Player Matchup

Aphrodite
Aphrodite
Aerhael
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 99L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
Drathos
Cthulhu
Level 25
God Stats
0W - 2L
1,530 SR
Queue Stats
10W - 8L
1,464 Elo+
Party 2
Fenrir
Fenrir
Zainyest
Fenrir
Level 67
God Stats
1W - 2L
1,570 SR
Queue Stats
50W - 30L
1,576 Elo+
Party 2
Team Averages
Level 64
1,533 SR
1,509 Elo+

VS

Team Averages
Level 82
1,692 SR
1,479 Elo+
Ra
Ra
Odon__Kritanta
Ra
Level 123
God Stats
17W - 8L
1,797 SR
Queue Stats
281W - 253L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
PSYCHIC-WAR
Jing Wei
Level 18
God Stats
49W - 26L
1,713 SR
Queue Stats
151W - 121L
1,429 Elo+
Party 1
Charon
Charon
Vx--R3YNOL--xV
Charon
Level 106
God Stats
31W - 30L
1,567 SR
Queue Stats
313W - 294L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aerhael
Aphrodite
12
0 / 4 / 1
9,322
666
7,491
13,466
6,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Drathos
Cthulhu
12
0 / 5 / 0
8,998
643
6,940
14,401
10,892
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fenrir
Zainyest
Fenrir
12
1 / 2 / 0
9,144
653
8,401
16,159
14,535
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
11,761
840
17,387
9,014
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
PSYCHIC-WAR
Jing Wei
14
4 / 0 / 6
10,953
782
10,028
7,362
3,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 9
10,782
770
9,823
15,305
19,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aerhael
Aphrodite
0
4
1
0.13
L
Cthulhu
Drathos
Cthulhu
0
5
0
0
W
5
1
6
8
W
Jing Wei
PSYCHIC-WAR
Jing Wei
4
0
6
7
W
2
0
9
6.5
L
Fenrir
Zainyest
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,832
Damage
37,238
44,026
Taken
31,681
32,022
Mitigated
26,418
11,907
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aerhael
Aphrodite
7,491
1,655
4,559
4,990
13,466
6,595
0
8,191
5,055
51,088
0
L
Cthulhu
Drathos
Cthulhu
6,940
380
195
1,452
14,401
10,892
0
9,202
4,868
27,319
0
W
17,387
410
2,730
3,768
9,014
4,376
477
4,058
4,956
74,235
0
W
Jing Wei
PSYCHIC-WAR
Jing Wei
10,028
8,686
0
1,132
7,362
3,020
1,660
3,354
4,008
0
31,386
W
9,823
1,760
0
0
15,305
19,022
387
7,471
7,742
26,577
0
L
Fenrir
Zainyest
Fenrir
8,401
2,033
0
711
16,159
14,535
0
9,662
6,291
0
25,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,464
Gold Earned
33,496
131
Minions Killed
163
0
Camps Cleared
0
788,066
Distance Traveled
836,917
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,322
666
80
6
0
228,326
0
L
Cthulhu
8,998
643
24
2
0
247,010
0
W
Ra
11,761
840
100
7
0
304,368
0
W
Jing Wei
10,953
782
35
3
0
275,853
0
W
Charon
10,782
770
28
2
0
256,696
2
L
Fenrir
9,144
653
27
2
0
312,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role