Player Matchup

Charon
Charon
Emmris13
Charon
Level 67
God Stats
9W - 7L
1,500 SR
Queue Stats
62W - 53L
1,420 Elo+
Solo
Bakasura
Bakasura
HEREetical
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,675 Elo+
Party 1
Kukulkan
Kukulkan
chaoswise
Kukulkan
Level 94
God Stats
0W - 1L
1,295 SR
Queue Stats
43W - 50L
1,472 Elo+
Party 1
Horus
Horus
micha3lPlayzz
Horus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 29L
1,378 Elo+
Party 1
Izanami
Izanami
za_cai
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,379 Elo+
Party 1
Team Averages
Level 42
1,459 SR
1,465 Elo+

VS

Team Averages
Level 93
1,340 SR
1,448 Elo+
Mulan
Mulan
AlexRoot169
Mulan
Level 62
God Stats
40W - 36L
1,530 SR
Queue Stats
65W - 74L
1,392 Elo+
Solo
Janus
Janus
MaddishMax
Janus
Level 121
God Stats
1W - 6L
1,193 SR
Queue Stats
324W - 311L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
MegaGundamx75
Cthulhu
Level 69
God Stats
9W - 9L
1,488 SR
Queue Stats
40W - 41L
1,463 Elo+
Solo
Thanatos
Thanatos
NiceSack
Thanatos
Level 86
God Stats
6W - 4L
1,310 SR
Queue Stats
130W - 123L
1,460 Elo+
Solo
Cupid
Cupid
TDaddy2926
Cupid
Level 125
God Stats
2W - 7L
1,179 SR
Queue Stats
188W - 195L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Emmris13
Charon
11
0 / 4 / 0
6,935
408
4,942
14,084
10,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
HEREetical
Bakasura
14
3 / 3 / 1
8,530
502
5,077
12,430
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
chaoswise
Kukulkan
14
1 / 5 / 4
8,279
487
6,239
13,242
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 3
7,748
456
6,126
15,396
9,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
za_cai
Izanami
10
1 / 7 / 0
6,643
391
635
9,849
2,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
11,031
649
12,401
12,956
12,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
4 / 2 / 1
9,414
554
8,599
8,718
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
13
2 / 1 / 8
9,038
532
7,323
12,616
7,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
NiceSack
Thanatos
14
6 / 2 / 3
9,076
534
11,280
11,291
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
14
6 / 1 / 1
9,214
542
8,809
11,519
4,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
24
24
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
Charon
Emmris13
Charon
0
4
0
0
L
Bakasura
HEREetical
Bakasura
3
3
1
1.17
W
Janus
4
2
1
2.25
W
Cthulhu
2
1
8
6
W
Thanatos
NiceSack
Thanatos
6
2
3
3.75
W
Cupid
6
1
1
6.5
L
Kukulkan
chaoswise
Kukulkan
1
5
4
0.6
L
1
5
3
0.5
L
Izanami
za_cai
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,019
Damage
48,412
65,001
Taken
57,100
32,780
Mitigated
33,598
11,169
Healing
27,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,401
1,915
0
5,543
12,956
12,605
253
1,527
11,219
0
88,430
L
Charon
Emmris13
Charon
4,942
747
0
2,728
14,084
10,874
0
4,755
9,329
30,429
0
L
Bakasura
HEREetical
Bakasura
5,077
3,906
0
3,090
12,430
5,113
0
1,982
10,448
0
43,964
W
Janus
8,599
199
34
1,759
8,718
3,504
2,037
2,004
6,659
74,543
0
W
Cthulhu
7,323
392
2,774
3,548
12,616
7,933
500
2,240
10,016
32,418
0
W
Thanatos
NiceSack
Thanatos
11,280
1,913
0
8,256
11,291
4,884
0
2,100
9,191
0
65,409
W
Cupid
8,809
4,702
29
5,474
11,519
4,672
2,797
2,886
8,283
0
62,905
L
Kukulkan
chaoswise
Kukulkan
6,239
651
0
1,609
13,242
5,036
624
4,543
8,631
63,040
0
L
6,126
2,223
200
3,542
15,396
9,553
0
2,604
12,672
0
45,461
L
Izanami
za_cai
Izanami
635
137
0
0
9,849
2,204
0
1,976
7,873
0
13,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,135
Gold Earned
47,773
356
Minions Killed
477
0
Camps Cleared
0
1,524,317
Distance Traveled
1,567,564
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,031
649
130
8
0
312,226
5
L
Charon
6,935
408
39
2
0
278,266
0
L
Bakasura
8,530
502
98
6
0
396,534
0
W
Janus
9,414
554
122
7
0
300,440
0
W
Cthulhu
9,038
532
35
2
0
340,704
6
W
Thanatos
9,076
534
88
5
0
349,312
0
W
Cupid
9,214
542
102
6
0
264,882
2
L
Kukulkan
8,279
487
108
6
0
277,251
0
L
Horus
7,748
456
87
5
0
329,121
3
L
Izanami
6,643
391
24
1
0
243,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role