Player Matchup

Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DeathStraider
Hercules
Level 62
God Stats
5W - 4L
1,855 SR
Queue Stats
134W - 108L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
IvoGrosso774
Cernunnos
Level 122
God Stats
0W - 2L
1,800 SR
Queue Stats
207W - 202L
1,578 Elo+
Party 1
Anubis
Anubis
Mefsia5
Anubis
Level 122
God Stats
8W - 7L
1,666 SR
Queue Stats
266W - 243L
1,589 Elo+
Party 1
Charon
Charon
sakentros
Charon
Level 103
God Stats
5W - 2L
1,252 SR
Queue Stats
80W - 66L
1,450 Elo+
Solo
Team Averages
Level 114
1,615 SR
1,546 Elo+

VS

Team Averages
Level 144
1,602 SR
1,623 Elo+
Sol
Sol
 
Sol
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
DubGamesIII
Charon
Level 125
God Stats
5W - 1L
1,727 SR
Queue Stats
77W - 68L
1,542 Elo+
Party 2
Nemesis
Nemesis
FF12
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,702 Elo+
Party 2
Da Ji
Da Ji
SawGamer
Da Ji
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 123L
1,643 Elo+
Party 2
Hachiman
Hachiman
mimmartin
Hachiman
Level 156
God Stats
6W - 0L
1,784 SR
Queue Stats
88W - 44L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 4 / 2
7,274
560
7,437
16,024
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
DeathStraider
Hercules
13
3 / 3 / 0
7,991
615
7,270
11,897
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cernunnos
IvoGrosso774
Cernunnos
13
3 / 4 / 1
7,404
570
7,343
12,345
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Mefsia5
Anubis
12
1 / 6 / 1
7,270
559
6,214
10,985
5,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charon
sakentros
Charon
6
0 / 2 / 2
5,434
418
2,680
6,486
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 0 / 4
9,149
704
10,848
8,083
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
14
2 / 3 / 0
8,208
631
4,840
8,966
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
FF12
Nemesis
14
5 / 1 / 7
8,334
641
12,707
13,929
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
SawGamer
Da Ji
12
2 / 2 / 10
7,502
577
6,509
11,857
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
mimmartin
Hachiman
13
3 / 3 / 3
7,956
612
9,404
10,163
3,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
19
19
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
2
0.75
W
Sol
 
Sol
7
0
4
9
L
Hercules
DeathStraider
Hercules
3
3
0
1
W
Charon
2
3
0
0.67
W
Nemesis
FF12
Nemesis
5
1
7
8.5
L
Cernunnos
IvoGrosso774
Cernunnos
3
4
1
0.88
L
Anubis
Mefsia5
Anubis
1
6
1
0.25
W
Da Ji
SawGamer
Da Ji
2
2
10
3.5
W
Hachiman
mimmartin
Hachiman
3
3
3
1.5
L
Charon
sakentros
Charon
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
44,308
57,737
Taken
52,998
27,981
Mitigated
23,897
15,864
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,437
2,020
0
2,818
16,024
5,420
0
3,465
12,492
0
60,992
W
Sol
 
Sol
10,848
4,531
0
5,938
8,083
3,151
1,843
3,578
4,457
67,706
7,241
L
Hercules
DeathStraider
Hercules
7,270
2,691
0
4,579
11,897
9,571
0
5,048
6,308
0
58,984
W
Charon
4,840
718
0
500
8,966
4,212
0
0
8,428
53,971
0
W
Nemesis
FF12
Nemesis
12,707
6,810
0
2,569
13,929
4,859
0
2,548
11,238
0
66,690
L
Cernunnos
IvoGrosso774
Cernunnos
7,343
4,139
0
3,501
12,345
4,879
0
527
11,808
0
55,321
L
Anubis
Mefsia5
Anubis
6,214
863
0
2,758
10,985
5,126
0
5,026
5,914
59,825
0
W
Da Ji
SawGamer
Da Ji
6,509
1,270
0
2,053
11,857
8,163
0
1,320
10,537
0
16,777
W
Hachiman
mimmartin
Hachiman
9,404
5,482
0
4,246
10,163
3,512
25
1,448
8,715
0
59,967
L
Charon
sakentros
Charon
2,680
724
0
2,208
6,486
2,985
0
423
6,063
11,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,373
Gold Earned
41,149
417
Minions Killed
445
0
Camps Cleared
0
1,250,897
Distance Traveled
1,440,132
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,274
560
92
7
0
333,765
0
W
Sol
9,149
704
122
9
0
284,460
0
L
Hercules
7,991
615
102
8
0
272,185
0
W
Charon
8,208
631
108
8
0
263,947
0
W
Nemesis
8,334
641
91
7
0
331,088
0
L
Cernunnos
7,404
570
102
8
0
254,280
0
L
Anubis
7,270
559
110
8
0
253,911
4
W
Da Ji
7,502
577
18
1
0
301,865
2
W
Hachiman
7,956
612
106
8
0
258,772
2
L
Charon
5,434
418
11
1
0
136,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role