Player Matchup

He Bo
He Bo
Silver I
Game6Kawhi
He Bo
Silver I
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,621 MMR
Solo
Cabrakan
Cabrakan
Gold V
IggyM70
Cabrakan
Gold V
Level 145
God Stats
1W - 2L
1,531 SR
Queue Stats
10W - 7L
1,569 MMR
Party 2
Hachiman
Hachiman
Gold III
Joker3431
Hachiman
Gold III
Level 122
God Stats
0W - 2L
1,309 SR
Queue Stats
18W - 13L
1,785 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,447 SR
1,658 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,502 SR
1,819 MMR
Apollo
Apollo
Gold V
Alxıto
Apollo
Gold V
Level 157
God Stats
1W - 0L
1,637 SR
Queue Stats
66W - 35L
1,618 MMR
Solo
Thoth
Thoth
Platinum II
Remainš
Thoth
Platinum II
Level 158
God Stats
10W - 6L
1,565 SR
Queue Stats
34W - 17L
1,930 MMR
Party 1
Achilles
Achilles
Platinum V
Zurqk
Achilles
Platinum V
Level 146
God Stats
3W - 7L
1,304 SR
Queue Stats
48W - 47L
1,908 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
0 / 6 / 4
11,101
694
10,006
13,999
4,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
IggyM70
Cabrakan
14
2 / 5 / 2
11,083
693
6,587
21,075
27,489
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Joker3431
Hachiman
13
2 / 5 / 0
11,179
699
10,969
18,773
6,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
PersephoneAtlasOdinRavanaBastet

VS

Bans
MartichorasKuzenboHerculesJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alxıto
Apollo
17
7 / 2 / 8
13,941
871
19,000
17,214
8,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Remainš
Thoth
16
3 / 0 / 12
12,609
788
18,476
5,958
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zurqk
Achilles
15
6 / 2 / 8
12,657
791
11,133
17,220
18,614
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
16
16
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
Alxıto
Apollo
7
2
8
5.5
L
He Bo
0
6
4
0.33
L
Cabrakan
IggyM70
Cabrakan
2
5
2
0.6
L
Hachiman
Joker3431
Hachiman
2
5
0
0.4
W
Thoth
Remainš
Thoth
3
0
12
9
W
Achilles
Zurqk
Achilles
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,562
Damage
48,609
53,847
Taken
40,392
38,673
Mitigated
29,672
8,422
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Alxıto
Apollo
19,000
11,470
0
5,743
17,214
8,380
773
7,011
10,143
0
101,508
L
He Bo
10,006
139
0
2,300
13,999
4,877
0
6,138
7,817
48,328
0
L
Cabrakan
IggyM70
Cabrakan
6,587
1,103
0
3,478
21,075
27,489
0
5,966
15,109
20,170
700
L
Hachiman
Joker3431
Hachiman
10,969
7,624
0
2,644
18,773
6,307
0
7,971
10,793
0
50,637
W
Thoth
Remainš
Thoth
18,476
147
0
1,225
5,958
2,678
1,416
2,868
3,090
59,075
0
W
Achilles
Zurqk
Achilles
11,133
1,427
0
4,915
17,220
18,614
155
6,547
10,673
1,605
24,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
39,207
157
Minions Killed
218
0
Camps Cleared
0
828,510
Distance Traveled
983,934
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,941
871
156
10
0
277,071
0
L
He Bo
11,101
694
64
4
0
270,422
2
L
Cabrakan
11,083
693
16
1
0
276,330
0
L
Hachiman
11,179
699
77
5
0
281,758
0
W
Thoth
12,609
788
47
3
0
345,399
0
W
Achilles
12,657
791
15
1
0
361,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role