Player Matchup

Nemesis
Nemesis
HEIMDALLRA
Nemesis
Level 116
God Stats
3W - 14L
1,152 SR
Queue Stats
362W - 438L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
Pseudo5453
Sun Wukong
Level 141
God Stats
41W - 24L
1,625 SR
Queue Stats
824W - 898L
1,452 Elo+
Party 1
Nox
Nox
Tokiyoda
Nox
Level 142
God Stats
3W - 4L
1,184 SR
Queue Stats
543W - 598L
1,453 Elo+
Party 1
Charon
Charon
iiiammLondyn
Charon
Level 118
God Stats
13W - 7L
1,511 SR
Queue Stats
275W - 273L
1,445 Elo+
Party 4
Hachiman
Hachiman
trackhawk534
Hachiman
Level 27
God Stats
4W - 5L
1,290 SR
Queue Stats
20W - 29L
1,313 Elo+
Party 4
Team Averages
Level 109
1,352 SR
1,414 Elo+

VS

Team Averages
Level 114
1,528 SR
1,493 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
AoAZappy
Fafnir
Level 111
God Stats
6W - 9L
1,471 SR
Queue Stats
194W - 171L
1,499 Elo+
Party 2
Ravana
Ravana
DOnlyBigCountry
Ravana
Level 125
God Stats
1W - 3L
1,793 SR
Queue Stats
18W - 18L
1,556 Elo+
Party 3
Charon
Charon
EddieBlade
Charon
Level 128
God Stats
6W - 7L
1,397 SR
Queue Stats
15W - 25L
1,401 Elo+
Solo
Sol
Sol
steamyburro
Sol
Level 77
God Stats
6W - 4L
1,482 SR
Queue Stats
29W - 29L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HEIMDALLRA
Nemesis
16
7 / 1 / 5
9,857
616
8,209
11,504
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Pseudo5453
Sun Wukong
16
3 / 1 / 5
9,955
622
8,205
14,102
10,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

15
3 / 0 / 6
8,618
539
8,247
10,478
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
14
6 / 1 / 8
8,649
541
11,831
11,285
5,468
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
trackhawk534
Hachiman
11
0 / 5 / 3
6,605
413
3,851
11,053
3,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 5 / 1
6,970
436
6,443
11,548
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
AoAZappy
Fafnir
14
0 / 1 / 2
7,341
459
4,360
9,270
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 1
8,469
529
6,297
9,540
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
EddieBlade
Charon
11
1 / 4 / 3
6,775
423
7,358
14,021
10,025
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 2
8,466
529
10,455
14,528
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
8
8
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
1
0.3
L
Fafnir
AoAZappy
Fafnir
0
1
2
1
L
3
4
1
0.88
L
Charon
EddieBlade
Charon
1
4
3
0.63
W
Nemesis
HEIMDALLRA
Nemesis
7
1
5
9.5
W
Sun Wukong
Pseudo5453
Sun Wukong
3
1
5
5.5
W
3
0
6
6
W
Charon
6
1
8
10
L
3
5
2
0.8
W
Hachiman
trackhawk534
Hachiman
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,343
Damage
34,913
58,422
Taken
58,907
29,514
Mitigated
33,273
8,290
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,443
2,537
0
937
11,548
4,513
273
4,348
7,200
0
49,405
L
Fafnir
AoAZappy
Fafnir
4,360
632
0
3,551
9,270
9,449
0
938
8,322
35,586
0
L
6,297
1,554
0
2,831
9,540
4,134
0
3,371
6,086
0
60,956
L
Charon
EddieBlade
Charon
7,358
774
0
1,361
14,021
10,025
351
5,085
8,922
31,893
0
W
Nemesis
HEIMDALLRA
Nemesis
8,209
3,521
0
195
11,504
4,833
788
1,778
9,684
0
84,666
W
Sun Wukong
Pseudo5453
Sun Wukong
8,205
1,277
0
4,419
14,102
10,533
381
4,758
8,709
0
73,329
W
8,247
230
0
1,610
10,478
4,736
0
6,092
4,335
53,162
0
W
Charon
11,831
1,711
0
954
11,285
5,468
571
4,035
7,250
37,353
0
L
10,455
4,576
0
5,391
14,528
5,152
836
6,183
7,935
63,161
0
W
Hachiman
trackhawk534
Hachiman
3,851
2,520
0
1,112
11,053
3,944
670
4,830
6,040
0
31,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,684
Gold Earned
38,021
454
Minions Killed
357
0
Camps Cleared
0
1,645,441
Distance Traveled
1,477,192
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,970
436
68
4
0
281,271
0
L
Fafnir
7,341
459
51
3
0
278,388
0
L
Ravana
8,469
529
92
6
0
367,153
0
L
Charon
6,775
423
42
3
0
274,624
2
W
Nemesis
9,857
616
117
7
0
382,060
0
W
Sun Wukong
9,955
622
136
9
0
325,783
0
W
Nox
8,618
539
97
6
0
334,741
6
W
Charon
8,649
541
53
3
0
319,483
2
L
Sol
8,466
529
104
7
0
275,756
2
W
Hachiman
6,605
413
51
3
0
283,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role