Player Matchup

Baron Samedi
Baron Samedi
Bronze IV
BORNbyACCIDENT
Baron Samedi
Bronze IV
Level 143
God Stats
1W - 0L
1,829 SR
Queue Stats
2W - 1L
1,565 MMR
Solo
Jormungandr
Jormungandr
Gold V
Bruder Bobody
Jormungandr
Gold V
Level 146
God Stats
9W - 9L
1,711 SR
Queue Stats
13W - 15L
1,576 MMR
Party 1
Anhur
Anhur
Silver I
dlovve
Anhur
Silver I
Level 108
God Stats
4W - 0L
1,384 SR
Queue Stats
9W - 9L
1,525 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,642 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,605 SR
1,508 MMR
Ravana
Ravana
Gold III
TheMortonMan
Ravana
Gold III
Level 114
God Stats
0W - 1L
1,734 SR
Queue Stats
85W - 85L
1,492 MMR
Party 2
Anubis
Anubis
Gold IV
TheWizardOfGore_
Anubis
Gold IV
Level 154
God Stats
69W - 60L
1,586 SR
Queue Stats
504W - 544L
1,514 MMR
Party 2
Artio
Artio
Gold III
thanydevitos
Artio
Gold III
Level 138
God Stats
2W - 8L
1,496 SR
Queue Stats
34W - 36L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BORNbyACCIDENT
Baron Samedi
17
8 / 5 / 5
13,647
803
18,174
16,232
6,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Bruder Bobody
Jormungandr
14
1 / 3 / 9
11,536
679
11,756
15,771
16,355
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
dlovve
Anhur
15
5 / 2 / 6
12,614
742
10,390
13,711
4,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MartichorasAchillesHeraThothHercules

VS

Bans
ThorCernunnosHou YiNe ZhaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
5 / 4 / 5
12,773
751
13,504
13,404
10,917
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 5 / 4
12,836
755
18,604
13,267
7,521
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 5 / 8
10,758
633
6,293
22,282
26,373
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
14
Kills
10
10
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BORNbyACCIDENT
Baron Samedi
8
5
5
2.1
W
Jormungandr
Bruder Bobody
Jormungandr
1
3
9
1.83
L
Ravana
5
4
5
1.88
L
5
5
4
1.4
W
Anhur
dlovve
Anhur
5
2
6
4
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
38,401
45,714
Taken
48,953
27,362
Mitigated
44,811
10,374
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BORNbyACCIDENT
Baron Samedi
18,174
1,892
2,010
5,110
16,232
6,522
719
8,905
7,327
61,174
0
W
Jormungandr
Bruder Bobody
Jormungandr
11,756
1,923
319
1,015
15,771
16,355
0
9,782
5,829
36,168
874
L
Ravana
13,504
6,018
0
2,590
13,404
10,917
606
7,819
5,433
152
35,084
L
18,604
491
0
4,325
13,267
7,521
1,018
8,997
4,085
74,447
0
W
Anhur
dlovve
Anhur
10,390
6,756
0
1,920
13,711
4,485
2,562
6,513
7,138
0
42,529
L
6,293
643
362
1,961
22,282
26,373
0
12,260
9,911
19,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
36,367
158
Minions Killed
147
0
Camps Cleared
0
809,728
Distance Traveled
847,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,647
803
77
5
0
248,725
0
W
Jormungandr
11,536
679
36
2
0
270,277
0
L
Ravana
12,773
751
41
2
0
295,621
0
L
Anubis
12,836
755
88
5
0
248,188
0
W
Anhur
12,614
742
45
3
0
290,726
0
L
Artio
10,758
633
18
1
0
304,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role