Player Matchup

Cthulhu
Cthulhu
KSOMHY
Cthulhu
Level 146
God Stats
5W - 4L
1,370 SR
Queue Stats
143W - 134L
1,430 Elo+
Party 1
Surtr
Surtr
KhalilvsTheWorld
Surtr
Level 120
God Stats
7W - 5L
1,497 SR
Queue Stats
47W - 34L
1,518 Elo+
Solo
Medusa
Medusa
My Esophagus
Medusa
Level 69
God Stats
2W - 0L
1,764 SR
Queue Stats
139W - 146L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Shellshock35
Kukulkan
Level 68
God Stats
9W - 7L
1,334 SR
Queue Stats
42W - 40L
1,497 Elo+
Solo
Ravana
Ravana
VibinWit_Monkeys
Ravana
Level 103
God Stats
7W - 4L
1,435 SR
Queue Stats
104W - 116L
1,412 Elo+
Party 1
Team Averages
Level 101
1,480 SR
1,460 Elo+

VS

Team Averages
Level 83
1,501 SR
1,446 Elo+
Cthulhu
Cthulhu
CiberXtremoCh
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,481 Elo+
Solo
Martichoras
Martichoras
Excudate
Martichoras
Level 81
God Stats
23W - 25L
1,637 SR
Queue Stats
110W - 107L
1,507 Elo+
Party 2
Sol
Sol
PENGUINO230
Sol
Level 98
God Stats
2W - 12L
1,274 SR
Queue Stats
59W - 59L
1,464 Elo+
Party 2
Horus
Horus
PHANT0M_X_KN1GHT
Horus
Level 65
God Stats
0W - 3L
1,424 SR
Queue Stats
13W - 32L
1,238 Elo+
Solo
Thanatos
Thanatos
disaster205
Thanatos
Level 67
God Stats
28W - 26L
1,672 SR
Queue Stats
212W - 205L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KSOMHY
Cthulhu
8
1 / 2 / 0
4,636
580
3,662
4,665
2,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 1
4,615
577
1,560
3,582
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
7
0 / 3 / 1
4,392
549
2,460
5,488
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Shellshock35
Kukulkan
8
0 / 2 / 1
4,876
610
1,077
3,343
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 0
4,536
567
1,736
3,261
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
1
0 / 0 / 0
3,016
377
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Excudate
Martichoras
8
2 / 1 / 1
4,532
567
4,713
4,516
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 2
5,285
661
2,695
5,527
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 3 / 1
3,903
488
2,215
6,836
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
disaster205
Thanatos
9
4 / 2 / 2
5,428
679
3,004
6,642
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
7
7
Deaths
6
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
0
0
L
Martichoras
Excudate
Martichoras
2
1
1
2.5
W
Cthulhu
KSOMHY
Cthulhu
1
2
0
0.5
W
2
0
1
2.5
W
Medusa
0
3
1
0.17
L
1
0
2
2
L
0
3
1
0.17
W
Kukulkan
Shellshock35
Kukulkan
0
2
1
0.25
W
1
0
0
1
L
Thanatos
disaster205
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,495
Damage
12,627
20,339
Taken
23,521
8,260
Mitigated
8,920
4,868
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
0
0
48
0
0
0
0
0
0
0
0
L
Martichoras
Excudate
Martichoras
4,713
1,580
0
771
4,516
1,853
0
26
4,490
0
29,097
W
Cthulhu
KSOMHY
Cthulhu
3,662
375
0
934
4,665
2,752
0
1,279
3,386
27,581
0
W
1,560
578
0
782
3,582
1,822
217
42
3,540
384
18,992
W
Medusa
2,460
1,040
0
1,088
5,488
1,454
156
0
5,488
0
24,185
L
2,695
902
0
3,379
5,527
1,739
0
1,635
3,892
35,421
0
L
2,215
1,319
40
1,306
6,836
3,113
0
3,056
3,780
0
12,856
W
Kukulkan
Shellshock35
Kukulkan
1,077
254
17
621
3,343
1,165
0
1,085
2,258
35,664
0
W
1,736
533
0
1,426
3,261
1,067
0
429
2,832
0
21,192
L
Thanatos
disaster205
Thanatos
3,004
1,186
0
5,592
6,642
2,215
0
77
6,565
0
27,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,055
Gold Earned
22,164
215
Minions Killed
167
0
Camps Cleared
0
764,097
Distance Traveled
619,011
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,016
377
0
0
0
0
0
L
Martichoras
4,532
567
29
4
0
122,419
0
W
Cthulhu
4,636
580
49
6
0
157,930
2
W
Surtr
4,615
577
26
3
0
132,533
1
W
Medusa
4,392
549
42
5
0
141,730
0
L
Sol
5,285
661
71
9
0
158,023
0
L
Horus
3,903
488
21
3
0
155,537
1
W
Kukulkan
4,876
610
60
8
0
146,462
0
W
Ravana
4,536
567
38
5
0
185,442
2
L
Thanatos
5,428
679
46
6
0
183,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role