Player Matchup

Atlas
Atlas
Gold II
Kalhuy
Atlas
Gold II
Level 121
God Stats
1W - 1L
1,246 SR
Queue Stats
96W - 118L
1,783 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
hadouchdanlegame
Cernunnos
Platinum IV
Level 154
God Stats
33W - 36L
1,590 SR
Queue Stats
1,838W - 1,870L
1,820 MMR
Solo
Thoth
Thoth
Diamond V
ntinoszotos
Thoth
Diamond V
Level 154
God Stats
5W - 2L
1,692 SR
Queue Stats
156W - 195L
2,093 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,510 SR
1,899 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 45
1,624 SR
1,742 MMR
Baron Samedi
Baron Samedi
Platinum II
Dicë
Baron Samedi
Platinum II
Level 47
God Stats
4W - 4L
1,519 SR
Queue Stats
83W - 52L
1,742 MMR
Party 1
Fenrir
Fenrir
Platinum II
Jаmie
Fenrir
Platinum II
Level 44
God Stats
3W - 3L
1,840 SR
Queue Stats
83W - 52L
1,742 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
Mаtt
Hou Yi
Platinum II
Level 43
God Stats
2W - 2L
1,512 SR
Queue Stats
83W - 52L
1,742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kalhuy
Atlas
15
0 / 2 / 9
12,750
708
10,476
16,375
21,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
14
2 / 2 / 3
12,805
711
7,573
8,708
3,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 1 / 2
15,260
848
22,294
10,941
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesAphroditeHachimanKuzenboMartichoras

VS

Bans
DiscordiaAresRavanaSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dicë
Baron Samedi
14
0 / 4 / 5
12,462
692
9,634
14,844
5,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Jаmie
Fenrir
15
1 / 3 / 4
12,445
691
11,147
25,088
33,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Mаtt
Hou Yi
16
4 / 4 / 0
13,325
740
5,954
15,325
5,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
11
Kills
5
5
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dicë
Baron Samedi
0
4
5
0.63
L
Fenrir
Jаmie
Fenrir
1
3
4
1
W
Atlas
Kalhuy
Atlas
0
2
9
2.25
L
Hou Yi
Mаtt
Hou Yi
4
4
0
1
W
Cernunnos
2
2
3
1.75
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,343
Damage
26,735
36,024
Taken
55,257
30,994
Mitigated
44,877
5,601
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dicë
Baron Samedi
9,634
784
1,732
3,987
14,844
5,939
903
10,679
4,165
71,190
0
L
Fenrir
Jаmie
Fenrir
11,147
2,622
0
6,334
25,088
33,373
877
12,446
12,290
0
27,134
W
Atlas
Kalhuy
Atlas
10,476
3,991
275
1,768
16,375
21,972
343
6,266
10,109
30,456
0
L
Hou Yi
Mаtt
Hou Yi
5,954
1,761
0
2,721
15,325
5,565
2,175
10,073
5,252
0
61,186
W
Cernunnos
7,573
3,434
0
3,166
8,708
3,868
1,576
1,906
6,802
0
43,630
W
22,294
1,066
0
392
10,941
5,154
1,425
1,963
8,954
106,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,815
Gold Earned
38,232
193
Minions Killed
196
0
Camps Cleared
0
954,328
Distance Traveled
965,065
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,462
692
106
6
0
305,737
0
L
Fenrir
12,445
691
23
1
0
354,767
0
W
Atlas
12,750
708
35
2
0
305,087
9
L
Hou Yi
13,325
740
67
4
0
304,561
4
W
Cernunnos
12,805
711
35
2
0
297,036
0
W
Thoth
15,260
848
123
7
0
352,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role