Player Matchup

Charon
Charon
Never Rains
Charon
Level 126
God Stats
3W - 1L
1,909 SR
Queue Stats
29W - 28L
1,575 Elo+
Party 2
Neith
Neith
Preauxlapse
Neith
Level 61
God Stats
2W - 1L
1,467 SR
Queue Stats
9W - 11L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vale Crow
Cu Chulainn
Level 109
God Stats
0W - 1L
1,645 SR
Queue Stats
13W - 8L
1,628 Elo+
Party 2
Team Averages
Level 99
1,674 SR
1,546 Elo+

VS

Team Averages
Level 163
1,531 SR
1,507 Elo+
Anhur
Anhur
AmtG
Anhur
Level 133
God Stats
6W - 3L
1,488 SR
Queue Stats
39W - 27L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
SilverSaint26
Baron Samedi
Level 217
God Stats
13W - 6L
1,455 SR
Queue Stats
211W - 193L
1,434 Elo+
Party 1
Xing Tian
Xing Tian
xXLEAKSXx
Xing Tian
Level 140
God Stats
82W - 71L
1,648 SR
Queue Stats
439W - 455L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
4 / 6 / 2
11,027
788
14,474
14,504
7,104
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 5 / 3
10,941
782
8,858
12,350
5,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Vale Crow
Cu Chulainn
13
1 / 3 / 5
10,388
742
7,782
13,416
14,685
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AmtG
Anhur
15
9 / 3 / 4
12,748
911
19,546
13,645
6,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
SilverSaint26
Baron Samedi
14
3 / 2 / 8
11,427
816
10,289
13,302
6,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
xXLEAKSXx
Xing Tian
13
2 / 2 / 10
11,051
789
3,982
16,676
12,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
14
14
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
AmtG
Anhur
9
3
4
3.67
L
Charon
4
6
2
0.83
L
2
5
3
0.7
W
Baron Samedi
SilverSaint26
Baron Samedi
3
2
8
3.5
L
Cu Chulainn
Vale Crow
Cu Chulainn
1
3
5
1.17
W
Xing Tian
xXLEAKSXx
Xing Tian
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,114
Damage
33,817
40,270
Taken
43,623
26,818
Mitigated
25,957
4,352
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AmtG
Anhur
19,546
11,598
0
2,149
13,645
6,272
2,261
4,459
9,186
0
67,252
L
Charon
14,474
1,122
0
1,413
14,504
7,104
0
5,628
8,876
42,027
0
L
8,858
3,463
0
1,185
12,350
5,029
0
5,588
6,762
0
39,171
W
Baron Samedi
SilverSaint26
Baron Samedi
10,289
683
1,437
4,726
13,302
6,997
225
5,840
7,462
58,505
0
L
Cu Chulainn
Vale Crow
Cu Chulainn
7,782
851
0
1,754
13,416
14,685
0
3,622
9,794
989
24,776
W
Xing Tian
xXLEAKSXx
Xing Tian
3,982
672
386
1,704
16,676
12,688
271
6,703
9,973
17,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
35,226
143
Minions Killed
167
0
Camps Cleared
0
769,245
Distance Traveled
740,446
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,748
911
86
6
0
238,830
0
L
Charon
11,027
788
49
4
0
253,083
0
L
Neith
10,941
782
61
4
0
240,138
0
W
Baron Samedi
11,427
816
61
4
0
236,553
4
L
Cu Chulainn
10,388
742
33
2
0
276,024
0
W
Xing Tian
11,051
789
20
1
0
265,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role