Player Matchup

Zeus
Zeus
Donwon8184
Zeus
Level 47
God Stats
40W - 55L
1,410 SR
Queue Stats
62W - 83L
1,366 Elo+
Solo
Ares
Ares
NanoCR2002
Ares
Level 16
God Stats
8W - 3L
1,500 SR
Queue Stats
28W - 30L
1,301 Elo+
Party 2
Hou Yi
Hou Yi
ZainderCR
Hou Yi
Level 17
God Stats
6W - 4L
1,412 SR
Queue Stats
46W - 57L
1,204 Elo+
Party 2
Zhong Kui
Zhong Kui
js_Albrt08s
Zhong Kui
Level 43
God Stats
21W - 18L
1,545 SR
Queue Stats
80W - 98L
1,358 Elo+
Party 2
Awilix
Awilix
malekugamer
Awilix
Level 63
God Stats
4W - 2L
1,342 SR
Queue Stats
37W - 49L
1,321 Elo+
Party 2
Team Averages
Level 37
1,442 SR
1,310 Elo+

VS

Team Averages
Level 34
1,299 SR
1,126 Elo+
Tyr
Tyr
Hokage-_-alt1
Tyr
Level 8
God Stats
2W - 7L
1,190 SR
Queue Stats
8W - 20L
1,136 Elo+
Party 1
Sol
Sol
S_Flare7
Sol
Level 54
God Stats
15W - 13L
1,117 SR
Queue Stats
309W - 380L
1,258 Elo+
Party 1
Olorun
Olorun
UnbanRekonic
Olorun
Level 24
God Stats
1W - 6L
1,186 SR
Queue Stats
6W - 34L
935 Elo+
Party 1
Cliodhna
Cliodhna
divinewavy
Cliodhna
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 180L
1,031 Elo+
Party 1
Maui
Maui
psyko757
Maui
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 124L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,236
543
7,930
10,575
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 5
9,060
533
6,867
16,823
13,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
ZainderCR
Hou Yi
14
4 / 4 / 4
9,262
545
12,038
14,054
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
js_Albrt08s
Zhong Kui
16
7 / 0 / 5
11,133
655
13,985
10,306
10,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
16
7 / 2 / 1
10,073
593
9,029
13,100
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,122
478
5,144
12,099
11,119
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
8 / 3 / 0
9,884
581
21,810
16,324
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
10
0 / 4 / 0
6,947
409
3,709
10,148
3,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
divinewavy
Cliodhna
12
0 / 6 / 0
7,330
431
4,735
15,886
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maui
11
0 / 7 / 3
7,414
436
4,651
19,141
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
8
9
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
0
4
1
0.13
W
3
1
5
5.5
L
8
3
0
2.67
L
Olorun
0
4
0
0
W
Hou Yi
ZainderCR
Hou Yi
4
4
4
1.5
L
Cliodhna
divinewavy
Cliodhna
0
6
0
0
W
Zhong Kui
js_Albrt08s
Zhong Kui
7
0
5
9.5
W
Awilix
7
2
1
3.75
L
Maui
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,849
Damage
40,049
64,858
Taken
73,598
40,653
Mitigated
47,640
22,952
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,930
1,992
0
3,213
10,575
4,177
681
2,103
8,472
58,460
0
L
5,144
574
0
836
12,099
11,119
52
6,100
5,999
0
52,491
W
6,867
433
1,630
2,927
16,823
13,715
0
8,939
7,839
33,716
0
L
21,810
11,616
0
7,832
16,324
6,210
1,964
4,505
11,765
93,197
0
L
Olorun
3,709
1,379
60
1,454
10,148
3,718
0
6,015
4,133
45,849
0
W
Hou Yi
ZainderCR
Hou Yi
12,038
5,515
0
3,861
14,054
6,478
57
10,360
3,546
0
57,050
L
Cliodhna
divinewavy
Cliodhna
4,735
1,452
0
2,659
15,886
6,145
0
4,906
10,980
0
56,356
W
Zhong Kui
js_Albrt08s
Zhong Kui
13,985
1,576
0
5,625
10,306
10,223
4,226
4,517
5,721
85,966
0
W
Awilix
9,029
4,305
0
5,696
13,100
6,060
65
4,735
8,195
0
74,133
L
Maui
4,651
1,114
0
982
19,141
20,448
0
6,948
11,729
19,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,764
Gold Earned
39,697
465
Minions Killed
399
0
Camps Cleared
0
1,586,746
Distance Traveled
1,457,792
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,236
543
106
6
0
261,961
0
L
Tyr
8,122
478
84
5
0
318,457
0
W
Ares
9,060
533
29
2
0
332,436
0
L
Sol
9,884
581
143
8
0
283,739
0
L
Olorun
6,947
409
72
4
0
204,196
0
W
Hou Yi
9,262
545
77
5
0
284,945
0
L
Cliodhna
7,330
431
77
5
0
356,806
0
W
Zhong Kui
11,133
655
149
9
0
318,250
2
W
Awilix
10,073
593
104
6
0
389,154
0
L
Maui
7,414
436
23
1
0
294,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role