Player Matchup

Artio
Artio
LottoMaxmillion
Artio
Level 88
God Stats
6W - 7L
1,474 SR
Queue Stats
96W - 100L
1,487 Elo+
Party 2
Shiva
Shiva
QuessLux
Shiva
Level 56
God Stats
46W - 36L
1,609 SR
Queue Stats
105W - 87L
1,508 Elo+
Party 3
Hel
Hel
SaucyBoyMax
Hel
Level 64
God Stats
1W - 2L
1,667 SR
Queue Stats
4W - 10L
1,281 Elo+
Solo
Da Ji
Da Ji
anthaha
Da Ji
Level 68
God Stats
3W - 4L
1,585 SR
Queue Stats
74W - 70L
1,487 Elo+
Party 2
Skadi
Skadi
pueblahan
Skadi
Level 122
God Stats
25W - 16L
1,599 SR
Queue Stats
150W - 126L
1,504 Elo+
Party 3
Team Averages
Level 80
1,587 SR
1,454 Elo+

VS

Team Averages
Level 99
1,649 SR
1,490 Elo+
Tiamat
Tiamat
CrazyHotCheetos
Tiamat
Level 68
God Stats
3W - 2L
1,751 SR
Queue Stats
40W - 37L
1,474 Elo+
Solo
Thanatos
Thanatos
JackTheRipper_JB
Thanatos
Level 23
God Stats
7W - 7L
1,390 SR
Queue Stats
270W - 269L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
YancyCigpen
Jormungandr
Level 177
God Stats
9W - 6L
1,751 SR
Queue Stats
475W - 456L
1,574 Elo+
Solo
Heimdallr
Heimdallr
arcticwolf893
Heimdallr
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 195L
1,508 Elo+
Party 1
Charon
Charon
benjatess
Charon
Level 135
God Stats
3W - 0L
1,853 SR
Queue Stats
169W - 187L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
2,925
585
577
3,629
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
QuessLux
Shiva
5
1 / 0 / 2
3,426
685
2,343
4,107
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
915
183
0
0
0
Da Ji
anthaha
Da Ji
5
1 / 0 / 1
3,220
644
809
3,692
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
pueblahan
Skadi
6
1 / 0 / 2
3,355
671
2,480
1,935
485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,503
701
757
2,207
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 1 / 0
3,348
670
612
3,519
893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
YancyCigpen
Jormungandr
7
1 / 0 / 0
4,323
865
1,658
2,494
1,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
arcticwolf893
Heimdallr
5
0 / 1 / 0
3,262
652
1,667
3,682
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
benjatess
Charon
5
0 / 1 / 0
3,256
651
1,444
3,995
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
2
2
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
1
0
1
L
0
2
0
0
L
Shiva
QuessLux
Shiva
1
0
2
2
L
0
0
0
0
W
Jormungandr
YancyCigpen
Jormungandr
1
0
0
1
L
Da Ji
anthaha
Da Ji
1
0
1
1.5
W
Heimdallr
arcticwolf893
Heimdallr
0
1
0
0
W
Charon
benjatess
Charon
0
1
0
0
L
Skadi
pueblahan
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,209
Damage
6,138
13,363
Taken
15,897
5,560
Mitigated
6,214
3,572
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
757
76
155
1,163
2,207
791
851
0
2,207
14,930
0
W
612
185
89
1,455
3,519
893
291
0
3,519
0
9,511
L
577
100
0
1,120
3,629
1,860
0
1,658
1,971
10,915
0
L
Shiva
QuessLux
Shiva
2,343
354
25
1,698
4,107
2,185
0
1,083
2,772
0
7,854
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
YancyCigpen
Jormungandr
1,658
794
0
1,741
2,494
1,448
0
480
1,839
24,211
0
L
Da Ji
anthaha
Da Ji
809
238
0
315
3,692
1,030
0
193
3,443
0
11,999
W
Heimdallr
arcticwolf893
Heimdallr
1,667
817
90
1,890
3,682
1,163
0
0
3,682
0
13,456
W
Charon
benjatess
Charon
1,444
330
121
1,618
3,995
1,919
250
0
3,995
10,460
0
L
Skadi
pueblahan
Skadi
2,480
785
0
414
1,935
485
0
523
1,318
0
19,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,841
Gold Earned
17,692
73
Minions Killed
136
0
Camps Cleared
0
431,123
Distance Traveled
452,249
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,503
701
30
6
0
86,554
0
W
Thanatos
3,348
670
15
3
0
94,294
0
L
Artio
2,925
585
13
3
0
102,584
0
L
Shiva
3,426
685
5
1
0
110,338
1
L
Hel
915
183
0
0
0
0
0
W
Jormungandr
4,323
865
46
9
0
86,336
0
L
Da Ji
3,220
644
24
5
0
120,823
2
W
Heimdallr
3,262
652
25
5
0
91,841
0
W
Charon
3,256
651
20
4
0
93,224
0
L
Skadi
3,355
671
31
6
0
97,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role