Player Matchup

Shiva
Shiva
Diamond I
AdamNoting
Shiva
Diamond I
Level 146
God Stats
27W - 4L
1,852 SR
Queue Stats
104W - 55L
2,114 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
Bagyii
Morgan Le Fay
Masters
Level 129
God Stats
57W - 11L
1,919 SR
Queue Stats
110W - 43L
2,373 MMR
Party 2
Xbalanque
Xbalanque
Masters
Gyusziii
Xbalanque
Masters
Level 143
God Stats
64W - 16L
1,903 SR
Queue Stats
106W - 40L
2,398 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 139
1,892 SR
2,295 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,579 SR
1,788 MMR
Danzaburou
Danzaburou
Gold I
Nerfyo
Danzaburou
Gold I
Level 119
God Stats
1W - 2L
1,616 SR
Queue Stats
35W - 33L
1,794 MMR
Solo
Agni
Agni
Platinum IV
SirKhan75
Agni
Platinum IV
Level 153
God Stats
41W - 42L
1,670 SR
Queue Stats
235W - 221L
1,809 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
hadouchdanlegame
Gilgamesh
Platinum V
Level 154
God Stats
106W - 95L
1,450 SR
Queue Stats
1,838W - 1,870L
1,760 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
6 / 0 / 12
11,038
920
12,956
17,845
17,702
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Bagyii
Morgan Le Fay
14
6 / 3 / 9
10,827
902
15,758
11,396
4,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Gyusziii
Xbalanque
14
6 / 0 / 10
10,856
905
14,993
8,733
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
RavanaAchillesMartichorasHachimanBacchus

VS

Bans
KuzenboGuan YuAthenaAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nerfyo
Danzaburou
11
0 / 6 / 3
8,538
712
8,552
14,948
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
12
0 / 5 / 1
8,581
715
9,399
13,762
3,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
11
3 / 7 / 0
8,996
750
8,131
18,544
16,631
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
3
3
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
6
0
12
12
W
Morgan Le Fay
Bagyii
Morgan Le Fay
6
3
9
3.5
W
Xbalanque
Gyusziii
Xbalanque
6
0
10
11
L
Danzaburou
Nerfyo
Danzaburou
0
6
3
0.25
L
Agni
0
5
1
0.1
L
Gilgamesh
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,707
Damage
26,082
37,974
Taken
47,254
26,084
Mitigated
25,412
10,925
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
12,956
1,558
805
6,221
17,845
17,702
0
5,233
12,276
1,023
28,778
W
Morgan Le Fay
Bagyii
Morgan Le Fay
15,758
1,405
0
2,141
11,396
4,752
819
2,115
9,281
56,977
0
W
Xbalanque
Gyusziii
Xbalanque
14,993
8,457
0
1,758
8,733
3,630
2,343
3,130
5,499
0
63,478
L
Danzaburou
Nerfyo
Danzaburou
8,552
3,075
0
2,734
14,948
4,964
0
5,847
8,966
0
34,508
L
Agni
9,399
805
0
342
13,762
3,817
0
5,375
8,314
38,600
0
L
Gilgamesh
8,131
901
0
124
18,544
16,631
0
6,068
12,273
962
17,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,721
Gold Earned
26,115
167
Minions Killed
135
0
Camps Cleared
0
739,318
Distance Traveled
689,362
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,038
920
32
3
0
251,443
0
W
Morgan Le Fay
10,827
902
54
5
0
258,246
1
W
Xbalanque
10,856
905
81
7
0
229,629
2
L
Danzaburou
8,538
712
57
5
0
236,248
0
L
Agni
8,581
715
57
5
0
230,893
0
L
Gilgamesh
8,996
750
21
2
0
222,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role