Player Matchup

Sylvanus
Sylvanus
BertTheHert816
Sylvanus
Level 25
God Stats
2W - 11L
1,261 SR
Queue Stats
94W - 110L
1,436 Elo+
Party 2
Martichoras
Martichoras
ConvertibleBurt4
Martichoras
Level 58
God Stats
42W - 31L
1,625 SR
Queue Stats
92W - 86L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
MisterBadazz14
Cernunnos
Level 129
God Stats
11W - 12L
1,513 SR
Queue Stats
211W - 253L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
Zalisarr
Hun Batz
Level 26
God Stats
8W - 6L
1,722 SR
Queue Stats
37W - 49L
1,371 Elo+
Party 1
Horus
Horus
tatemartin1
Horus
Level 86
God Stats
13W - 10L
1,630 SR
Queue Stats
425W - 466L
1,431 Elo+
Party 2
Team Averages
Level 65
1,550 SR
1,420 Elo+

VS

Team Averages
Level 70
1,406 SR
1,365 Elo+
Artemis
Artemis
 
Artemis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
A Rogue Legacy
Cu Chulainn
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 190L
1,412 Elo+
Party 3
Hun Batz
Hun Batz
Aero 118
Hun Batz
Level 106
God Stats
0W - 2L
1,225 SR
Queue Stats
75W - 95L
1,389 Elo+
Party 3
Hel
Hel
GBL Gumbo
Hel
Level 24
God Stats
1W - 3L
1,307 SR
Queue Stats
27W - 38L
1,351 Elo+
Party 3
Anubis
Anubis
Ricardrocar
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,173 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 0 / 0
5,804
484
3,733
6,347
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
ConvertibleBurt4
Martichoras
12
3 / 1 / 0
7,341
612
3,767
5,285
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
MisterBadazz14
Cernunnos
11
8 / 3 / 7
7,138
595
11,133
9,725
3,530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Zalisarr
Hun Batz
11
2 / 1 / 3
6,319
527
1,699
7,936
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 1 / 10
7,024
585
5,721
12,708
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 5 / 1
5,532
461
7,150
9,792
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
A Rogue Legacy
Cu Chulainn
12
0 / 0 / 0
6,744
562
4,783
9,089
6,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hun Batz
Aero 118
Hun Batz
8
0 / 5 / 2
5,538
462
3,756
8,958
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 2
5,819
485
3,456
7,811
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
12
4 / 2 / 0
7,721
643
4,434
5,358
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
6
6
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
1
0.3
L
Cu Chulainn
A Rogue Legacy
Cu Chulainn
0
0
0
0
L
Hun Batz
Aero 118
Hun Batz
0
5
2
0.2
W
Sylvanus
0
0
0
0
W
Martichoras
ConvertibleBurt4
Martichoras
3
1
0
3
L
1
6
2
0.33
W
Cernunnos
MisterBadazz14
Cernunnos
8
3
7
3.83
L
Anubis
4
2
0
2
W
Hun Batz
Zalisarr
Hun Batz
2
1
3
3.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
23,579
42,001
Taken
41,008
21,625
Mitigated
18,057
13,968
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,150
4,098
0
1,319
9,792
3,143
38
49
9,743
0
29,427
L
Cu Chulainn
A Rogue Legacy
Cu Chulainn
4,783
700
0
2,572
9,089
6,834
540
3,445
5,644
350
51,563
L
Hun Batz
Aero 118
Hun Batz
3,756
802
0
0
8,958
2,949
0
15
8,943
0
27,912
W
Sylvanus
3,733
1,789
36
3,073
6,347
3,796
90
350
5,997
28,794
5,476
W
Martichoras
ConvertibleBurt4
Martichoras
3,767
815
0
1,057
5,285
1,840
519
2,013
3,272
0
52,304
L
3,456
751
1,124
1,788
7,811
2,611
126
0
7,791
28,711
0
W
Cernunnos
MisterBadazz14
Cernunnos
11,133
5,967
114
2,951
9,725
3,530
684
2,218
7,447
0
50,534
L
Anubis
4,434
7
0
1,501
5,358
2,520
0
64
5,294
48,870
0
W
Hun Batz
Zalisarr
Hun Batz
1,699
647
0
1,080
7,936
2,793
336
472
7,464
0
44,544
W
5,721
2,555
659
4,998
12,708
9,666
160
3,328
9,380
0
22,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,626
Gold Earned
31,354
322
Minions Killed
305
0
Camps Cleared
0
1,116,489
Distance Traveled
1,129,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,532
461
38
3
0
209,683
0
L
Cu Chulainn
6,744
562
84
7
0
222,997
0
L
Hun Batz
5,538
462
44
4
0
265,297
0
W
Sylvanus
5,804
484
65
5
0
179,856
0
W
Martichoras
7,341
612
96
8
0
228,872
0
L
Hel
5,819
485
46
4
0
217,756
0
W
Cernunnos
7,138
595
62
5
0
196,527
0
L
Anubis
7,721
643
93
8
0
213,586
0
W
Hun Batz
6,319
527
72
6
0
267,943
0
W
Horus
7,024
585
27
2
0
243,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role