Player Matchup

Rama
Rama
Fried Xanny
Rama
Level 43
God Stats
6W - 6L
1,620 SR
Queue Stats
32W - 26L
1,543 Elo+
Party 2
Charon
Charon
Infantiam
Charon
Level 62
God Stats
2W - 6L
1,662 SR
Queue Stats
44W - 67L
1,416 Elo+
Party 2
Mulan
Mulan
WastedWRLD1132
Mulan
Level 83
God Stats
1W - 2L
1,715 SR
Queue Stats
96W - 96L
1,467 Elo+
Solo
Raijin
Raijin
limbojimbo1
Raijin
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 126L
1,524 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 103
God Stats
453W - 437L
1,516 SR
Queue Stats
453W - 440L
1,461 Elo+
Solo
Team Averages
Level 68
1,603 SR
1,482 Elo+

VS

Team Averages
Level 50
1,621 SR
1,525 Elo+
Osiris
Osiris
BrutalAutism
Osiris
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
202W - 212L
1,453 Elo+
Party 3
Raijin
Raijin
LuckyTigers
Raijin
Level 66
God Stats
16W - 8L
1,577 SR
Queue Stats
99W - 65L
1,580 Elo+
Solo
Charon
Charon
ShedOfBodies
Charon
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
441W - 434L
1,460 Elo+
Party 3
Ymir
Ymir
TheDeathleaper
Ymir
Level 49
God Stats
2W - 2L
1,878 SR
Queue Stats
220W - 196L
1,548 Elo+
Party 1
Medusa
Medusa
logan982016
Medusa
Level 32
God Stats
7W - 4L
1,649 SR
Queue Stats
99W - 86L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,598
700
2,273
5,488
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
Infantiam
Charon
1
0 / 0 / 0
3,150
394
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
5,307
663
3,586
5,726
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
10
2 / 2 / 0
5,464
683
2,510
5,593
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
yimby101
Vulcan
7
0 / 1 / 0
4,180
523
2,746
4,030
1,444
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 0 / 2
4,558
570
1,298
5,055
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
8
1 / 2 / 1
4,554
569
3,700
4,035
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
7
0 / 0 / 1
4,624
578
806
3,252
1,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 0 / 1
4,904
613
2,250
6,804
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
8
1 / 1 / 0
4,494
562
2,320
3,216
918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
4
4
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
0
2
1
L
1
0
0
1
L
Charon
Infantiam
Charon
0
0
0
0
W
Raijin
1
2
1
0.75
W
Charon
0
0
1
0.5
W
2
0
1
2.5
L
0
1
0
0
L
Raijin
2
2
0
1
W
Medusa
1
1
0
1
L
Vulcan
yimby101
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,115
Damage
10,374
20,837
Taken
22,362
9,149
Mitigated
10,682
8,602
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
1,298
412
0
1,897
5,055
3,522
0
205
4,850
0
22,354
L
2,273
1,831
0
3,286
5,488
1,881
0
703
4,785
0
40,555
L
Charon
Infantiam
Charon
0
0
0
0
0
0
0
0
0
381
0
W
Raijin
3,700
253
0
740
4,035
1,297
0
2,848
1,187
35,138
0
W
Charon
806
64
922
1,057
3,252
1,777
0
253
2,999
16,809
0
W
2,250
746
0
983
6,804
3,168
0
1,844
4,960
32,912
0
L
3,586
275
0
1,590
5,726
3,817
0
1,077
4,649
0
35,800
L
Raijin
2,510
130
0
2,323
5,593
2,007
0
2,791
2,802
37,659
0
W
Medusa
2,320
1,281
0
1,118
3,216
918
0
106
3,110
0
26,189
L
Vulcan
yimby101
Vulcan
2,746
1,064
0
1,403
4,030
1,444
0
2,262
1,768
27,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
23,134
261
Minions Killed
218
0
Camps Cleared
0
651,128
Distance Traveled
842,801
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,558
570
35
4
0
182,576
0
L
Rama
5,598
700
76
10
0
156,086
1
L
Charon
3,150
394
1
0
0
31,225
0
W
Raijin
4,554
569
62
8
0
165,907
3
W
Charon
4,624
578
18
2
0
151,618
1
W
Ymir
4,904
613
58
7
0
169,028
0
L
Mulan
5,307
663
69
9
0
144,926
0
L
Raijin
5,464
683
77
10
0
139,421
2
W
Medusa
4,494
562
45
6
0
173,672
0
L
Vulcan
4,180
523
38
5
0
179,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role