Player Matchup

Da Ji
Da Ji
Bret456
Da Ji
Level 119
God Stats
1W - 1L
1,685 SR
Queue Stats
8W - 13L
1,308 Elo+
Solo
Freya
Freya
Orinxz
Freya
Level 29
God Stats
6W - 10L
1,369 SR
Queue Stats
49W - 44L
1,494 Elo+
Party 1
Charon
Charon
YourMomsACat
Charon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
ZayC-T-B
Apollo
Level 94
God Stats
12W - 19L
1,394 SR
Queue Stats
157W - 130L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
moquisha21
Ah Puch
Level 39
God Stats
3W - 3L
1,588 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 2
Team Averages
Level 78
1,507 SR
1,468 Elo+

VS

Team Averages
Level 75
1,511 SR
1,449 Elo+
Mulan
Mulan
CrisisCreator
Mulan
Level 69
God Stats
11W - 8L
1,582 SR
Queue Stats
120W - 121L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Emilia_The_Hero_
Nu Wa
Level 158
God Stats
20W - 12L
1,618 SR
Queue Stats
53W - 51L
1,546 Elo+
Party 3
Xing Tian
Xing Tian
FamilyAccident
Xing Tian
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,428 Elo+
Solo
Fenrir
Fenrir
H2KoTRUNKSo
Fenrir
Level 36
God Stats
1W - 2L
1,486 SR
Queue Stats
28W - 40L
1,410 Elo+
Solo
Hachiman
Hachiman
MysteryToker
Hachiman
Level 7
God Stats
5W - 9L
1,370 SR
Queue Stats
8W - 13L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bret456
Da Ji
14
13 / 0 / 7
10,648
1,775
11,120
5,770
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Freya
Orinxz
Freya
14
4 / 2 / 12
7,991
1,332
12,250
8,677
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon
14
1 / 0 / 16
8,572
1,429
3,722
3,535
3,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ZayC-T-B
Apollo
14
3 / 0 / 12
8,179
1,363
6,109
5,352
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
moquisha21
Ah Puch
13
1 / 1 / 12
7,563
1,261
11,793
5,470
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

369

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,005
1,168
6,020
11,862
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
7,290
1,215
9,011
8,678
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
FamilyAccident
Xing Tian
12
1 / 5 / 1
7,528
1,255
4,950
13,827
12,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
11
0 / 5 / 1
6,416
1,069
4,070
6,021
2,421
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MysteryToker
Hachiman
12
0 / 3 / 1
6,601
1,100
891
7,848
3,038
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
9
22
Kills
3
3
Deaths
22
59
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bret456
Da Ji
13
0
7
16.5
L
1
5
2
0.4
L
1
4
1
0.38
L
Xing Tian
FamilyAccident
Xing Tian
1
5
1
0.3
L
Fenrir
0
5
1
0.1
L
Hachiman
MysteryToker
Hachiman
0
3
1
0.17
W
Freya
Orinxz
Freya
4
2
12
5
W
Charon
1
0
16
9
W
Apollo
ZayC-T-B
Apollo
3
0
12
9
W
Ah Puch
moquisha21
Ah Puch
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,994
Damage
24,942
28,804
Taken
48,236
13,122
Mitigated
30,489
6,683
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bret456
Da Ji
11,120
3,351
0
0
5,770
2,283
0
3,000
1,970
0
22,622
L
6,020
487
0
1,149
11,862
8,677
0
7,023
4,783
0
13,224
L
9,011
1,078
0
180
8,678
3,546
0
5,441
3,237
30,359
0
L
Xing Tian
FamilyAccident
Xing Tian
4,950
330
0
984
13,827
12,807
0
7,746
5,832
12,607
0
L
Fenrir
4,070
974
0
116
6,021
2,421
0
3,492
2,459
0
6,010
L
Hachiman
MysteryToker
Hachiman
891
694
0
0
7,848
3,038
0
4,149
3,699
0
7,477
W
Freya
Orinxz
Freya
12,250
4,010
0
2,251
8,677
3,551
0
3,862
4,237
19,944
0
W
Charon
3,722
148
0
1,017
3,535
3,012
0
1,458
1,629
13,140
0
W
Apollo
ZayC-T-B
Apollo
6,109
3,647
0
1,768
5,352
1,980
0
1,561
3,412
0
20,246
W
Ah Puch
moquisha21
Ah Puch
11,793
131
0
1,647
5,470
2,296
0
2,661
2,677
32,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
34,840
146
Minions Killed
114
7
Camps Cleared
3
653,619
Distance Traveled
526,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,648
1,775
33
6
4
144,977
0
L
Mulan
7,005
1,168
18
3
0
116,681
0
L
Nu Wa
7,290
1,215
56
9
0
117,065
0
L
Xing Tian
7,528
1,255
17
3
2
130,759
0
L
Fenrir
6,416
1,069
6
1
1
66,656
0
L
Hachiman
6,601
1,100
17
3
0
95,752
0
W
Freya
7,991
1,332
16
3
1
113,825
0
W
Charon
8,572
1,429
15
3
0
137,171
0
W
Apollo
8,179
1,363
36
6
1
133,085
0
W
Ah Puch
7,563
1,261
46
8
1
124,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role