Player Matchup

Odin
Odin
 
Odin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
DubGamesIII
Charon
Level 125
God Stats
5W - 1L
1,846 SR
Queue Stats
77W - 68L
1,543 Elo+
Party 2
Thor
Thor
FF12
Thor
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 12L
1,688 Elo+
Party 2
Zeus
Zeus
SawGamer
Zeus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 123L
1,638 Elo+
Party 2
Hou Yi
Hou Yi
mimmartin
Hou Yi
Level 156
God Stats
3W - 0L
1,916 SR
Queue Stats
88W - 44L
1,718 Elo+
Party 2
Team Averages
Level 144
1,652 SR
1,617 Elo+

VS

Team Averages
Level 110
1,474 SR
1,459 Elo+
Freya
Freya
AsantiagO
Freya
Level 128
God Stats
18W - 13L
1,625 SR
Queue Stats
123W - 109L
1,529 Elo+
Party 1
Da Ji
Da Ji
Skeletxn-_
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 165L
1,467 Elo+
Party 1
The Morrigan
The Morrigan
TabrisMark06
The Morrigan
Level 89
God Stats
1W - 7L
1,335 SR
Queue Stats
168W - 193L
1,449 Elo+
Party 1
Susano
Susano
bonitiGOD
Susano
Level 97
God Stats
11W - 11L
1,316 SR
Queue Stats
243W - 278L
1,372 Elo+
Party 1
Tyr
Tyr
charquiserker
Tyr
Level 128
God Stats
19W - 10L
1,595 SR
Queue Stats
436W - 463L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
3 / 2 / 7
6,405
582
3,668
7,502
5,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
11
2 / 3 / 2
6,727
612
4,402
7,156
3,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
FF12
Thor
13
8 / 1 / 6
7,704
700
11,164
9,905
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
10
4 / 2 / 5
6,791
617
7,069
5,782
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
mimmartin
Hou Yi
12
4 / 0 / 4
6,935
630
5,790
6,333
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AsantiagO
Freya
9
1 / 2 / 0
5,584
508
4,711
6,299
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
10
3 / 7 / 0
6,379
580
3,595
11,665
5,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
TabrisMark06
The Morrigan
10
0 / 5 / 2
5,619
511
2,879
8,090
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
bonitiGOD
Susano
8
1 / 3 / 1
5,034
458
4,576
8,648
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 0
6,167
561
5,424
10,571
8,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
21
Kills
7
8
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
7
3.25
L
Freya
AsantiagO
Freya
1
2
0
0.5
W
Charon
2
3
2
1
W
Thor
FF12
Thor
8
1
6
11
W
Zeus
4
2
5
3.25
L
Da Ji
3
7
0
0.43
L
The Morrigan
TabrisMark06
The Morrigan
0
5
2
0.2
L
Susano
bonitiGOD
Susano
1
3
1
0.5
L
2
4
0
0.5
W
Hou Yi
mimmartin
Hou Yi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,093
Damage
21,185
36,678
Taken
45,273
16,331
Mitigated
24,832
12,143
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,668
732
0
1,683
7,502
5,142
0
1,935
5,279
0
18,518
L
Freya
AsantiagO
Freya
4,711
2,020
0
1,778
6,299
2,183
0
686
5,613
34,934
0
W
Charon
4,402
679
0
1,428
7,156
3,060
0
1,954
5,202
43,655
0
W
Thor
FF12
Thor
11,164
3,130
0
4,466
9,905
3,847
0
1,572
8,333
0
61,693
W
Zeus
7,069
2,004
0
780
5,782
1,691
536
462
5,243
43,669
0
L
Da Ji
3,595
1,209
0
3,336
11,665
5,265
0
2,073
9,592
0
32,392
L
The Morrigan
TabrisMark06
The Morrigan
2,879
652
0
996
8,090
3,124
0
4,531
3,412
35,437
841
L
Susano
bonitiGOD
Susano
4,576
558
132
1,089
8,648
5,868
0
1,035
7,613
0
13,855
L
5,424
539
0
1,613
10,571
8,392
0
3,006
7,565
860
35,725
W
Hou Yi
mimmartin
Hou Yi
5,790
3,717
0
3,786
6,333
2,591
0
2,609
3,537
0
44,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
28,783
317
Minions Killed
260
0
Camps Cleared
0
1,115,886
Distance Traveled
1,108,448
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,405
582
18
2
0
238,319
0
L
Freya
5,584
508
69
6
0
218,175
0
W
Charon
6,727
612
67
6
0
209,022
0
W
Thor
7,704
700
86
8
0
230,324
1
W
Zeus
6,791
617
63
6
0
233,410
2
L
Da Ji
6,379
580
48
4
0
232,610
0
L
The Morrigan
5,619
511
62
6
0
211,369
0
L
Susano
5,034
458
14
1
0
228,604
0
L
Tyr
6,167
561
67
6
0
217,690
0
W
Hou Yi
6,935
630
83
8
0
204,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role