Player Matchup

Aphrodite
Aphrodite
LaJohnJames6
Aphrodite
Level 131
God Stats
6W - 2L
1,482 SR
Queue Stats
317W - 333L
1,400 Elo+
Solo
Tiamat
Tiamat
MushroomScrub337
Tiamat
Level 147
God Stats
17W - 13L
1,518 SR
Queue Stats
545W - 558L
1,431 Elo+
Solo
Rama
Rama
priklyblue
Rama
Level 144
God Stats
5W - 2L
1,825 SR
Queue Stats
362W - 369L
1,499 Elo+
Solo
Discordia
Discordia
sumoRFC1
Discordia
Level 153
God Stats
10W - 8L
1,533 SR
Queue Stats
569W - 591L
1,532 Elo+
Solo
Serqet
Serqet
theconormalone
Serqet
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,432 Elo+
Solo
Team Averages
Level 134
1,572 SR
1,459 Elo+

VS

Team Averages
Level 101
1,394 SR
1,377 Elo+
Rama
Rama
ArrogantSheet57
Rama
Level 112
God Stats
2W - 4L
1,469 SR
Queue Stats
245W - 217L
1,413 Elo+
Solo
Yemoja
Yemoja
AuzzieDonkey
Yemoja
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,314 Elo+
Solo
Ullr
Ullr
Taren Reyem
Ullr
Level 103
God Stats
0W - 3L
1,294 SR
Queue Stats
37W - 51L
1,458 Elo+
Solo
Hun Batz
Hun Batz
snap_U_Got_kilt
Hun Batz
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
56W - 130L
1,266 Elo+
Solo
Ratatoskr
Ratatoskr
staybaggin
Ratatoskr
Level 79
God Stats
2W - 4L
1,429 SR
Queue Stats
69W - 73L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LaJohnJames6
Aphrodite
20
7 / 1 / 14
12,540
784
11,474
17,306
15,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 1 / 15
13,077
817
15,710
18,617
12,519
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
6 / 2 / 13
11,803
738
14,403
14,827
7,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
sumoRFC1
Discordia
20
4 / 1 / 16
11,437
715
24,678
11,948
5,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 8
8,970
561
2,483
7,879
4,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 4
10,369
648
22,513
17,740
9,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
20
1 / 0 / 6
10,614
663
6,806
10,540
9,543
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
3 / 4 / 4
10,560
660
9,965
16,680
9,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
11
0 / 11 / 2
8,233
515
7,498
16,405
6,919
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
staybaggin
Ratatoskr
16
4 / 6 / 2
10,280
643
12,008
16,088
8,283
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
25
Kills
9
9
Deaths
25
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Yemoja
1
0
6
4
W
Aphrodite
LaJohnJames6
Aphrodite
7
1
14
14
W
7
1
15
14.5
L
3
4
4
1.25
W
6
2
13
6.25
L
Hun Batz
0
11
2
0.09
L
Ratatoskr
staybaggin
Ratatoskr
4
6
2
0.83
W
Discordia
sumoRFC1
Discordia
4
1
16
12
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,748
Damage
58,790
70,577
Taken
77,453
45,147
Mitigated
42,804
46,127
Healing
24,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,513
17,716
804
3,564
17,740
9,051
690
11,731
6,009
0
43,091
L
Yemoja
6,806
888
6,423
3,038
10,540
9,543
0
8,055
2,485
24,709
0
W
Aphrodite
LaJohnJames6
Aphrodite
11,474
254
20,059
13,624
17,306
15,413
640
1,390
15,916
40,157
0
W
15,710
1,145
0
7,321
18,617
12,519
387
2,277
16,340
41,531
0
L
9,965
3,302
1,729
4,127
16,680
9,008
0
11,450
4,975
0
33,145
W
14,403
10,461
1,163
2,247
14,827
7,507
2,209
1,249
13,533
0
27,022
L
Hun Batz
7,498
870
260
66
16,405
6,919
0
10,033
6,227
0
13,315
L
Ratatoskr
staybaggin
Ratatoskr
12,008
3,096
593
4,047
16,088
8,283
0
10,495
5,593
0
14,903
W
Discordia
sumoRFC1
Discordia
24,678
347
551
326
11,948
5,559
625
1,279
10,453
41,429
0
W
2,483
725
447
389
7,879
4,149
84
777
7,102
0
2,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,827
Gold Earned
50,056
200
Minions Killed
180
0
Camps Cleared
0
1,383,231
Distance Traveled
1,441,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,369
648
51
3
0
280,543
0
L
Yemoja
10,614
663
48
3
0
320,296
0
W
Aphrodite
12,540
784
66
4
0
337,180
0
W
Tiamat
13,077
817
63
4
0
310,213
0
L
Ullr
10,560
660
57
4
0
305,652
0
W
Rama
11,803
738
37
2
0
266,592
0
L
Hun Batz
8,233
515
17
1
0
237,218
0
L
Ratatoskr
10,280
643
7
0
0
297,866
0
W
Discordia
11,437
715
32
2
0
336,644
0
W
Serqet
8,970
561
2
0
0
132,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role