Player Matchup

Olorun
Olorun
Franck2206
Olorun
Level 103
God Stats
4W - 6L
1,586 SR
Queue Stats
69W - 68L
1,464 Elo+
Party 3
Hachiman
Hachiman
Leitoh
Hachiman
Level 17
God Stats
1W - 2L
1,243 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
Mikawosi
King Arthur
Level 157
God Stats
13W - 15L
1,473 SR
Queue Stats
118W - 116L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
Xiunn
Nu Wa
Level 66
God Stats
1W - 0L
1,293 SR
Queue Stats
2W - 5L
1,629 Elo+
Party 1
Apollo
Apollo
bEY0nDThEHoR1Z0N
Apollo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
891W - 937L
1,519 Elo+
Solo
Team Averages
Level 98
1,419 SR
1,523 Elo+

VS

Team Averages
Level 122
1,513 SR
1,501 Elo+
Anhur
Anhur
Dovahkiin
Anhur
Level 124
God Stats
14W - 7L
1,820 SR
Queue Stats
44W - 34L
1,566 Elo+
Solo
He Bo
He Bo
Mesdio
He Bo
Level 123
God Stats
7W - 12L
1,449 SR
Queue Stats
305W - 284L
1,537 Elo+
Party 4
Cu Chulainn
Cu Chulainn
ModRaf
Cu Chulainn
Level 137
God Stats
40W - 45L
1,574 SR
Queue Stats
232W - 253L
1,489 Elo+
Party 4
Heimdallr
Heimdallr
TheGVader
Heimdallr
Level 119
God Stats
7W - 5L
1,592 SR
Queue Stats
184W - 191L
1,437 Elo+
Party 2
Ymir
Ymir
XDmarciXD
Ymir
Level 106
God Stats
11W - 10L
1,129 SR
Queue Stats
111W - 119L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Franck2206
Olorun
8
1 / 1 / 1
5,142
643
4,263
4,623
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Leitoh
Hachiman
6
0 / 1 / 0
3,574
447
2,997
4,742
1,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Mikawosi
King Arthur
10
2 / 1 / 0
5,557
695
3,057
5,160
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Xiunn
Nu Wa
7
0 / 1 / 0
3,821
478
2,641
4,023
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 1
5,267
658
1,795
5,372
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dovahkiin
Anhur
9
1 / 1 / 0
4,725
591
3,983
5,399
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
Mesdio
He Bo
10
1 / 2 / 0
5,262
658
2,602
5,421
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ModRaf
Cu Chulainn
3
0 / 2 / 0
3,273
409
612
2,837
858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heimdallr
TheGVader
Heimdallr
8
2 / 0 / 0
4,555
569
4,768
4,964
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
7
0 / 1 / 2
4,451
556
1,866
5,865
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
4
4
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dovahkiin
Anhur
1
1
0
1
W
Olorun
Franck2206
Olorun
1
1
1
1.5
W
Hachiman
Leitoh
Hachiman
0
1
0
0
L
He Bo
Mesdio
He Bo
1
2
0
0.5
W
King Arthur
Mikawosi
King Arthur
2
1
0
2
L
Cu Chulainn
ModRaf
Cu Chulainn
0
2
0
0
L
Heimdallr
TheGVader
Heimdallr
2
0
0
2
L
Ymir
0
1
2
1
W
Nu Wa
Xiunn
Nu Wa
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,753
Damage
13,831
23,920
Taken
24,486
8,716
Mitigated
9,814
5,549
Healing
8,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dovahkiin
Anhur
3,983
2,326
0
2,590
5,399
1,917
144
2,935
2,464
0
31,144
W
Olorun
Franck2206
Olorun
4,263
2,149
0
2,022
4,623
1,470
0
785
3,838
29,066
3,375
W
Hachiman
Leitoh
Hachiman
2,997
1,865
0
903
4,742
1,334
0
882
3,860
0
9,124
L
He Bo
Mesdio
He Bo
2,602
377
0
2,072
5,421
1,619
0
451
4,970
39,691
0
W
King Arthur
Mikawosi
King Arthur
3,057
216
0
1,215
5,160
3,231
0
2,018
3,142
371
40,014
L
Cu Chulainn
ModRaf
Cu Chulainn
612
193
0
620
2,837
858
0
99
2,738
0
5,719
L
Heimdallr
TheGVader
Heimdallr
4,768
2,151
0
2,621
4,964
1,879
21
1,505
3,459
0
31,237
L
Ymir
1,866
564
55
1,026
5,865
3,541
0
1,661
4,204
15,611
0
W
Nu Wa
Xiunn
Nu Wa
2,641
665
0
560
4,023
1,055
0
585
3,438
18,010
0
W
1,795
763
0
849
5,372
1,626
0
296
5,076
0
33,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,361
Gold Earned
22,266
223
Minions Killed
203
0
Camps Cleared
0
812,048
Distance Traveled
608,492
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,725
591
51
6
0
141,956
0
W
Olorun
5,142
643
56
7
0
139,701
0
W
Hachiman
3,574
447
13
2
0
167,363
0
L
He Bo
5,262
658
82
10
0
157,015
2
W
King Arthur
5,557
695
64
8
0
170,475
1
L
Cu Chulainn
3,273
409
9
1
0
36,048
0
L
Heimdallr
4,555
569
44
6
0
134,519
0
L
Ymir
4,451
556
17
2
0
138,954
0
W
Nu Wa
3,821
478
27
3
0
177,921
0
W
Apollo
5,267
658
63
8
0
156,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role