Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Its Haon
Arachne
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
88W - 75L
1,535 Elo+
Party 3
Sol
Sol
digitalkill0021
Sol
Level 128
God Stats
30W - 11L
1,763 SR
Queue Stats
314W - 285L
1,584 Elo+
Party 2
Shiva
Shiva
uNick5040
Shiva
Level 159
God Stats
13W - 3L
1,587 SR
Queue Stats
67W - 38L
1,601 Elo+
Party 3
Team Averages
Level 135
1,570 SR
1,544 Elo+

VS

Team Averages
Level 127
1,535 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
Chicky Tends
Morgan Le Fay
Level 158
God Stats
31W - 16L
1,721 SR
Queue Stats
93W - 70L
1,552 Elo+
Solo
Discordia
Discordia
Derelikmahballs
Discordia
Level 93
God Stats
1W - 1L
1,789 SR
Queue Stats
43W - 51L
1,434 Elo+
Party 1
Cerberus
Cerberus
HuckVenom
Cerberus
Level 77
God Stats
0W - 3L
1,165 SR
Queue Stats
12W - 21L
1,417 Elo+
Party 1
Apollo
Apollo
SnazyEmperor
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 60L
1,507 Elo+
Party 1
Mercury
Mercury
krazykoda94
Mercury
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 1 / 0
9,544
636
13,791
14,423
5,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
 
Osiris
14
1 / 2 / 4
8,117
541
5,754
13,108
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Its Haon
Arachne
14
4 / 0 / 4
8,597
573
7,157
11,592
5,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
8 / 1 / 4
9,784
652
16,107
9,910
4,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
uNick5040
Shiva
12
1 / 0 / 11
8,356
557
8,115
10,794
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chicky Tends
Morgan Le Fay
15
1 / 2 / 0
9,252
617
13,461
11,857
11,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Derelikmahballs
Discordia
11
1 / 2 / 0
6,799
453
4,338
7,225
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
HuckVenom
Cerberus
9
0 / 8 / 0
6,087
406
2,243
22,272
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
13
0 / 3 / 0
7,714
514
6,423
14,793
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
krazykoda94
Mercury
12
2 / 6 / 1
7,643
510
7,097
13,673
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
4
4
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
0
7
W
Osiris
 
Osiris
1
2
4
1.5
L
Morgan Le Fay
Chicky Tends
Morgan Le Fay
1
2
0
0.5
L
Discordia
Derelikmahballs
Discordia
1
2
0
0.5
L
Cerberus
HuckVenom
Cerberus
0
8
0
0
W
Arachne
Its Haon
Arachne
4
0
4
6
L
Apollo
0
3
0
0
W
8
1
4
10
L
Mercury
krazykoda94
Mercury
2
6
1
0.42
W
Shiva
uNick5040
Shiva
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,924
Damage
33,562
59,827
Taken
69,820
32,024
Mitigated
39,800
21,570
Healing
19,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,791
10,144
0
4,860
14,423
5,998
2,534
5,601
8,822
0
86,874
W
Osiris
 
Osiris
5,754
2,607
0
4,386
13,108
8,165
0
7,986
5,122
0
56,248
L
Morgan Le Fay
Chicky Tends
Morgan Le Fay
13,461
2,263
0
5,148
11,857
11,808
254
21
11,836
89,703
595
L
Discordia
Derelikmahballs
Discordia
4,338
259
0
500
7,225
2,502
0
39
7,186
41,730
0
L
Cerberus
HuckVenom
Cerberus
2,243
229
281
5,109
22,272
13,554
0
4,801
17,471
20,259
0
W
Arachne
Its Haon
Arachne
7,157
5,206
0
4,248
11,592
5,082
0
2,269
9,295
0
66,473
L
Apollo
6,423
3,445
0
6,797
14,793
5,876
0
9,018
5,773
0
63,077
W
16,107
7,507
0
5,506
9,910
4,105
1,112
704
9,162
83,106
0
L
Mercury
krazykoda94
Mercury
7,097
4,573
0
1,311
13,673
6,060
0
2,262
11,301
0
47,640
W
Shiva
uNick5040
Shiva
8,115
1,169
110
2,460
10,794
8,674
0
3,268
7,526
0
30,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
37,495
475
Minions Killed
447
0
Camps Cleared
0
1,640,385
Distance Traveled
1,544,224
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,544
636
140
9
0
316,752
0
W
Osiris
8,117
541
95
6
0
305,311
0
L
Morgan Le Fay
9,252
617
146
10
0
276,693
0
L
Discordia
6,799
453
78
5
0
244,146
0
L
Cerberus
6,087
406
31
2
0
318,177
1
W
Arachne
8,597
573
102
7
0
384,418
1
L
Apollo
7,714
514
116
8
0
304,773
0
W
Sol
9,784
652
103
7
0
298,992
2
L
Mercury
7,643
510
76
5
0
400,435
0
W
Shiva
8,356
557
35
2
0
334,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role