Player Matchup

Charon
Charon
ArchieMaccallum
Charon
Level 122
God Stats
2W - 2L
1,558 SR
Queue Stats
106W - 112L
1,473 Elo+
Solo
Ishtar
Ishtar
AviSalem21
Ishtar
Level 68
God Stats
28W - 32L
1,364 SR
Queue Stats
169W - 169L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
Pexta90
Baron Samedi
Level 68
God Stats
10W - 6L
1,655 SR
Queue Stats
206W - 240L
1,467 Elo+
Solo
Hun Batz
Hun Batz
iKAISER_15
Hun Batz
Level 79
God Stats
18W - 17L
1,567 SR
Queue Stats
148W - 154L
1,429 Elo+
Solo
Guan Yu
Guan Yu
猫猫狗猫猫狗
Guan Yu
Level 54
God Stats
21W - 15L
1,580 SR
Queue Stats
285W - 287L
1,459 Elo+
Solo
Team Averages
Level 78
1,545 SR
1,461 Elo+

VS

Team Averages
Level 110
1,319 SR
1,506 Elo+
Discordia
Discordia
Loloingles66
Discordia
Level 69
God Stats
2W - 5L
1,081 SR
Queue Stats
65W - 60L
1,339 Elo+
Solo
Ix Chel
Ix Chel
Miako
Ix Chel
Level 104
God Stats
0W - 2L
1,144 SR
Queue Stats
31W - 38L
1,099 Elo+
Solo
Rama
Rama
amirhpg
Rama
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,764 Elo+
Solo
Horus
Horus
cyberphoenix15
Horus
Level 129
God Stats
4W - 7L
1,585 SR
Queue Stats
156W - 161L
1,488 Elo+
Solo
Loki
Loki
l-Exp3rt--
Loki
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
13W - 8L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
8,229
549
3,813
11,665
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
AviSalem21
Ishtar
15
4 / 1 / 1
9,118
608
7,570
9,052
3,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Pexta90
Baron Samedi
13
1 / 2 / 2
8,358
557
3,210
9,203
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
iKAISER_15
Hun Batz
15
2 / 1 / 1
8,766
584
5,129
12,378
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 2
8,943
596
11,503
17,541
13,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Loloingles66
Discordia
13
1 / 2 / 1
7,241
483
8,222
6,766
2,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Miako
Ix Chel
12
2 / 3 / 1
7,245
483
5,945
9,303
4,299
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
amirhpg
Rama
1
0 / 0 / 0
2,980
199
0
0
0
13
1 / 3 / 0
7,478
499
13,327
17,245
17,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 2 / 1
7,822
521
5,664
11,623
4,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
6
6
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Ishtar
AviSalem21
Ishtar
4
1
1
4.5
L
Discordia
Loloingles66
Discordia
1
2
1
0.75
L
Ix Chel
Miako
Ix Chel
2
3
1
0.83
W
Baron Samedi
Pexta90
Baron Samedi
1
2
2
1
L
Rama
amirhpg
Rama
0
0
0
0
L
1
3
0
0.33
W
Hun Batz
iKAISER_15
Hun Batz
2
1
1
2.5
L
2
2
1
1.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
33,158
59,839
Taken
44,937
35,546
Mitigated
28,695
24,330
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,813
529
0
2,890
11,665
9,626
842
2,350
9,315
33,054
193
W
Ishtar
AviSalem21
Ishtar
7,570
4,955
0
4,767
9,052
3,333
1,785
4,680
4,372
0
72,448
L
Discordia
Loloingles66
Discordia
8,222
243
0
1,073
6,766
2,490
0
2,982
3,685
56,365
0
L
Ix Chel
Miako
Ix Chel
5,945
775
422
709
9,303
4,299
183
1,930
7,334
40,074
0
W
Baron Samedi
Pexta90
Baron Samedi
3,210
92
72
2,525
9,203
3,707
766
5,393
3,810
55,730
0
L
Rama
amirhpg
Rama
0
0
0
0
0
0
0
0
0
0
0
L
13,327
5,331
431
6,176
17,245
17,369
0
1,004
16,241
0
67,078
W
Hun Batz
iKAISER_15
Hun Batz
5,129
1,671
0
6,200
12,378
5,047
0
676
11,702
0
80,765
L
5,664
1,982
0
4,858
11,623
4,537
0
1,018
10,522
0
60,786
W
11,503
1,534
460
7,416
17,541
13,833
0
1,068
16,473
125
69,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
32,766
487
Minions Killed
307
0
Camps Cleared
0
1,490,426
Distance Traveled
1,196,476
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,229
549
47
3
0
299,509
2
W
Ishtar
9,118
608
135
9
0
275,066
0
L
Discordia
7,241
483
71
5
0
292,102
0
L
Ix Chel
7,245
483
58
4
0
280,190
5
W
Baron Samedi
8,358
557
101
7
0
260,376
6
L
Rama
2,980
199
0
0
0
0
0
L
Horus
7,478
499
82
5
0
290,451
1
W
Hun Batz
8,766
584
110
7
0
326,805
0
L
Loki
7,822
521
96
6
0
333,733
0
W
Guan Yu
8,943
596
94
6
0
328,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role