Player Matchup

Bastet
Bastet
Aladin_Wkh
Bastet
Level 137
God Stats
1W - 0L
1,686 SR
Queue Stats
74W - 65L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
GreasyDog
Zhong Kui
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,436 Elo+
Solo
Ymir
Ymir
NALUx808
Ymir
Level 136
God Stats
2W - 5L
1,360 SR
Queue Stats
363W - 386L
1,447 Elo+
Solo
Artemis
Artemis
Narwhals R Myth
Artemis
Level 121
God Stats
6W - 1L
1,500 SR
Queue Stats
128W - 131L
1,343 Elo+
Solo
Thor
Thor
luzzy_cx
Thor
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 139L
1,450 Elo+
Solo
Team Averages
Level 113
1,509 SR
1,429 Elo+

VS

Team Averages
Level 103
1,506 SR
1,493 Elo+
Chronos
Chronos
King0fTheNoobz
Chronos
Level 85
God Stats
1W - 1L
1,721 SR
Queue Stats
35W - 35L
1,584 Elo+
Party 1
Fenrir
Fenrir
PapaPacifist
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,457 Elo+
Party 1
Kuzenbo
Kuzenbo
SaH Juggalo
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,479 Elo+
Party 1
Chernobog
Chernobog
ToughJasmine
Chernobog
Level 122
God Stats
1W - 6L
1,500 SR
Queue Stats
512W - 556L
1,432 Elo+
Solo
Kukulkan
Kukulkan
WizCantinflas
Kukulkan
Level 121
God Stats
0W - 2L
1,307 SR
Queue Stats
101W - 100L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aladin_Wkh
Bastet
16
5 / 2 / 17
10,337
795
13,591
11,742
5,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
GreasyDog
Zhong Kui
18
7 / 1 / 17
10,716
824
21,814
12,026
14,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
17
4 / 1 / 19
11,143
857
5,447
13,601
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 1 / 12
11,227
864
8,605
6,124
3,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
16
6 / 3 / 15
10,292
792
11,627
15,992
8,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
8,945
688
8,357
10,303
3,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
13
0 / 7 / 0
7,765
597
6,193
17,097
10,787
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
SaH Juggalo
Kuzenbo
15
1 / 6 / 1
9,281
714
5,872
16,463
20,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
ToughJasmine
Chernobog
14
1 / 7 / 4
8,854
681
9,183
13,701
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
WizCantinflas
Kukulkan
15
0 / 3 / 2
8,599
661
11,302
7,505
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
11
28
Kills
4
8
Deaths
28
80
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aladin_Wkh
Bastet
5
2
17
6.75
W
Zhong Kui
GreasyDog
Zhong Kui
7
1
17
15.5
L
2
5
0
0.4
W
Ymir
4
1
19
13.5
W
6
1
12
12
L
Fenrir
0
7
0
0
L
Kuzenbo
SaH Juggalo
Kuzenbo
1
6
1
0.25
L
Chernobog
ToughJasmine
Chernobog
1
7
4
0.43
L
Kukulkan
WizCantinflas
Kukulkan
0
3
2
0.33
W
Thor
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,084
Damage
40,907
59,485
Taken
65,069
50,520
Mitigated
43,651
28,915
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aladin_Wkh
Bastet
13,591
2,850
4,613
4,460
11,742
5,506
1,130
5,552
6,142
0
26,647
W
Zhong Kui
GreasyDog
Zhong Kui
21,814
3,622
1,950
5,293
12,026
14,769
1,785
5,514
6,266
39,152
0
L
8,357
2,005
174
783
10,303
3,800
0
2,539
7,746
14,837
0
W
Ymir
5,447
331
1,657
3,437
13,601
18,284
705
5,367
8,106
20,216
0
W
8,605
2,825
280
1,282
6,124
3,523
3,615
2,978
3,146
0
30,702
L
Fenrir
6,193
1,154
308
1,013
17,097
10,787
0
8,785
8,272
0
10,592
L
Kuzenbo
SaH Juggalo
Kuzenbo
5,872
2,104
1,670
1,369
16,463
20,056
13
9,335
7,016
12,687
0
L
Chernobog
ToughJasmine
Chernobog
9,183
3,675
359
1,643
13,701
5,857
0
4,100
9,270
0
21,125
L
Kukulkan
WizCantinflas
Kukulkan
11,302
1,653
643
1,226
7,505
3,151
0
2,558
4,947
30,623
0
W
Thor
11,627
3,243
2,146
3,797
15,992
8,438
627
5,975
9,833
0
22,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,715
Gold Earned
43,444
163
Minions Killed
126
0
Camps Cleared
0
1,254,158
Distance Traveled
935,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,337
795
15
1
0
319,077
0
W
Zhong Kui
10,716
824
41
3
0
228,707
0
L
Chronos
8,945
688
22
2
0
191,490
0
W
Ymir
11,143
857
27
2
0
245,962
0
W
Artemis
11,227
864
57
4
0
223,304
0
L
Fenrir
7,765
597
22
2
0
195,241
0
L
Kuzenbo
9,281
714
6
0
0
207,567
0
L
Chernobog
8,854
681
32
2
0
162,430
0
L
Kukulkan
8,599
661
44
3
0
178,297
0
W
Thor
10,292
792
23
2
0
237,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role