Player Matchup

Rama
Rama
Barskiii
Rama
Level 63
God Stats
1W - 4L
1,449 SR
Queue Stats
70W - 81L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
Durgah
Kukulkan
Level 119
God Stats
9W - 10L
1,669 SR
Queue Stats
101W - 101L
1,590 Elo+
Party 3
Surtr
Surtr
JTEades
Surtr
Level 155
God Stats
1W - 5L
1,430 SR
Queue Stats
181W - 141L
1,591 Elo+
Party 3
Atlas
Atlas
Poseidon1481
Atlas
Level 11
God Stats
0W - 1L
1,757 SR
Queue Stats
3W - 6L
1,283 Elo+
Party 2
Susano
Susano
Skelly512
Susano
Level 38
God Stats
5W - 6L
1,500 SR
Queue Stats
194W - 176L
1,525 Elo+
Party 3
Team Averages
Level 77
1,561 SR
1,493 Elo+

VS

Team Averages
Level 127
1,500 SR
1,456 Elo+
Bakasura
Bakasura
 
Bakasura
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SomeonePayMe
Neith
Level 66
God Stats
5W - 8L
1,278 SR
Queue Stats
84W - 107L
1,360 Elo+
Solo
Serqet
Serqet
TheGrefg01
Serqet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,365 Elo+
Solo
Tiamat
Tiamat
Vilidrict
Tiamat
Level 104
God Stats
43W - 35L
1,645 SR
Queue Stats
406W - 368L
1,519 Elo+
Party 1
Charon
Charon
andrewisvibing
Charon
Level 114
God Stats
58W - 43L
1,576 SR
Queue Stats
448W - 399L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 2 / 0
4,707
471
4,322
5,980
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Durgah
Kukulkan
12
2 / 2 / 0
6,173
617
3,807
4,287
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
JTEades
Surtr
10
0 / 1 / 0
6,156
616
4,533
9,544
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 1 / 0
4,578
458
1,838
6,044
2,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Skelly512
Susano
10
0 / 1 / 1
5,676
568
2,721
8,115
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 1 / 3
5,244
524
5,052
10,542
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 3
6,312
631
5,264
4,915
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
TheGrefg01
Serqet
10
3 / 0 / 0
5,817
582
2,129
6,747
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Vilidrict
Tiamat
11
2 / 1 / 0
6,632
663
2,941
5,008
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 0
6,124
612
5,066
8,708
7,652
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
1
3
1.5
L
Rama
0
2
0
0
L
Kukulkan
Durgah
Kukulkan
2
2
0
1
L
Surtr
JTEades
Surtr
0
1
0
0
L
0
1
0
0
L
Susano
Skelly512
Susano
0
1
1
0.5
W
1
0
3
2.5
W
Serqet
TheGrefg01
Serqet
3
0
0
3
W
Tiamat
Vilidrict
Tiamat
2
1
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,221
Damage
20,452
33,970
Taken
35,920
13,610
Mitigated
21,565
9,543
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,052
3,074
0
4,347
10,542
7,481
47
2,352
8,190
0
18,418
L
Rama
4,322
3,617
0
2,011
5,980
1,458
0
0
5,285
0
30,600
L
Kukulkan
Durgah
Kukulkan
3,807
412
0
1,250
4,287
1,516
0
2,133
1,776
47,192
0
L
Surtr
JTEades
Surtr
4,533
1,679
0
3,158
9,544
5,481
0
4,286
5,066
687
43,424
L
1,838
1,074
770
1,624
6,044
2,217
0
0
5,559
6,507
0
L
Susano
Skelly512
Susano
2,721
697
0
730
8,115
2,938
0
780
7,114
0
45,720
W
5,264
2,313
147
2,657
4,915
1,644
2,335
681
4,234
0
47,085
W
Serqet
TheGrefg01
Serqet
2,129
422
0
444
6,747
2,514
0
334
6,413
0
29,893
W
Tiamat
Vilidrict
Tiamat
2,941
400
0
3,038
5,008
2,274
703
2,292
2,716
36,159
0
W
5,066
1,251
0
2,949
8,708
7,652
0
68
8,640
45,785
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
30,129
352
Minions Killed
345
0
Camps Cleared
0
925,278
Distance Traveled
1,028,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,244
524
37
4
0
205,928
0
L
Rama
4,707
471
65
7
0
135,767
0
L
Kukulkan
6,173
617
107
11
0
187,559
0
L
Surtr
6,156
616
91
9
0
198,347
0
L
Atlas
4,578
458
9
1
0
141,345
0
L
Susano
5,676
568
80
8
0
262,260
0
W
Neith
6,312
631
84
8
0
182,981
0
W
Serqet
5,817
582
49
5
0
264,098
0
W
Tiamat
6,632
663
96
10
0
200,406
0
W
Charon
6,124
612
79
8
0
175,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role