Player Matchup

Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Destruction1297
Raijin
Level 160
God Stats
14W - 15L
1,622 SR
Queue Stats
425W - 424L
1,493 Elo+
Party 1
Chaac
Chaac
Vadam 1172177
Chaac
Level 27
God Stats
2W - 0L
1,709 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1
Team Averages
Level 111
1,610 SR
1,471 Elo+

VS

Team Averages
Level 101
1,462 SR
1,488 Elo+
Charon
Charon
Eyasae Flia
Charon
Level 199
God Stats
5W - 7L
1,548 SR
Queue Stats
177W - 160L
1,552 Elo+
Solo
Susano
Susano
SanakKe
Susano
Level 17
God Stats
21W - 21L
1,486 SR
Queue Stats
28W - 33L
1,449 Elo+
Party 2
Janus
Janus
alicsxander
Janus
Level 88
God Stats
14W - 9L
1,351 SR
Queue Stats
38W - 42L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 1 / 5
9,767
814
8,899
8,840
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 7
9,449
787
8,515
7,047
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 8
9,426
786
6,768
8,883
8,128
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 1 / 2
8,317
693
8,040
10,932
9,700
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
SanakKe
Susano
10
1 / 6 / 1
8,208
684
5,922
12,356
4,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 5 / 0
8,807
734
5,761
6,364
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
5
8.5
W
3
0
7
6.5
L
Charon
0
1
2
1
L
Susano
SanakKe
Susano
1
6
1
0.25
W
3
1
8
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,182
Damage
19,723
24,770
Taken
29,652
14,079
Mitigated
16,663
9,143
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,899
3,369
0
3,058
8,840
3,288
0
4,393
4,375
0
32,771
W
8,515
284
0
1,506
7,047
2,663
0
5,626
1,421
50,234
0
L
Charon
8,040
1,110
0
4,327
10,932
9,700
0
4,524
6,182
29,838
0
L
Susano
SanakKe
Susano
5,922
1,541
0
2,081
12,356
4,587
0
3,412
8,908
0
17,613
W
6,768
1,189
0
4,579
8,883
8,128
0
4,003
4,696
0
25,447
L
5,761
59
0
0
6,364
2,376
0
1,354
5,010
39,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
25,332
149
Minions Killed
118
0
Camps Cleared
0
725,253
Distance Traveled
641,976
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,767
814
47
4
0
242,916
0
W
Raijin
9,449
787
63
5
0
227,453
5
L
Charon
8,317
693
27
2
0
232,441
2
L
Susano
8,208
684
31
3
0
210,332
0
W
Chaac
9,426
786
39
3
0
254,884
2
L
Janus
8,807
734
60
5
0
199,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role