Player Matchup

Geb
Geb
Gold IV
CapitanAdriel
Geb
Gold IV
Level 145
God Stats
34W - 30L
1,655 SR
Queue Stats
170W - 163L
1,379 MMR
Solo
Nu Wa
Nu Wa
Gold IV
DanteSilence
Nu Wa
Gold IV
Level 146
God Stats
37W - 30L
1,625 SR
Queue Stats
146W - 145L
1,272 MMR
Party 1
Apollo
Apollo
Gold I
VeliKanHD
Apollo
Gold I
Level 158
God Stats
4W - 5L
1,240 SR
Queue Stats
262W - 255L
1,428 MMR
Party 1
Thanatos
Thanatos
Gold V
elchukito11
Thanatos
Gold V
Level 107
God Stats
4W - 5L
1,677 SR
Queue Stats
140W - 133L
1,379 MMR
Solo
Mulan
Mulan
Gold V
joshvelra
Mulan
Gold V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 298L
1,350 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,539 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,487 SR
1,384 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
I_Need_A_Nerf03
Sun Wukong
Gold IV
Level 149
God Stats
2W - 2L
1,706 SR
Queue Stats
218W - 226L
1,367 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
ProgramTime5
Kuzenbo
Gold IV
Level 202
God Stats
40W - 46L
1,521 SR
Queue Stats
115W - 122L
1,331 MMR
Party 2
Tiamat
Tiamat
Silver I
Taerron
Tiamat
Silver I
Level 119
God Stats
28W - 23L
1,535 SR
Queue Stats
74W - 80L
1,285 MMR
Solo
Athena
Athena
Gold V
uzitaro
Athena
Gold V
Level 100
God Stats
1W - 5L
1,172 SR
Queue Stats
16W - 23L
1,435 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 14
9,172
540
7,756
14,850
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 0 / 5
8,760
515
5,104
5,442
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
VeliKanHD
Apollo
17
6 / 0 / 5
10,774
634
12,986
8,378
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
elchukito11
Thanatos
17
9 / 2 / 6
10,525
619
11,945
16,337
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
joshvelra
Mulan
16
1 / 1 / 2
9,899
582
9,833
13,749
9,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Baba YagaRavanaHe Bo

VS

Bans
KaliIx ChelAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 2 / 1
8,360
492
6,347
8,283
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
I_Need_A_Nerf03
Sun Wukong
12
0 / 4 / 0
7,854
462
6,438
17,610
12,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ProgramTime5
Kuzenbo
12
3 / 5 / 0
7,551
444
4,420
12,485
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Taerron
Tiamat
13
0 / 3 / 0
7,394
435
3,977
11,119
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
uzitaro
Athena
10
0 / 4 / 2
6,984
411
3,482
14,003
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
3
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
1
0.25
W
1
0
14
8
W
1
0
5
3.5
L
Sun Wukong
I_Need_A_Nerf03
Sun Wukong
0
4
0
0
L
Kuzenbo
ProgramTime5
Kuzenbo
3
5
0
0.6
L
Tiamat
Taerron
Tiamat
0
3
0
0
W
Apollo
VeliKanHD
Apollo
6
0
5
8.5
W
Thanatos
elchukito11
Thanatos
9
2
6
6
W
Mulan
joshvelra
Mulan
1
1
2
2
L
Athena
uzitaro
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,624
Damage
24,664
58,756
Taken
63,500
39,507
Mitigated
40,716
31,630
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,347
41
0
1,000
8,283
2,698
0
4,132
4,151
69,628
0
W
7,756
807
0
2,560
14,850
16,266
0
5,847
8,819
32,572
0
W
5,104
1,128
0
765
5,442
2,192
510
3,170
2,038
64,671
0
L
Sun Wukong
I_Need_A_Nerf03
Sun Wukong
6,438
1,185
0
6,548
17,610
12,800
0
1,089
16,521
319
61,419
L
Kuzenbo
ProgramTime5
Kuzenbo
4,420
1,469
0
2,638
12,485
6,892
68
1,828
10,554
34,841
0
L
Tiamat
Taerron
Tiamat
3,977
668
0
3,447
11,119
8,578
18
1,969
9,150
58,720
338
W
Apollo
VeliKanHD
Apollo
12,986
9,534
0
6,031
8,378
3,959
4,215
2,679
5,699
0
105,319
W
Thanatos
elchukito11
Thanatos
11,945
2,998
0
17,076
16,337
7,507
241
4,731
11,530
0
83,918
W
Mulan
joshvelra
Mulan
9,833
2,124
0
5,198
13,749
9,583
1,382
1,988
11,731
0
79,972
L
Athena
uzitaro
Athena
3,482
713
0
1,743
14,003
9,748
0
3,872
10,131
15,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
38,143
571
Minions Killed
415
0
Camps Cleared
0
1,730,645
Distance Traveled
1,500,355
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,360
492
121
7
0
315,416
3
W
Geb
9,172
540
32
2
0
381,808
9
W
Nu Wa
8,760
515
110
6
0
345,156
7
L
Sun Wukong
7,854
462
102
6
0
264,499
6
L
Kuzenbo
7,551
444
60
4
0
288,947
2
L
Tiamat
7,394
435
97
6
0
277,173
0
W
Apollo
10,774
634
191
11
0
323,168
0
W
Thanatos
10,525
619
106
6
0
370,173
2
W
Mulan
9,899
582
132
8
0
310,340
7
L
Athena
6,984
411
35
2
0
354,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role