Player Matchup

Bacchus
Bacchus
IoRival
Bacchus
Level 82
God Stats
2W - 3L
1,353 SR
Queue Stats
3W - 6L
1,499 Elo+
Party 1
Scylla
Scylla
MalcolmX 713898
Scylla
Level 148
God Stats
7W - 8L
1,412 SR
Queue Stats
1,860W - 1,731L
1,518 Elo+
Solo
Odin
Odin
Pesticide54
Odin
Level 107
God Stats
2W - 1L
1,646 SR
Queue Stats
30W - 26L
1,556 Elo+
Solo
Charon
Charon
ZoloFren
Charon
Level 122
God Stats
2W - 0L
1,693 SR
Queue Stats
18W - 11L
1,620 Elo+
Party 1
Camazotz
Camazotz
jinxje
Camazotz
Level 76
God Stats
1W - 2L
1,381 SR
Queue Stats
178W - 166L
1,563 Elo+
Solo
Team Averages
Level 107
1,497 SR
1,551 Elo+

VS

Team Averages
Level 109
1,670 SR
1,500 Elo+
Bakasura
Bakasura
Nathsit
Bakasura
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 80L
1,488 Elo+
Solo
Charon
Charon
SnekkyBoi
Charon
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 89L
1,544 Elo+
Party 2
Artemis
Artemis
Stonehedge
Artemis
Level 28
God Stats
1W - 1L
1,681 SR
Queue Stats
20W - 27L
1,482 Elo+
Party 2
Chang'e
Chang'e
TRYN 4 FUN
Chang'e
Level 105
God Stats
2W - 4L
1,859 SR
Queue Stats
173W - 169L
1,437 Elo+
Solo
Vamana
Vamana
bigstank69
Vamana
Level 127
God Stats
4W - 3L
1,811 SR
Queue Stats
69W - 66L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IoRival
Bacchus
14
0 / 3 / 6
8,094
675
5,742
9,686
11,198
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 2 / 5
8,565
714
11,688
11,819
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 3
8,581
715
10,293
12,642
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Charon
ZoloFren
Charon
15
2 / 0 / 7
9,142
762
9,232
12,756
12,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
jinxje
Camazotz
15
1 / 0 / 8
7,949
662
12,563
12,147
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nathsit
Bakasura
15
0 / 3 / 2
8,419
702
5,009
12,872
7,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
SnekkyBoi
Charon
15
1 / 0 / 3
8,206
684
16,429
13,442
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Stonehedge
Artemis
14
0 / 6 / 3
7,704
642
7,726
12,065
5,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TRYN 4 FUN
Chang'e
16
4 / 0 / 2
8,881
740
7,447
8,649
3,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
bigstank69
Vamana
15
2 / 3 / 4
8,689
724
12,911
17,138
16,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
11
Kills
7
7
Deaths
12
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
IoRival
Bacchus
0
3
6
1
W
4
2
5
3.25
L
Bakasura
Nathsit
Bakasura
0
3
2
0.33
W
4
2
3
2.75
L
Charon
SnekkyBoi
Charon
1
0
3
2.5
L
Artemis
Stonehedge
Artemis
0
6
3
0.25
L
Chang'e
TRYN 4 FUN
Chang'e
4
0
2
5
W
Charon
ZoloFren
Charon
2
0
7
5.5
L
Vamana
bigstank69
Vamana
2
3
4
1.33
W
Camazotz
jinxje
Camazotz
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,518
Damage
49,522
59,050
Taken
64,166
45,396
Mitigated
43,866
14,784
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
IoRival
Bacchus
5,742
264
0
1,367
9,686
11,198
0
4,462
4,840
14,761
0
W
11,688
795
0
2,691
11,819
5,104
357
5,068
6,266
37,618
0
L
Bakasura
Nathsit
Bakasura
5,009
3,658
0
1,786
12,872
7,158
1,154
4,348
8,079
0
32,299
W
10,293
1,847
0
1,195
12,642
11,594
478
4,108
8,239
0
24,736
L
Charon
SnekkyBoi
Charon
16,429
1,735
622
3,944
13,442
11,746
32
7,199
5,662
29,451
1,489
L
Artemis
Stonehedge
Artemis
7,726
2,989
0
1,294
12,065
5,218
532
3,669
8,123
0
21,860
L
Chang'e
TRYN 4 FUN
Chang'e
7,447
420
2,252
4,851
8,649
3,739
549
4,249
4,231
35,654
0
W
Charon
ZoloFren
Charon
9,232
1,985
2,117
3,033
12,756
12,113
23
3,747
8,292
29,564
0
L
Vamana
bigstank69
Vamana
12,911
5,950
0
794
17,138
16,005
276
6,395
9,938
287
29,537
W
Camazotz
jinxje
Camazotz
12,563
2,976
0
4,381
12,147
5,387
0
3,627
7,822
0
26,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,331
Gold Earned
41,899
202
Minions Killed
245
0
Camps Cleared
0
1,238,395
Distance Traveled
1,161,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,094
675
15
1
0
231,877
0
W
Scylla
8,565
714
75
6
0
239,131
0
L
Bakasura
8,419
702
75
6
0
251,861
0
W
Odin
8,581
715
35
3
0
261,722
0
L
Charon
8,206
684
28
2
0
238,468
0
L
Artemis
7,704
642
42
4
0
210,192
0
L
Chang'e
8,881
740
62
5
0
242,658
0
W
Charon
9,142
762
40
3
0
239,905
0
L
Vamana
8,689
724
38
3
0
218,740
0
W
Camazotz
7,949
662
37
3
0
265,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role