Player Matchup

Cernunnos
Cernunnos
Blue16Va
Cernunnos
Level 82
God Stats
8W - 8L
1,448 SR
Queue Stats
431W - 491L
1,387 Elo+
Solo
Artio
Artio
DarkSaens
Artio
Level 82
God Stats
0W - 1L
1,105 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Serqet
Serqet
Darkv1ck
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,431 Elo+
Party 3
Geb
Geb
KillAsegurator
Geb
Level 243
God Stats
2W - 2L
1,511 SR
Queue Stats
146W - 168L
1,394 Elo+
Party 2
He Bo
He Bo
killaaxoxo_ttv
He Bo
Level 105
God Stats
1W - 5L
1,684 SR
Queue Stats
571W - 602L
1,377 Elo+
Party 2
Team Averages
Level 124
1,450 SR
1,418 Elo+

VS

Team Averages
Level 120
1,515 SR
1,422 Elo+
Kumbhakarna
Kumbhakarna
DarkAngle88888
Kumbhakarna
Level 125
God Stats
6W - 1L
1,735 SR
Queue Stats
614W - 667L
1,429 Elo+
Party 1
Zeus
Zeus
Deathmaster5769
Zeus
Level 139
God Stats
6W - 3L
1,309 SR
Queue Stats
617W - 636L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
Diztroyer
Cthulhu
Level 121
God Stats
8W - 1L
1,742 SR
Queue Stats
98W - 114L
1,416 Elo+
Party 4
Baron Samedi
Baron Samedi
HOBO PUFF
Baron Samedi
Level 155
God Stats
1W - 3L
1,147 SR
Queue Stats
112W - 119L
1,438 Elo+
Party 4
Ah Puch
Ah Puch
RekoSuav
Ah Puch
Level 62
God Stats
12W - 4L
1,644 SR
Queue Stats
390W - 424L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blue16Va
Cernunnos
14
1 / 1 / 1
7,263
726
5,590
4,567
2,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
DarkSaens
Artio
14
1 / 2 / 2
7,079
708
5,818
11,542
11,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Darkv1ck
Serqet
12
1 / 2 / 1
6,388
639
3,128
9,698
12,791
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 2
7,639
764
7,908
12,022
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 5 / 1
6,248
625
3,242
7,134
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkAngle88888
Kumbhakarna
12
0 / 2 / 8
7,112
711
2,732
10,274
8,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 1 / 8
8,284
828
13,055
7,328
3,793
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Diztroyer
Cthulhu
13
3 / 1 / 8
8,443
844
6,591
9,747
9,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
HOBO PUFF
Baron Samedi
15
3 / 0 / 8
8,190
819
5,871
6,221
3,504
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Puch
RekoSuav
Ah Puch
15
3 / 0 / 6
8,389
839
9,464
4,033
2,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
12
12
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Blue16Va
Cernunnos
1
1
1
1.5
W
Kumbhakarna
DarkAngle88888
Kumbhakarna
0
2
8
2
L
Artio
DarkSaens
Artio
1
2
2
1
L
Serqet
Darkv1ck
Serqet
1
2
1
0.75
W
3
1
8
7
W
Cthulhu
Diztroyer
Cthulhu
3
1
8
7
W
Baron Samedi
HOBO PUFF
Baron Samedi
3
0
8
7
L
1
2
2
1
W
Ah Puch
RekoSuav
Ah Puch
3
0
6
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
37,713
44,963
Taken
37,603
43,836
Mitigated
27,392
19,325
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Blue16Va
Cernunnos
5,590
1,553
1,329
816
4,567
2,372
0
4,202
365
0
21,066
W
Kumbhakarna
DarkAngle88888
Kumbhakarna
2,732
291
592
828
10,274
8,665
0
3,879
5,768
5,461
0
L
Artio
DarkSaens
Artio
5,818
273
1,092
4,417
11,542
11,847
0
8,497
2,410
15,694
0
L
Serqet
Darkv1ck
Serqet
3,128
161
1,210
3,572
9,698
12,791
0
7,172
2,526
0
5,388
W
13,055
2,187
1,418
1,535
7,328
3,793
370
3,873
3,327
24,346
0
W
Cthulhu
Diztroyer
Cthulhu
6,591
370
1,351
2,424
9,747
9,296
140
3,695
5,328
13,958
0
W
Baron Samedi
HOBO PUFF
Baron Samedi
5,871
683
3,490
2,592
6,221
3,504
662
2,722
3,135
18,298
0
L
7,908
183
1,674
4,165
12,022
12,980
0
10,287
1,362
16,289
0
W
Ah Puch
RekoSuav
Ah Puch
9,464
590
745
1,245
4,033
2,134
300
1,403
2,506
22,229
0
L
3,242
43
286
764
7,134
3,846
0
6,551
516
4,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
40,418
98
Minions Killed
119
0
Camps Cleared
0
952,969
Distance Traveled
942,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,263
726
41
4
0
195,944
0
W
Kumbhakarna
7,112
711
8
1
0
174,409
0
L
Artio
7,079
708
20
2
0
196,217
0
L
Serqet
6,388
639
3
0
0
203,021
0
W
Zeus
8,284
828
36
4
0
166,806
0
W
Cthulhu
8,443
844
29
3
0
199,490
0
W
Baron Samedi
8,190
819
16
2
0
188,862
0
L
Geb
7,639
764
28
3
0
192,186
0
W
Ah Puch
8,389
839
30
3
0
212,717
0
L
He Bo
6,248
625
6
1
0
165,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role