Player Matchup

Zeus
Zeus
HEARINGLEMON
Zeus
Level 43
God Stats
9W - 9L
1,541 SR
Queue Stats
13W - 14L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
ShadowFlareSoul
Aphrodite
Level 128
God Stats
4W - 9L
1,219 SR
Queue Stats
503W - 498L
1,472 Elo+
Solo
Shiva
Shiva
Shukkoku
Shiva
Level 91
God Stats
2W - 4L
1,431 SR
Queue Stats
24W - 25L
1,457 Elo+
Party 1
Poseidon
Poseidon
vAshurra
Poseidon
Level 109
God Stats
4W - 1L
1,906 SR
Queue Stats
25W - 29L
1,443 Elo+
Party 1
Loki
Loki
zSylenc
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 77
1,519 SR
1,465 Elo+

VS

Team Averages
Level 125
1,465 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
YouattC
Merlin
Level 107
God Stats
21W - 26L
1,412 SR
Queue Stats
551W - 551L
1,510 Elo+
Solo
Charon
Charon
antonagh
Charon
Level 125
God Stats
30W - 25L
1,518 SR
Queue Stats
630W - 626L
1,497 Elo+
Solo
Vamana
Vamana
donquecristal16
Vamana
Level 127
God Stats
83W - 79L
1,436 SR
Queue Stats
193W - 221L
1,434 Elo+
Solo
Artemis
Artemis
i-Swaavy
Artemis
Level 144
God Stats
19W - 22L
1,460 SR
Queue Stats
231W - 242L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,539
409
10,772
15,859
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Aphrodite
ShadowFlareSoul
Aphrodite
9
0 / 1 / 2
6,393
400
2,032
9,986
7,712
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shiva
Shukkoku
Shiva
13
3 / 2 / 1
8,494
531
8,940
14,444
7,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
vAshurra
Poseidon
13
1 / 3 / 2
7,014
438
8,989
13,165
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
zSylenc
Loki
8
0 / 4 / 0
5,121
320
809
6,651
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 1 / 6
8,932
558
9,720
14,777
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
YouattC
Merlin
15
5 / 1 / 3
9,328
583
11,933
6,811
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon
antonagh
Charon
13
4 / 1 / 9
9,573
598
7,495
15,044
14,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 6
8,157
510
6,302
12,697
7,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
i-Swaavy
Artemis
15
5 / 1 / 5
9,973
623
11,535
9,860
4,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
18
18
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
6
5
L
1
8
1
0.19
L
Aphrodite
ShadowFlareSoul
Aphrodite
0
1
2
1
L
Shiva
Shukkoku
Shiva
3
2
1
1.75
W
Merlin
YouattC
Merlin
5
1
3
6.5
W
Charon
antonagh
Charon
4
1
9
8.5
W
2
1
6
5
W
Artemis
i-Swaavy
Artemis
5
1
5
7.5
L
Poseidon
vAshurra
Poseidon
1
3
2
0.67
L
Loki
zSylenc
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
46,985
60,105
Taken
59,189
28,415
Mitigated
34,544
16,672
Healing
15,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,720
2,249
0
3,426
14,777
5,403
58
3,595
11,182
0
58,760
L
10,772
1,663
182
2,288
15,859
6,340
0
8,791
7,068
44,515
0
L
Aphrodite
ShadowFlareSoul
Aphrodite
2,032
226
2,940
4,006
9,986
7,712
0
3,443
6,543
13,500
0
L
Shiva
Shukkoku
Shiva
8,940
1,852
0
2,868
14,444
7,202
0
3,381
11,063
0
54,022
W
Merlin
YouattC
Merlin
11,933
305
0
157
6,811
3,076
1,794
4,307
2,504
67,749
0
W
Charon
antonagh
Charon
7,495
1,439
2,087
3,980
15,044
14,951
577
7,623
7,421
28,759
0
W
6,302
2,837
0
911
12,697
7,050
57
4,220
8,477
0
55,803
W
Artemis
i-Swaavy
Artemis
11,535
6,343
0
4,856
9,860
4,064
6,763
2,109
7,751
0
74,850
L
Poseidon
vAshurra
Poseidon
8,989
1,968
0
3,974
13,165
4,586
0
2,878
10,275
69,996
0
L
Loki
zSylenc
Loki
809
382
0
414
6,651
2,575
0
969
5,682
0
7,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,561
Gold Earned
45,963
278
Minions Killed
457
0
Camps Cleared
0
1,521,998
Distance Traveled
1,574,214
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,932
558
103
6
0
328,763
2
L
Zeus
6,539
409
59
4
0
267,558
3
L
Aphrodite
6,393
400
21
1
0
288,921
0
L
Shiva
8,494
531
94
6
0
322,326
3
W
Merlin
9,328
583
113
7
0
302,926
0
W
Charon
9,573
598
40
3
0
284,869
3
W
Vamana
8,157
510
74
5
0
365,555
0
W
Artemis
9,973
623
127
8
0
292,101
0
L
Poseidon
7,014
438
88
6
0
341,952
3
L
Loki
5,121
320
16
1
0
301,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role