L
Ravana
7,831
489
81
5
0
327,132
2
W
Hachiman
10,253
641
134
8
0
286,477
4
W
Kali
10,375
648
141
9
0
394,484
0
L
Hachiman
6,761
423
50
3
0
298,227
0
L
Izanami
10,065
629
182
11
0
285,892
2
W
Cthulhu
8,910
557
139
9
0
312,085
4
L
Kukulkan
9,450
591
109
7
0
275,768
0
W
Raijin
10,925
683
145
9
0
301,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role