Player Matchup

Neith
Neith
 
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Aetuso
Kuzenbo
Level 33
God Stats
4W - 3L
1,556 SR
Queue Stats
87W - 108L
1,509 Elo+
Solo
Sol
Sol
Andrei2276
Sol
Level 108
God Stats
12W - 15L
1,543 SR
Queue Stats
258W - 248L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
FerentinosDeal
Cu Chulainn
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 34L
1,505 Elo+
Solo
Bakasura
Bakasura
PushAndPoke
Bakasura
Level 99
God Stats
20W - 20L
1,470 SR
Queue Stats
111W - 110L
1,465 Elo+
Solo
Team Averages
Level 82
1,514 SR
1,489 Elo+

VS

Team Averages
Level 63
1,559 SR
1,485 Elo+
Chaac
Chaac
Byriq
Chaac
Level 63
God Stats
9W - 6L
1,654 SR
Queue Stats
58W - 40L
1,564 Elo+
Solo
Loki
Loki
Efflarascence
Loki
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 31L
1,554 Elo+
Solo
Poseidon
Poseidon
GdiScorpion
Poseidon
Level 148
God Stats
39W - 23L
1,629 SR
Queue Stats
267W - 258L
1,463 Elo+
Solo
Sobek
Sobek
ReynProMaster
Sobek
Level 14
God Stats
2W - 3L
1,344 SR
Queue Stats
8W - 11L
1,426 Elo+
Party 1
Charybdis
Charybdis
ZDragonSinZ
Charybdis
Level 48
God Stats
5W - 1L
1,666 SR
Queue Stats
13W - 15L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 2
6,846
489
6,659
7,109
2,839
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Aetuso
Kuzenbo
10
1 / 4 / 0
6,819
487
4,099
11,084
9,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 9 / 0
7,339
524
6,979
16,493
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
FerentinosDeal
Cu Chulainn
14
2 / 2 / 0
8,245
589
7,368
12,326
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
PushAndPoke
Bakasura
11
2 / 5 / 0
7,406
529
5,591
15,266
6,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Byriq
Chaac
13
1 / 2 / 0
7,133
510
2,082
8,473
6,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 7
9,000
643
7,756
12,400
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
GdiScorpion
Poseidon
15
12 / 1 / 4
10,060
719
20,814
11,220
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 6
7,790
556
5,760
11,319
10,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
ZDragonSinZ
Charybdis
14
4 / 1 / 3
8,301
593
7,929
7,586
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
7
Kills
23
23
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
L
Kuzenbo
Aetuso
Kuzenbo
1
4
0
0.25
L
1
9
0
0.11
W
Chaac
Byriq
Chaac
1
2
0
0.5
W
3
1
7
6.5
L
Cu Chulainn
FerentinosDeal
Cu Chulainn
2
2
0
1
W
Poseidon
GdiScorpion
Poseidon
12
1
4
14
L
Bakasura
PushAndPoke
Bakasura
2
5
0
0.4
W
3
2
6
3
W
Charybdis
ZDragonSinZ
Charybdis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,696
Damage
44,341
62,278
Taken
50,998
36,899
Mitigated
28,962
11,822
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,659
3,090
0
579
7,109
2,839
0
2,966
4,143
0
43,250
L
Kuzenbo
Aetuso
Kuzenbo
4,099
1,209
1,084
1,506
11,084
9,610
0
3,706
7,378
21,560
0
L
6,979
2,136
0
3,889
16,493
6,121
370
10,497
5,996
54,252
0
W
Chaac
Byriq
Chaac
2,082
226
0
2,818
8,473
6,435
314
215
7,765
0
39,200
W
7,756
1,614
0
7,159
12,400
5,285
0
2,753
9,048
0
79,028
L
Cu Chulainn
FerentinosDeal
Cu Chulainn
7,368
265
0
2,192
12,326
12,055
0
2,675
9,244
458
66,401
W
Poseidon
GdiScorpion
Poseidon
20,814
4,415
190
3,097
11,220
4,189
1,909
5,162
5,184
83,241
0
L
Bakasura
PushAndPoke
Bakasura
5,591
3,622
0
2,572
15,266
6,274
0
6,745
8,515
0
34,606
W
5,760
645
0
4,746
11,319
10,058
0
2,568
8,751
23,732
0
W
Charybdis
ZDragonSinZ
Charybdis
7,929
4,988
0
3,739
7,586
2,995
86
920
6,529
0
71,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
42,284
341
Minions Killed
453
0
Camps Cleared
0
1,313,325
Distance Traveled
1,412,210
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,846
489
71
5
0
249,194
0
L
Kuzenbo
6,819
487
29
2
0
262,441
3
L
Sol
7,339
524
92
7
0
256,009
0
W
Chaac
7,133
510
69
5
0
233,111
0
W
Loki
9,000
643
116
8
0
332,746
2
L
Cu Chulainn
8,245
589
86
6
0
241,187
0
W
Poseidon
10,060
719
127
9
0
280,291
0
L
Bakasura
7,406
529
63
5
0
304,494
0
W
Sobek
7,790
556
28
2
0
322,653
2
W
Charybdis
8,301
593
113
8
0
243,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role