Player Matchup

Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Maltosa15
Zhong Kui
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 26L
1,246 Elo+
Party 1
Cerberus
Cerberus
Nico_Vieyra3004
Cerberus
Level 68
God Stats
14W - 18L
1,666 SR
Queue Stats
487W - 550L
1,433 Elo+
Party 1
Izanami
Izanami
juanfgull
Izanami
Level 8
God Stats
3W - 10L
1,307 SR
Queue Stats
7W - 14L
1,135 Elo+
Party 1
Thanatos
Thanatos
llRiotIl
Thanatos
Level 49
God Stats
2W - 5L
1,344 SR
Queue Stats
31W - 40L
1,364 Elo+
Solo
Team Averages
Level 44
1,464 SR
1,336 Elo+

VS

Team Averages
Level 66
1,551 SR
1,426 Elo+
Thanatos
Thanatos
Icy_Astral
Thanatos
Level 94
God Stats
11W - 3L
1,628 SR
Queue Stats
35W - 23L
1,483 Elo+
Party 2
Shiva
Shiva
Icy_BackWood
Shiva
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,342 Elo+
Party 2
Zeus
Zeus
Icy_Scoobs
Zeus
Level 63
God Stats
9W - 2L
1,700 SR
Queue Stats
44W - 36L
1,427 Elo+
Party 2
Olorun
Olorun
Rayomaquen08
Olorun
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 205L
1,503 Elo+
Solo
Charon
Charon
anotherfellahhh
Charon
Level 69
God Stats
5W - 5L
1,427 SR
Queue Stats
68W - 80L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 0
5,136
514
3,920
6,249
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Maltosa15
Zhong Kui
8
0 / 1 / 0
4,655
466
2,540
6,142
4,757
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
8
3 / 3 / 0
5,024
502
4,678
10,179
5,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
juanfgull
Izanami
8
1 / 2 / 3
5,096
510
4,078
4,687
1,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
llRiotIl
Thanatos
5
0 / 0 / 1
3,981
398
320
2,810
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Icy_Astral
Thanatos
11
5 / 0 / 1
6,420
642
6,670
8,356
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
2 / 1 / 2
5,574
557
4,987
7,764
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 1
5,626
563
1,519
4,002
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
8
0 / 3 / 3
4,782
478
3,454
6,396
1,770
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 2
5,503
550
2,053
4,576
3,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
7
8
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Thanatos
Icy_Astral
Thanatos
5
0
1
5.5
W
2
1
2
3
W
0
1
1
0.5
L
Zhong Kui
Maltosa15
Zhong Kui
0
1
0
0
L
Cerberus
3
3
0
1
W
Olorun
0
3
3
0.5
W
0
0
2
1
L
Izanami
juanfgull
Izanami
1
2
3
1.25
L
Thanatos
llRiotIl
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,536
Damage
18,683
30,067
Taken
31,094
14,594
Mitigated
16,096
7,884
Healing
14,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,920
324
0
1,100
6,249
2,096
0
1,051
5,000
32,505
0
W
Thanatos
Icy_Astral
Thanatos
6,670
2,482
0
9,571
8,356
3,494
0
1,310
6,922
0
45,544
W
4,987
879
128
2,002
7,764
5,639
0
2,601
5,111
354
20,137
W
1,519
0
0
0
4,002
1,346
0
2,715
1,073
38,462
0
L
Zhong Kui
Maltosa15
Zhong Kui
2,540
469
0
361
6,142
4,757
0
2,227
3,911
20,128
0
L
Cerberus
4,678
375
0
3,632
10,179
5,647
0
2,863
7,316
19,417
0
W
Olorun
3,454
1,828
137
1,760
6,396
1,770
0
1,942
4,454
25,645
0
W
2,053
451
0
810
4,576
3,847
62
2,274
2,298
25,549
0
L
Izanami
juanfgull
Izanami
4,078
2,975
0
217
4,687
1,318
0
811
3,876
0
28,638
L
Thanatos
llRiotIl
Thanatos
320
122
0
2,574
2,810
776
0
133
2,663
0
8,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,892
Gold Earned
27,905
196
Minions Killed
270
0
Camps Cleared
0
831,219
Distance Traveled
939,904
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,136
514
45
5
0
185,603
0
W
Thanatos
6,420
642
80
8
0
201,216
0
W
Shiva
5,574
557
29
3
0
197,975
0
W
Zeus
5,626
563
73
7
0
173,379
0
L
Zhong Kui
4,655
466
31
3
0
169,356
0
L
Cerberus
5,024
502
36
4
0
187,900
1
W
Olorun
4,782
478
40
4
0
180,168
2
W
Charon
5,503
550
48
5
0
187,166
1
L
Izanami
5,096
510
58
6
0
195,295
0
L
Thanatos
3,981
398
26
3
0
93,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role