Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AyyooCuh
Heimdallr
Level 86
God Stats
4W - 7L
1,300 SR
Queue Stats
466W - 518L
1,421 Elo+
Solo
Horus
Horus
Doomynator
Horus
Level 64
God Stats
3W - 3L
1,089 SR
Queue Stats
98W - 117L
1,415 Elo+
Party 1
Discordia
Discordia
Jessqujd
Discordia
Level 22
God Stats
11W - 17L
1,251 SR
Queue Stats
31W - 52L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
OG Goliath
Baron Samedi
Level 66
God Stats
1W - 1L
1,695 SR
Queue Stats
54W - 49L
1,502 Elo+
Solo
Team Averages
Level 60
1,367 SR
1,429 Elo+

VS

Team Averages
Level 80
1,406 SR
1,388 Elo+
Charon
Charon
AquaFreeze96
Charon
Level 155
God Stats
1W - 1L
1,751 SR
Queue Stats
165W - 157L
1,558 Elo+
Party 2
Fenrir
Fenrir
Bubblez d monke
Fenrir
Level 64
God Stats
10W - 10L
1,209 SR
Queue Stats
70W - 66L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OtterKillYa
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,196 SR
Queue Stats
45W - 44L
1,534 Elo+
Party 2
Hachiman
Hachiman
blaze3000
Hachiman
Level 127
God Stats
21W - 19L
1,573 SR
Queue Stats
154W - 149L
1,557 Elo+
Party 2
Surtr
Surtr
shootblast5
Surtr
Level 28
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 20L
892 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 1 / 2
9,275
843
11,126
12,943
6,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
AyyooCuh
Heimdallr
16
1 / 0 / 6
8,624
784
9,026
6,271
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
14
0 / 0 / 9
8,315
756
4,369
15,935
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Jessqujd
Discordia
16
1 / 0 / 6
8,397
763
8,013
1,896
703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
OG Goliath
Baron Samedi
15
2 / 0 / 6
8,098
736
6,677
5,890
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 1 / 1
7,923
720
7,581
11,730
11,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 1
7,249
659
1,924
9,744
6,166
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
OtterKillYa
Morgan Le Fay
13
0 / 4 / 0
7,305
664
8,847
8,956
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
blaze3000
Hachiman
15
1 / 0 / 0
8,483
771
4,621
3,440
1,432
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
7,051
641
7,579
15,082
11,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
12
Kills
1
1
Deaths
12
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
2
9
L
Charon
0
1
1
0.5
W
Heimdallr
AyyooCuh
Heimdallr
1
0
6
4
L
0
4
1
0.13
W
Horus
0
0
9
4.5
W
Discordia
Jessqujd
Discordia
1
0
6
4
W
Baron Samedi
OG Goliath
Baron Samedi
2
0
6
5
L
Morgan Le Fay
OtterKillYa
Morgan Le Fay
0
4
0
0
L
Hachiman
blaze3000
Hachiman
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,211
Damage
30,552
42,935
Taken
48,952
29,323
Mitigated
34,223
22,126
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,126
1,257
0
1,951
12,943
6,954
0
4,678
8,083
0
32,450
L
Charon
7,581
797
1,306
3,416
11,730
11,217
0
4,951
6,779
21,224
427
W
Heimdallr
AyyooCuh
Heimdallr
9,026
4,155
0
3,752
6,271
3,244
1,174
1,519
4,690
0
39,956
L
1,924
494
0
552
9,744
6,166
0
1,603
8,141
0
11,390
W
Horus
4,369
2,244
4,534
6,688
15,935
15,267
262
6,466
9,089
0
8,558
W
Discordia
Jessqujd
Discordia
8,013
683
0
318
1,896
703
464
430
1,462
32,191
0
W
Baron Samedi
OG Goliath
Baron Samedi
6,677
541
2,592
2,291
5,890
3,155
635
2,447
3,337
23,552
0
L
Morgan Le Fay
OtterKillYa
Morgan Le Fay
8,847
830
0
304
8,956
4,042
0
2,890
6,066
21,232
0
L
Hachiman
blaze3000
Hachiman
4,621
1,985
0
1,215
3,440
1,432
0
821
2,619
0
37,661
L
7,579
1,308
0
2,518
15,082
11,366
0
4,473
10,609
305
16,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
38,011
234
Minions Killed
190
0
Camps Cleared
0
1,203,018
Distance Traveled
1,185,098
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,275
843
45
4
0
244,597
0
L
Charon
7,923
720
26
2
0
268,727
0
W
Heimdallr
8,624
784
81
7
0
220,050
0
L
Fenrir
7,249
659
27
2
0
223,454
0
W
Horus
8,315
756
10
1
0
285,620
1
W
Discordia
8,397
763
62
6
0
226,796
0
W
Baron Samedi
8,098
736
36
3
0
225,955
1
L
Morgan Le Fay
7,305
664
43
4
0
211,762
0
L
Hachiman
8,483
771
77
7
0
218,949
0
L
Surtr
7,051
641
17
2
0
262,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role