Player Matchup

Fenrir
Fenrir
Silver III
Mychenpion
Fenrir
Silver III
Level 64
God Stats
1W - 0L
1,548 SR
Queue Stats
29W - 17L
1,609 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
ShirouArcher603
Xing Tian
Bronze III
Level 36
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Shnastyyy
Ah Muzen Cab
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,576 SR
1,536 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,480 SR
1,471 MMR
Discordia
Discordia
Gold II
KingKhari
Discordia
Gold II
Level 153
God Stats
36W - 40L
1,645 SR
Queue Stats
568W - 552L
1,501 MMR
Party 1
Chiron
Chiron
Gold I
WMApache5
Chiron
Gold I
Level 149
God Stats
11W - 19L
1,480 SR
Queue Stats
723W - 731L
1,524 MMR
Party 1
Ymir
Ymir
Gold V
YankeeNY20
Ymir
Gold V
Level 166
God Stats
8W - 26L
1,314 SR
Queue Stats
667W - 656L
1,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mychenpion
Fenrir
17
7 / 3 / 9
13,725
807
14,871
20,170
23,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
ShirouArcher603
Xing Tian
16
8 / 7 / 11
14,128
831
15,492
22,032
17,800
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Muzen Cab
Shnastyyy
Ah Muzen Cab
17
5 / 4 / 14
13,985
823
14,676
16,491
11,638
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAphroditeThothNe ZhaKuzenbo

VS

Bans
HachimanCabrakanBacchusAthenaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingKhari
Discordia
14
2 / 7 / 10
11,748
691
15,012
14,065
5,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
WMApache5
Chiron
15
5 / 6 / 5
12,845
756
18,712
17,420
7,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
5 / 7 / 6
12,085
711
5,900
20,579
26,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
20
Kills
12
14
Deaths
20
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
KingKhari
Discordia
2
7
10
1
W
Fenrir
Mychenpion
Fenrir
7
3
9
3.83
W
Xing Tian
ShirouArcher603
Xing Tian
8
7
11
1.93
W
Ah Muzen Cab
Shnastyyy
Ah Muzen Cab
5
4
14
3
L
Chiron
WMApache5
Chiron
5
6
5
1.25
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,039
Damage
39,624
58,693
Taken
52,064
53,026
Mitigated
39,949
7,303
Healing
5,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
KingKhari
Discordia
15,012
225
0
240
14,065
5,620
0
4,454
9,296
46,568
0
W
Fenrir
Mychenpion
Fenrir
14,871
2,255
0
2,093
20,170
23,588
156
8,862
11,044
1,682
40,375
W
Xing Tian
ShirouArcher603
Xing Tian
15,492
1,248
0
3,742
22,032
17,800
144
6,644
15,194
45,446
1,073
W
Ah Muzen Cab
Shnastyyy
Ah Muzen Cab
14,676
6,827
0
1,468
16,491
11,638
2,195
6,293
10,108
0
76,249
L
Chiron
WMApache5
Chiron
18,712
9,417
543
2,772
17,420
7,896
0
5,438
11,950
0
59,361
L
5,900
1,763
0
2,310
20,579
26,433
0
6,214
13,898
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,838
Gold Earned
36,678
182
Minions Killed
170
0
Camps Cleared
0
929,439
Distance Traveled
798,303
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,748
691
70
4
0
278,312
2
W
Fenrir
13,725
807
33
2
0
328,784
0
W
Xing Tian
14,128
831
52
3
0
306,548
0
W
Ah Muzen Cab
13,985
823
97
6
0
294,107
0
L
Chiron
12,845
756
77
5
0
256,215
0
L
Ymir
12,085
711
23
1
0
263,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role