Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FrostedPolo
Neith
Level 45
God Stats
10W - 4L
1,710 SR
Queue Stats
25W - 18L
1,418 Elo+
Party 2
Charon
Charon
PEANUTHEPENGUI
Charon
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 13L
1,588 Elo+
Solo
Arachne
Arachne
T KINDRED A
Arachne
Level 69
God Stats
3W - 4L
1,433 SR
Queue Stats
24W - 22L
1,395 Elo+
Party 2
Team Averages
Level 88
1,529 SR
1,480 Elo+

VS

Team Averages
Level 93
1,474 SR
1,413 Elo+
Atlas
Atlas
BigZeus75
Atlas
Level 97
God Stats
7W - 3L
1,579 SR
Queue Stats
434W - 378L
1,444 Elo+
Solo
Charybdis
Charybdis
LNT Bonded
Charybdis
Level 145
God Stats
41W - 49L
1,548 SR
Queue Stats
160W - 169L
1,476 Elo+
Solo
Surtr
Surtr
Lemonhead2495
Surtr
Level 85
God Stats
8W - 7L
1,585 SR
Queue Stats
72W - 55L
1,476 Elo+
Party 1
Poseidon
Poseidon
ThiFighter94
Poseidon
Level 126
God Stats
3W - 1L
1,158 SR
Queue Stats
230W - 222L
1,496 Elo+
Party 1
Camazotz
Camazotz
cinnawin57
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 1 / 0
5,365
671
3,621
4,500
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
6
1 / 2 / 1
4,381
548
2,725
7,316
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 2
4,385
548
3,113
6,109
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
4,471
559
3,216
4,668
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Arachne
T KINDRED A
Arachne
5
1 / 2 / 0
4,171
521
826
6,258
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BigZeus75
Atlas
9
3 / 1 / 3
5,845
731
3,837
8,019
4,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
LNT Bonded
Charybdis
9
3 / 0 / 2
5,580
698
5,593
3,871
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 0
5,292
662
3,411
6,050
3,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
ThiFighter94
Poseidon
10
0 / 0 / 1
5,336
667
2,367
3,767
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
cinnawin57
Camazotz
7
0 / 1 / 1
4,472
559
1,310
7,816
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
7
8
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Atlas
BigZeus75
Atlas
3
1
3
4.5
L
0
3
2
0.33
W
Charybdis
LNT Bonded
Charybdis
3
0
2
4
W
1
0
0
1
L
0
0
0
0
L
Arachne
T KINDRED A
Arachne
1
2
0
0.5
W
Poseidon
ThiFighter94
Poseidon
0
0
1
0.5
W
Camazotz
cinnawin57
Camazotz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,501
Damage
16,518
28,851
Taken
29,523
13,161
Mitigated
12,486
9,176
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,621
56
0
1,583
4,500
1,754
0
1,653
2,847
39,020
0
L
Bacchus
 
Bacchus
2,725
258
0
2,838
7,316
5,877
0
1,584
5,699
10,757
0
W
Atlas
BigZeus75
Atlas
3,837
1,683
1,068
1,745
8,019
4,350
0
2,534
5,485
15,441
0
L
3,113
1,560
0
1,877
6,109
1,798
0
1,693
4,364
0
27,380
W
Charybdis
LNT Bonded
Charybdis
5,593
2,814
245
2,553
3,871
1,277
612
773
3,098
0
43,024
W
3,411
1,336
0
2,580
6,050
3,310
0
2,468
3,145
148
35,198
L
3,216
265
0
1,750
4,668
1,890
0
203
4,465
24,188
0
L
Arachne
T KINDRED A
Arachne
826
606
0
1,128
6,258
1,842
0
1,257
5,001
0
17,131
W
Poseidon
ThiFighter94
Poseidon
2,367
381
0
1,500
3,767
1,279
0
2,297
1,470
47,702
0
W
Camazotz
cinnawin57
Camazotz
1,310
351
0
2,031
7,816
2,270
0
1,115
6,665
0
23,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,773
Gold Earned
26,525
213
Minions Killed
248
0
Camps Cleared
0
815,621
Distance Traveled
827,523
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,365
671
78
10
0
165,573
0
L
Bacchus
4,381
548
22
3
0
175,812
2
W
Atlas
5,845
731
24
3
0
155,451
0
L
Neith
4,385
548
43
5
0
160,902
2
W
Charybdis
5,580
698
60
8
0
139,766
0
W
Surtr
5,292
662
45
6
0
155,924
0
L
Charon
4,471
559
44
6
0
161,194
0
L
Arachne
4,171
521
26
3
0
152,140
0
W
Poseidon
5,336
667
78
10
0
184,053
0
W
Camazotz
4,472
559
41
5
0
192,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role