Player Matchup

Susano
Susano
Dinklebeerrg
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,478 Elo+
Party 2
Neith
Neith
LINK7130
Neith
Level 10
God Stats
3W - 9L
1,358 SR
Queue Stats
12W - 21L
1,293 Elo+
Party 2
Gilgamesh
Gilgamesh
MaliciousPursuit
Gilgamesh
Level 29
God Stats
2W - 2L
1,614 SR
Queue Stats
45W - 49L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Thuefasa
Zhong Kui
Level 15
God Stats
6W - 9L
1,331 SR
Queue Stats
15W - 27L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
UR A PAB 69
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 2
Team Averages
Level 18
1,461 SR
1,350 Elo+

VS

Team Averages
Level 92
1,650 SR
1,490 Elo+
Nike
Nike
DeathxAngel23
Nike
Level 109
God Stats
6W - 3L
1,516 SR
Queue Stats
37W - 16L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Joke2222
Danzaburou
Level 6
God Stats
7W - 1L
1,714 SR
Queue Stats
33W - 8L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
LordLoss4750
Sylvanus
Level 78
God Stats
78W - 78L
1,443 SR
Queue Stats
328W - 334L
1,393 Elo+
Solo
Anubis
Anubis
Wavesy
Anubis
Level 127
God Stats
1W - 0L
1,714 SR
Queue Stats
36W - 9L
1,580 Elo+
Party 1
Charon
Charon
aFishboy
Charon
Level 140
God Stats
15W - 3L
1,866 SR
Queue Stats
36W - 15L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 4 / 3
7,218
802
8,249
11,231
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
LINK7130
Neith
11
1 / 2 / 1
6,357
706
2,018
5,882
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
12
0 / 1 / 2
6,055
673
902
3,792
1,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Thuefasa
Zhong Kui
14
2 / 6 / 0
7,038
782
5,285
10,045
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
UR A PAB 69
Cthulhu
11
0 / 6 / 3
6,233
693
4,068
13,002
8,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
8,627
959
8,226
6,785
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Joke2222
Danzaburou
14
2 / 1 / 5
7,563
840
5,730
7,962
3,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LordLoss4750
Sylvanus
12
0 / 0 / 9
6,683
743
2,356
1,874
1,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
Wavesy
Anubis
14
10 / 3 / 8
8,648
961
14,874
8,803
4,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
aFishboy
Charon
14
1 / 0 / 14
8,436
937
7,577
6,466
6,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
19
19
Deaths
4
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Susano
1
4
3
0.63
W
Danzaburou
Joke2222
Danzaburou
2
1
5
4.5
L
Neith
LINK7130
Neith
1
2
1
0.75
W
Sylvanus
LordLoss4750
Sylvanus
0
0
9
4.5
L
Gilgamesh
0
1
2
1
L
Zhong Kui
Thuefasa
Zhong Kui
2
6
0
0.33
L
Cthulhu
UR A PAB 69
Cthulhu
0
6
3
0.25
W
Anubis
Wavesy
Anubis
10
3
8
4.67
W
Charon
aFishboy
Charon
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,522
Damage
38,763
43,952
Taken
31,890
21,568
Mitigated
23,689
2,663
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,226
647
0
608
6,785
6,950
1,086
1,265
5,401
0
33,902
L
Susano
8,249
1,232
0
272
11,231
3,690
0
5,695
5,391
0
18,600
W
Danzaburou
Joke2222
Danzaburou
5,730
3,031
0
1,632
7,962
3,548
676
1,997
5,795
0
26,039
L
Neith
LINK7130
Neith
2,018
794
0
30
5,882
1,967
0
3,305
2,438
0
6,251
W
Sylvanus
LordLoss4750
Sylvanus
2,356
389
2,347
1,166
1,874
1,835
468
592
1,206
5,972
0
L
Gilgamesh
902
158
0
511
3,792
1,679
0
1,877
1,829
0
4,603
L
Zhong Kui
Thuefasa
Zhong Kui
5,285
466
0
889
10,045
5,813
0
5,748
4,099
16,774
0
L
Cthulhu
UR A PAB 69
Cthulhu
4,068
199
160
801
13,002
8,419
0
7,753
5,049
12,859
0
W
Anubis
Wavesy
Anubis
14,874
1,176
0
2,400
8,803
4,811
919
2,694
5,908
34,046
0
W
Charon
aFishboy
Charon
7,577
1,214
0
2,973
6,466
6,545
740
2,456
3,893
21,067
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
39,957
115
Minions Killed
203
0
Camps Cleared
0
867,353
Distance Traveled
918,007
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,627
959
68
8
0
204,890
0
L
Susano
7,218
802
23
3
0
173,791
0
W
Danzaburou
7,563
840
47
5
0
195,925
0
L
Neith
6,357
706
19
2
0
184,492
0
W
Sylvanus
6,683
743
11
1
0
146,344
0
L
Gilgamesh
6,055
673
9
1
0
155,717
0
L
Zhong Kui
7,038
782
38
4
0
175,504
0
L
Cthulhu
6,233
693
26
3
0
177,849
1
W
Anubis
8,648
961
53
6
0
173,744
0
W
Charon
8,436
937
24
3
0
197,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role