Player Matchup

Osiris
Osiris
JujuDre17
Osiris
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 107L
1,713 Elo+
Solo
Hera
Hera
LenxKagami
Hera
Level 65
God Stats
3W - 1L
1,669 SR
Queue Stats
288W - 276L
1,393 Elo+
Solo
Loki
Loki
Taokaka
Loki
Level 69
God Stats
19W - 12L
1,496 SR
Queue Stats
537W - 531L
1,491 Elo+
Solo
Ymir
Ymir
degree488
Ymir
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
249W - 260L
1,491 Elo+
Solo
Rama
Rama
tw30
Rama
Level 126
God Stats
2W - 1L
1,501 SR
Queue Stats
87W - 104L
1,439 Elo+
Solo
Team Averages
Level 90
1,533 SR
1,505 Elo+

VS

Team Averages
Level 94
1,545 SR
1,495 Elo+
Hachiman
Hachiman
CLeVerKloGs_3
Hachiman
Level 84
God Stats
1W - 3L
1,724 SR
Queue Stats
222W - 229L
1,544 Elo+
Solo
Kukulkan
Kukulkan
ColonelJakeyPoo
Kukulkan
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,629 Elo+
Party 1
Poseidon
Poseidon
Zwooley
Poseidon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Solo
Cerberus
Cerberus
gr8hudini
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
moisterchief
Cabrakan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JujuDre17
Osiris
14
3 / 1 / 8
7,784
778
4,577
7,382
9,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 9
8,967
897
10,883
4,476
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Taokaka
Loki
16
8 / 1 / 9
9,066
907
10,630
8,002
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
14
2 / 2 / 13
8,329
833
3,279
11,181
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
tw30
Rama
16
2 / 1 / 14
8,884
888
9,378
9,286
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CLeVerKloGs_3
Hachiman
12
1 / 5 / 2
6,902
690
5,536
7,397
2,982
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
15
2 / 3 / 2
8,099
810
12,437
6,917
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Zwooley
Poseidon
13
1 / 3 / 2
7,125
713
7,331
6,183
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
gr8hudini
Cerberus
13
1 / 5 / 3
7,709
771
3,273
12,194
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
moisterchief
Cabrakan
11
0 / 5 / 4
6,831
683
3,554
11,026
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
21
Kills
5
6
Deaths
21
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CLeVerKloGs_3
Hachiman
1
5
2
0.4
L
Kukulkan
2
3
2
1
W
Osiris
JujuDre17
Osiris
3
1
8
7
W
6
1
9
10.5
W
Loki
Taokaka
Loki
8
1
9
12.5
L
Poseidon
Zwooley
Poseidon
1
3
2
0.67
W
Ymir
2
2
13
4.25
L
Cerberus
gr8hudini
Cerberus
1
5
3
0.5
L
Cabrakan
moisterchief
Cabrakan
0
5
4
0.4
W
Rama
tw30
Rama
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,747
Damage
32,131
40,327
Taken
43,717
31,714
Mitigated
36,417
18,441
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CLeVerKloGs_3
Hachiman
5,536
2,799
0
0
7,397
2,982
0
984
6,193
0
11,641
L
Kukulkan
12,437
922
801
1,323
6,917
3,008
0
1,924
4,898
33,743
0
W
Osiris
JujuDre17
Osiris
4,577
1,233
1,194
1,171
7,382
9,353
293
5,343
1,833
0
10,256
W
10,883
2,910
2,092
1,284
4,476
2,148
786
2,708
1,768
21,298
0
W
Loki
Taokaka
Loki
10,630
1,238
3,934
2,691
8,002
3,773
715
4,001
3,965
0
19,933
L
Poseidon
Zwooley
Poseidon
7,331
778
627
1,167
6,183
2,469
0
1,960
4,118
22,133
0
W
Ymir
3,279
305
542
2,742
11,181
11,850
271
8,447
2,550
5,811
0
L
Cerberus
gr8hudini
Cerberus
3,273
269
0
1,773
12,194
12,685
0
4,660
6,905
4,598
0
L
Cabrakan
moisterchief
Cabrakan
3,554
645
186
1,136
11,026
15,273
0
4,592
5,901
6,347
0
W
Rama
tw30
Rama
9,378
7,123
0
2,791
9,286
4,590
108
5,734
3,406
0
30,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
36,666
125
Minions Killed
108
0
Camps Cleared
0
985,554
Distance Traveled
837,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,902
690
12
1
0
180,934
0
L
Kukulkan
8,099
810
51
5
0
178,265
0
W
Osiris
7,784
778
16
2
0
201,378
0
W
Hera
8,967
897
27
3
0
193,793
0
W
Loki
9,066
907
15
2
0
231,751
0
L
Poseidon
7,125
713
36
4
0
154,352
0
W
Ymir
8,329
833
7
1
0
178,217
0
L
Cerberus
7,709
771
8
1
0
173,966
0
L
Cabrakan
6,831
683
1
0
0
150,259
0
W
Rama
8,884
888
60
6
0
180,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role