Player Matchup

Awilix
Awilix
Aisuii
Awilix
Level 69
God Stats
5W - 0L
1,715 SR
Queue Stats
8W - 6L
1,384 Elo+
Party 2
Charon
Charon
SLiMTHiCk101
Charon
Level 128
God Stats
1W - 1L
1,140 SR
Queue Stats
89W - 76L
1,578 Elo+
Solo
Scylla
Scylla
SOUP437
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
TheMoom
Sun Wukong
Level 106
God Stats
48W - 29L
1,668 SR
Queue Stats
372W - 348L
1,586 Elo+
Solo
Hachiman
Hachiman
aIacrán
Hachiman
Level 120
God Stats
28W - 24L
1,570 SR
Queue Stats
290W - 244L
1,557 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,520 Elo+

VS

Team Averages
Level 134
1,600 SR
1,585 Elo+
Xbalanque
Xbalanque
Chrispurrs
Xbalanque
Level 174
God Stats
18W - 13L
1,671 SR
Queue Stats
211W - 220L
1,541 Elo+
Solo
Charon
Charon
JCarlizle
Charon
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 223L
1,519 Elo+
Solo
King Arthur
King Arthur
JsKronos
King Arthur
Level 129
God Stats
5W - 6L
1,487 SR
Queue Stats
667W - 621L
1,517 Elo+
Solo
Sol
Sol
Kripsy
Sol
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 9L
1,843 Elo+
Party 1
Nox
Nox
iAmFlibberz
Nox
Level 98
God Stats
4W - 6L
1,841 SR
Queue Stats
51W - 67L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aisuii
Awilix
11
4 / 0 / 3
6,224
622
4,280
6,344
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
9
0 / 0 / 5
5,163
516
4,707
6,774
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
SOUP437
Scylla
10
3 / 1 / 3
5,854
585
5,979
3,952
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheMoom
Sun Wukong
12
1 / 0 / 1
6,691
669
2,793
6,896
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
aIacrán
Hachiman
12
3 / 0 / 0
7,192
719
5,786
9,190
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chrispurrs
Xbalanque
10
0 / 3 / 0
5,434
543
5,479
9,350
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
JCarlizle
Charon
8
0 / 1 / 0
5,072
507
2,639
7,734
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JsKronos
King Arthur
11
0 / 2 / 0
5,852
585
3,274
7,562
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
Kripsy
Sol
10
1 / 2 / 0
5,572
557
3,551
9,319
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 0
4,741
474
1,622
5,834
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aisuii
Awilix
4
0
3
5.5
L
Xbalanque
Chrispurrs
Xbalanque
0
3
0
0
L
Charon
JCarlizle
Charon
0
1
0
0
L
King Arthur
JsKronos
King Arthur
0
2
0
0
L
Sol
Kripsy
Sol
1
2
0
0.5
W
Charon
0
0
5
2.5
W
Scylla
SOUP437
Scylla
3
1
3
4.5
W
Sun Wukong
TheMoom
Sun Wukong
1
0
1
1.5
W
Hachiman
aIacrán
Hachiman
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,545
Damage
16,565
33,156
Taken
39,799
16,560
Mitigated
20,067
10,394
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aisuii
Awilix
4,280
1,410
0
890
6,344
2,322
345
1,904
4,380
0
38,039
L
Xbalanque
Chrispurrs
Xbalanque
5,479
3,484
0
2,334
9,350
3,312
0
740
8,511
0
39,121
L
Charon
JCarlizle
Charon
2,639
299
0
2,363
7,734
5,083
0
3,893
3,444
14,233
0
L
King Arthur
JsKronos
King Arthur
3,274
679
0
1,620
7,562
6,032
0
0
7,562
555
40,213
L
Sol
Kripsy
Sol
3,551
735
0
4,902
9,319
3,564
138
1,995
7,240
39,887
7,602
W
Charon
4,707
751
108
1,887
6,774
4,128
198
2,988
3,786
22,514
0
W
Scylla
SOUP437
Scylla
5,979
737
0
625
3,952
1,372
407
2,647
1,305
37,497
0
W
Sun Wukong
TheMoom
Sun Wukong
2,793
302
0
612
6,896
5,452
0
127
6,769
0
46,540
W
Hachiman
aIacrán
Hachiman
5,786
4,010
0
6,272
9,190
3,286
0
272
8,886
0
52,100
L
1,622
144
0
520
5,834
2,076
240
3,346
2,327
30,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
26,671
330
Minions Killed
271
0
Camps Cleared
0
1,038,711
Distance Traveled
939,056
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,224
622
57
6
0
242,431
3
L
Xbalanque
5,434
543
70
7
0
187,229
2
L
Charon
5,072
507
20
2
0
185,983
4
L
King Arthur
5,852
585
69
7
0
182,622
4
L
Sol
5,572
557
70
7
0
192,820
0
W
Charon
5,163
516
21
2
0
192,132
0
W
Scylla
5,854
585
60
6
0
212,639
0
W
Sun Wukong
6,691
669
97
10
0
185,152
2
W
Hachiman
7,192
719
95
10
0
206,357
4
L
Nox
4,741
474
42
4
0
190,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role