Player Matchup

Neith
Neith
CallMeMeister
Neith
Level 60
God Stats
2W - 2L
1,748 SR
Queue Stats
87W - 78L
1,614 Elo+
Party 1
Anubis
Anubis
Indicud5336
Anubis
Level 100
God Stats
11W - 6L
1,446 SR
Queue Stats
247W - 230L
1,601 Elo+
Party 1
Zeus
Zeus
Kiya23
Zeus
Level 127
God Stats
11W - 13L
1,496 SR
Queue Stats
594W - 568L
1,539 Elo+
Party 1
Ravana
Ravana
Nieldilocks
Ravana
Level 143
God Stats
45W - 30L
1,606 SR
Queue Stats
417W - 416L
1,529 Elo+
Party 1
Nike
Nike
UnreadyZeus5626
Nike
Level 208
God Stats
2W - 0L
1,618 SR
Queue Stats
13W - 17L
1,374 Elo+
Solo
Team Averages
Level 128
1,583 SR
1,531 Elo+

VS

Team Averages
Level 85
1,529 SR
1,645 Elo+
Merlin
Merlin
CrspyNoodles
Merlin
Level 158
God Stats
4W - 8L
1,310 SR
Queue Stats
150W - 106L
1,717 Elo+
Solo
Poseidon
Poseidon
HelenaKeller16
Poseidon
Level 124
God Stats
3W - 2L
1,836 SR
Queue Stats
183W - 163L
1,540 Elo+
Solo
Maui
Maui
MurphFromSpace
Maui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 2
Heimdallr
Heimdallr
TheIceWatchman
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,686 Elo+
Party 2
Chernobog
Chernobog
Yooye
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
8,679
542
7,350
8,243
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
19
4 / 0 / 7
10,669
667
10,061
8,617
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Kiya23
Zeus
14
4 / 2 / 6
8,608
538
6,874
8,397
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
15
4 / 0 / 3
9,357
585
5,638
3,720
3,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 2 / 8
8,568
536
9,337
13,106
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 1 / 0
8,644
540
5,439
7,701
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
11
2 / 4 / 0
7,061
441
3,757
8,363
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 3
7,179
449
3,715
13,775
10,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
TheIceWatchman
Heimdallr
13
0 / 5 / 1
7,418
464
3,046
11,701
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Yooye
Chernobog
12
1 / 5 / 2
7,143
446
4,214
11,764
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
5
6
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Merlin
2
1
0
2
L
Poseidon
2
4
0
0.5
W
Anubis
4
0
7
7.5
W
Zeus
Kiya23
Zeus
4
2
6
3.5
L
0
4
3
0.38
W
Ravana
4
0
3
5.5
L
Heimdallr
TheIceWatchman
Heimdallr
0
5
1
0.1
W
4
2
8
4
L
Chernobog
Yooye
Chernobog
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,260
Damage
20,171
42,083
Taken
53,304
21,572
Mitigated
23,553
13,203
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,350
2,249
0
1,751
8,243
3,059
1,145
3,810
4,433
0
58,511
L
Merlin
5,439
153
0
1,150
7,701
3,077
0
2,046
5,517
77,592
0
L
Poseidon
3,757
893
0
367
8,363
2,414
0
2,364
5,949
50,323
0
W
Anubis
10,061
325
0
6,633
8,617
4,943
150
1,703
6,814
126,877
0
W
Zeus
Kiya23
Zeus
6,874
376
0
1,154
8,397
2,724
358
3,434
4,963
54,572
0
L
3,715
746
0
1,831
13,775
10,574
0
3,758
9,833
17,628
0
W
Ravana
5,638
882
0
1,262
3,720
3,612
416
821
2,899
532
56,905
L
Heimdallr
TheIceWatchman
Heimdallr
3,046
881
0
2,635
11,701
3,638
0
5,218
6,363
0
43,454
W
9,337
1,607
0
2,403
13,106
7,234
1,083
3,106
9,876
0
59,365
L
Chernobog
Yooye
Chernobog
4,214
2,306
0
2,360
11,764
3,850
0
3,380
8,330
0
49,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
37,445
551
Minions Killed
412
0
Camps Cleared
0
1,651,058
Distance Traveled
1,444,017
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,679
542
91
6
0
304,941
0
L
Merlin
8,644
540
144
9
0
327,539
4
L
Poseidon
7,061
441
71
4
0
275,079
4
W
Anubis
10,669
667
185
12
0
381,033
0
W
Zeus
8,608
538
103
6
0
327,531
0
L
Maui
7,179
449
22
1
0
308,894
0
W
Ravana
9,357
585
91
6
0
305,939
1
L
Heimdallr
7,418
464
82
5
0
271,465
0
W
Nike
8,568
536
81
5
0
331,614
0
L
Chernobog
7,143
446
93
6
0
261,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role