Player Matchup

Ishtar
Ishtar
Dracandys
Ishtar
Level 86
God Stats
0W - 6L
1,132 SR
Queue Stats
45W - 60L
1,428 Elo+
Party 3
Skadi
Skadi
Femboy_Port35
Skadi
Level 86
God Stats
1W - 1L
1,724 SR
Queue Stats
35W - 43L
1,476 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JAEGERBOMBS11
Morgan Le Fay
Level 30
God Stats
1W - 5L
1,254 SR
Queue Stats
32W - 62L
1,246 Elo+
Party 3
Jormungandr
Jormungandr
Ridley014
Jormungandr
Level 107
God Stats
36W - 23L
1,659 SR
Queue Stats
126W - 144L
1,412 Elo+
Party 3
Serqet
Serqet
TheAstrophel
Serqet
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 172L
1,478 Elo+
Party 3
Team Averages
Level 87
1,454 SR
1,408 Elo+

VS

Team Averages
Level 107
1,498 SR
1,501 Elo+
Khepri
Khepri
DeathDealer_2_0
Khepri
Level 93
God Stats
13W - 13L
1,449 SR
Queue Stats
97W - 93L
1,439 Elo+
Party 1
Bellona
Bellona
PaksTop
Bellona
Level 129
God Stats
35W - 27L
1,612 SR
Queue Stats
200W - 195L
1,475 Elo+
Party 2
Skadi
Skadi
Saturn014
Skadi
Level 29
God Stats
3W - 4L
1,285 SR
Queue Stats
95W - 94L
1,434 Elo+
Party 1
Anubis
Anubis
TheDarkGodX
Anubis
Level 175
God Stats
35W - 29L
1,653 SR
Queue Stats
175W - 155L
1,586 Elo+
Party 2
Thanatos
Thanatos
projektruby
Thanatos
Level 110
God Stats
8W - 4L
1,491 SR
Queue Stats
52W - 47L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dracandys
Ishtar
9
0 / 4 / 0
5,514
501
2,061
9,787
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 4 / 0
5,584
508
3,751
6,460
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
JAEGERBOMBS11
Morgan Le Fay
10
0 / 5 / 0
4,946
450
2,485
8,658
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ridley014
Jormungandr
11
1 / 4 / 0
6,260
569
8,358
8,219
6,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
9
0 / 1 / 2
5,366
488
1,885
7,483
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,711
519
2,265
5,184
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
PaksTop
Bellona
11
1 / 1 / 2
6,493
590
2,697
11,210
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Saturn014
Skadi
10
3 / 2 / 1
6,067
552
5,716
6,433
2,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
3 / 0 / 4
7,653
696
6,617
5,398
2,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
projektruby
Thanatos
12
11 / 0 / 4
7,815
710
10,353
7,880
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
18
18
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Ishtar
Dracandys
Ishtar
0
4
0
0
L
2
4
0
0.5
L
Morgan Le Fay
JAEGERBOMBS11
Morgan Le Fay
0
5
0
0
W
Bellona
PaksTop
Bellona
1
1
2
2
L
Jormungandr
Ridley014
Jormungandr
1
4
0
0.25
W
Skadi
Saturn014
Skadi
3
2
1
1.75
L
Serqet
0
1
2
1
W
Anubis
3
0
4
5
W
Thanatos
projektruby
Thanatos
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,540
Damage
27,648
40,607
Taken
36,105
16,439
Mitigated
19,549
5,312
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,265
214
0
1,054
5,184
4,265
54
0
5,184
13,443
0
L
Ishtar
Dracandys
Ishtar
2,061
1,058
0
558
9,787
2,902
0
396
9,391
0
41,244
L
3,751
1,548
0
1,211
6,460
1,750
0
1,131
5,329
0
27,921
L
Morgan Le Fay
JAEGERBOMBS11
Morgan Le Fay
2,485
710
0
838
8,658
2,049
0
6,541
2,117
25,533
0
W
Bellona
PaksTop
Bellona
2,697
1,089
0
2,571
11,210
7,550
0
7,485
3,725
0
40,563
L
Jormungandr
Ridley014
Jormungandr
8,358
3,044
0
863
8,219
6,308
0
0
8,219
50,387
0
W
Skadi
Saturn014
Skadi
5,716
2,969
0
1,838
6,433
2,222
839
0
6,288
0
39,139
L
Serqet
1,885
592
0
1,842
7,483
3,430
0
931
6,552
0
13,701
W
Anubis
6,617
540
0
3,330
5,398
2,479
468
2,491
2,887
60,984
0
W
Thanatos
projektruby
Thanatos
10,353
3,088
0
8,089
7,880
3,033
0
869
6,939
0
43,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
33,739
241
Minions Killed
332
0
Camps Cleared
0
1,058,031
Distance Traveled
1,101,761
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,711
519
13
1
0
234,469
4
L
Ishtar
5,514
501
63
6
0
179,464
1
L
Skadi
5,584
508
39
4
0
219,829
1
L
Morgan Le Fay
4,946
450
39
4
0
211,876
0
W
Bellona
6,493
590
76
7
0
177,409
3
L
Jormungandr
6,260
569
73
7
0
201,769
0
W
Skadi
6,067
552
63
6
0
193,778
0
L
Serqet
5,366
488
27
2
0
245,093
5
W
Anubis
7,653
696
117
11
0
226,532
2
W
Thanatos
7,815
710
63
6
0
269,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role