Player Matchup

Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MotherOfLag
Mulan
Level 162
God Stats
4W - 1L
1,897 SR
Queue Stats
270W - 158L
1,749 Elo+
Party 1
Terra
Terra
erlocobylol
Terra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 198L
1,727 Elo+
Party 1
Team Averages
Level 154
1,632 SR
1,658 Elo+

VS

Team Averages
Level 109
1,604 SR
1,493 Elo+
Chang'e
Chang'e
Remire__
Chang'e
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 87L
1,337 Elo+
Solo
Yu Huang
Yu Huang
TheBigHarmabe
Yu Huang
Level 137
God Stats
0W - 1L
1,538 SR
Queue Stats
34W - 45L
1,587 Elo+
Party 2
Ullr
Ullr
duckyluckylada
Ullr
Level 159
God Stats
3W - 2L
1,773 SR
Queue Stats
145W - 153L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 4 / 7
12,017
801
15,547
10,570
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 1 / 3
12,760
851
22,677
20,701
24,419
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 14
10,852
723
11,161
16,018
18,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Remire__
Chang'e
13
5 / 7 / 2
10,935
729
12,563
17,830
6,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
TheBigHarmabe
Yu Huang
12
2 / 6 / 3
10,113
674
11,881
15,830
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 7
9,632
642
9,913
22,962
19,452
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
7
2.13
W
10
1
3
11.5
L
Chang'e
Remire__
Chang'e
5
7
2
0.86
L
Yu Huang
TheBigHarmabe
Yu Huang
2
6
3
0.58
L
0
2
7
1.75
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,385
Damage
34,357
47,289
Taken
56,622
47,111
Mitigated
32,371
11,509
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,547
3,565
0
160
10,570
4,374
1,172
6,585
3,921
73,387
0
W
22,677
2,368
0
7,633
20,701
24,419
925
10,583
10,062
857
62,567
L
Chang'e
Remire__
Chang'e
12,563
1,211
1,289
3,725
17,830
6,735
0
6,514
11,316
37,721
0
L
Yu Huang
TheBigHarmabe
Yu Huang
11,881
1,372
260
1,947
15,830
6,184
0
7,775
8,027
40,153
0
L
9,913
2,543
720
4,666
22,962
19,452
0
12,952
9,893
1,382
23,886
W
11,161
1,073
1,451
2,265
16,018
18,318
434
8,084
7,830
25,024
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
30,680
181
Minions Killed
118
0
Camps Cleared
0
882,099
Distance Traveled
766,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,017
801
93
6
0
292,803
0
W
Mulan
12,760
851
71
5
0
282,760
0
L
Chang'e
10,935
729
43
3
0
231,874
0
L
Yu Huang
10,113
674
56
4
0
253,099
0
L
Ullr
9,632
642
19
1
0
281,068
0
W
Terra
10,852
723
17
1
0
306,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role