Player Matchup

Danzaburou
Danzaburou
Platinum III
xChutyvl
Danzaburou
Platinum III
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 8L
2,209 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,500 SR
2,209 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,500 SR
1,500 MMR
Ix Chel
Ix Chel
Bronze III
CruzGuer
Ix Chel
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
xChutyvl
Danzaburou
16
6 / 0 / 0
11,541
1,154
8,409
9,160
4,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PoseidonIzanamiRavanaVulcanBakasura

VS

Bans
KaliHadesScyllaChronosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CruzGuer
Ix Chel
12
0 / 6 / 0
8,506
851
5,116
9,601
4,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CruzGuer
Ix Chel
0
6
0
0
W
Danzaburou
xChutyvl
Danzaburou
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,409
Damage
5,116
9,160
Taken
9,601
4,157
Mitigated
4,076
2,476
Healing
228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CruzGuer
Ix Chel
5,116
1,254
0
228
9,601
4,076
0
175
9,426
38,461
0
W
Danzaburou
xChutyvl
Danzaburou
8,409
3,897
0
2,476
9,160
4,157
2,811
5,840
3,320
0
60,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,541
Gold Earned
8,506
118
Minions Killed
92
7
Camps Cleared
2
180,038
Distance Traveled
155,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,506
851
92
9
2
155,786
0
W
Danzaburou
11,541
1,154
118
12
7
180,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role