Player Matchup

Nu Wa
Nu Wa
Kasperkj1n
Nu Wa
Level 58
God Stats
27W - 16L
1,562 SR
Queue Stats
29W - 18L
1,534 Elo+
Party 1
Charon
Charon
SAPT
Charon
Level 126
God Stats
5W - 1L
1,650 SR
Queue Stats
35W - 34L
1,529 Elo+
Party 1
Neith
Neith
TheProSouls
Neith
Level 86
God Stats
1W - 1L
1,210 SR
Queue Stats
6W - 3L
1,478 Elo+
Party 1
Team Averages
Level 90
1,474 SR
1,514 Elo+

VS

Team Averages
Level 74
1,546 SR
1,481 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alex_Blackshadow
Agni
Level 75
God Stats
1W - 2L
1,505 SR
Queue Stats
72W - 70L
1,446 Elo+
Solo
Bellona
Bellona
Kieranwalton
Bellona
Level 63
God Stats
3W - 2L
1,634 SR
Queue Stats
10W - 16L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 2 / 7
8,221
822
6,191
4,911
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon
SAPT
Charon
11
7 / 0 / 4
9,080
908
6,630
6,336
5,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 8
8,578
858
7,105
4,670
1,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 2
6,830
683
3,916
8,983
5,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 1
7,582
758
4,856
6,812
2,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kieranwalton
Bellona
10
0 / 5 / 2
7,030
703
2,082
9,124
6,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
1
2
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
2
0.33
L
1
3
1
0.5
W
Nu Wa
2
2
7
2.75
L
Bellona
Kieranwalton
Bellona
0
5
2
0.2
W
Charon
SAPT
Charon
7
0
4
9
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,926
Damage
10,854
15,917
Taken
24,919
8,510
Mitigated
13,776
1,240
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,916
804
0
1,430
8,983
5,574
0
4,125
4,858
469
26,661
L
4,856
608
0
2,305
6,812
2,201
0
4,264
2,496
37,274
0
W
Nu Wa
6,191
2,556
0
26
4,911
1,627
494
1,520
3,391
32,231
0
L
Bellona
Kieranwalton
Bellona
2,082
174
0
180
9,124
6,001
0
4,771
4,353
0
17,066
W
Charon
SAPT
Charon
6,630
751
0
0
6,336
5,078
180
2,245
4,091
17,535
0
W
7,105
3,308
0
1,214
4,670
1,805
710
1,673
2,997
0
37,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
21,442
126
Minions Killed
115
0
Camps Cleared
0
558,347
Distance Traveled
522,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,830
683
32
3
0
166,261
0
L
Agni
7,582
758
57
6
0
168,680
0
W
Nu Wa
8,221
822
41
4
0
182,025
0
L
Bellona
7,030
703
26
3
0
187,634
0
W
Charon
9,080
908
21
2
0
188,185
0
W
Neith
8,578
858
64
6
0
188,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role