Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
HaZe96
Charon
Level 122
God Stats
21W - 16L
1,765 SR
Queue Stats
626W - 621L
1,522 Elo+
Solo
Danzaburou
Danzaburou
HoloDragon
Danzaburou
Level 145
God Stats
14W - 19L
1,520 SR
Queue Stats
222W - 240L
1,440 Elo+
Solo
Cerberus
Cerberus
InstructorKoala
Cerberus
Level 28
God Stats
1W - 3L
1,175 SR
Queue Stats
1W - 8L
1,215 Elo+
Party 1
Merlin
Merlin
vavast
Merlin
Level 31
God Stats
2W - 3L
1,735 SR
Queue Stats
2W - 8L
1,408 Elo+
Party 1
Team Averages
Level 100
1,539 SR
1,417 Elo+

VS

Team Averages
Level 88
1,492 SR
1,495 Elo+
Mulan
Mulan
Iglus_MULMus__
Mulan
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 78L
1,429 Elo+
Party 2
Merlin
Merlin
Leshu09uwu
Merlin
Level 78
God Stats
8W - 6L
1,562 SR
Queue Stats
591W - 575L
1,504 Elo+
Solo
Thanatos
Thanatos
THeLaSTDeViL879
Thanatos
Level 126
God Stats
5W - 7L
1,559 SR
Queue Stats
181W - 250L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
Toto26n
Sylvanus
Level 117
God Stats
30W - 49L
1,450 SR
Queue Stats
83W - 90L
1,489 Elo+
Solo
Cernunnos
Cernunnos
WelshLeekSamuel
Cernunnos
Level 79
God Stats
3W - 3L
1,391 SR
Queue Stats
111W - 100L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 0 / 3
7,422
675
9,359
11,598
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Charon
HaZe96
Charon
10
3 / 2 / 4
6,658
605
3,668
8,364
5,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
HoloDragon
Danzaburou
12
2 / 1 / 3
6,658
605
7,498
5,807
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
2 / 2 / 1
6,589
599
4,776
11,291
10,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
vavast
Merlin
10
0 / 1 / 4
5,877
534
3,467
5,588
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,236
658
9,722
10,596
5,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Leshu09uwu
Merlin
12
1 / 2 / 0
6,561
596
3,677
4,421
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
0 / 5 / 2
5,741
522
3,418
10,962
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Toto26n
Sylvanus
9
2 / 4 / 2
5,718
520
5,087
12,971
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
WelshLeekSamuel
Cernunnos
10
1 / 2 / 1
5,998
545
3,689
7,857
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
3
8.5
W
Charon
HaZe96
Charon
3
2
4
2.5
W
Danzaburou
HoloDragon
Danzaburou
2
1
3
3.5
L
2
1
1
2.5
W
Cerberus
2
2
1
1.25
L
Merlin
Leshu09uwu
Merlin
1
2
0
0.5
L
Thanatos
0
5
2
0.2
L
Sylvanus
Toto26n
Sylvanus
2
4
2
0.75
L
Cernunnos
WelshLeekSamuel
Cernunnos
1
2
1
0.75
W
Merlin
vavast
Merlin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
25,593
42,648
Taken
46,807
25,082
Mitigated
22,009
16,518
Healing
21,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,359
3,082
0
5,978
11,598
5,079
50
1,194
10,290
0
51,018
W
Charon
HaZe96
Charon
3,668
1,294
1,254
1,689
8,364
5,243
0
2,934
5,430
16,193
0
W
Danzaburou
HoloDragon
Danzaburou
7,498
4,260
0
2,887
5,807
2,106
745
1,220
4,587
0
51,665
L
9,722
1,085
0
4,894
10,596
5,659
0
4,138
6,458
0
58,620
W
Cerberus
4,776
479
0
4,210
11,291
10,734
0
769
10,522
42,649
0
L
Merlin
Leshu09uwu
Merlin
3,677
343
0
540
4,421
1,354
0
2,515
1,906
47,940
0
L
Thanatos
3,418
847
0
7,911
10,962
3,934
0
1,872
9,046
0
39,116
L
Sylvanus
Toto26n
Sylvanus
5,087
1,874
914
4,288
12,971
8,212
120
2,182
10,789
21,372
7,940
L
Cernunnos
WelshLeekSamuel
Cernunnos
3,689
1,926
0
2,555
7,857
2,850
835
1,160
6,697
0
34,971
W
Merlin
vavast
Merlin
3,467
93
0
500
5,588
1,920
0
2,368
3,204
35,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
31,254
386
Minions Killed
352
0
Camps Cleared
0
1,101,565
Distance Traveled
1,057,372
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,422
675
82
7
0
238,544
0
W
Charon
6,658
605
17
2
0
251,613
3
W
Danzaburou
6,658
605
83
8
0
202,431
1
L
Mulan
7,236
658
92
8
0
226,926
1
W
Cerberus
6,589
599
125
11
0
213,499
0
L
Merlin
6,561
596
88
8
0
210,625
3
L
Thanatos
5,741
522
60
5
0
236,497
0
L
Sylvanus
5,718
520
48
4
0
199,293
1
L
Cernunnos
5,998
545
64
6
0
184,031
0
W
Merlin
5,877
534
79
7
0
195,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role